For those teachers who hand out the assignment before teaching the skills. I was wondering what your views were on Project Based Learning where students learn on the go and your teaching is synchronised with the assignment requirements. Does it work or have you tried more effective approaches.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Photoshop Lightroom
- Experience Design (Beta)
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Digital Publishing Solution
- Adobe Document Cloud
- Edge Animate
- Edge Inspect
- Edge Reflow
- Flash Builder
- Flash Player
- Adobe Fuse (Preview)
- Illustrator Draw
- Ink & Slide
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Preview CC
- Adobe Scout
- Adobe Sign
- Adobe Stock
I am curious to know how others are teaching Adobe CC (specifically Illustrator, Photoshop and InDesign) without relying on the books to teach the students? Also, what project based assignments/tests are others using?
I recently read a great book on the impact of games by Jane McGonigal called Reality is Broken Why Games Make Us Better and How They Can Change The World. I'd highly recommend this book especially because as educators, we are teaching a generation of college students who are very familiar with the world of games. I'd also recommend watching her TED talks for those who are interested! I'm wondering if anyone has any other recommendations for reading about games and psychology, game design or game-based learning? I'd also love to hear what your thoughts are on game-based learning, and how you would like to incorporate games as a learning tool in the classroom (if you already have, how you're using games to enhance learning!). Looking forward to hearing form others :)
A one-sheet PDF developed by Clarity Innovations that provides a basic overview of project based learning including some Web resources, books, and other tools.
Harness the power of mobile learning and take your students’ creativity to the next level with Adobe Spark apps. In this workshop you’ll explore how social media and mobile learning can create personalized learning experiences that foster creativity.
Learn the what, why, and how of interactive digital media projects for learning, and how they can be part of student-centered media use and creation.
Dear creatives! This is a collection of how to step by step project based tutorials.Feel free to try them out learn how to design a realistic relistic ebdible orage in adobe illustrator CS6/CC) https://plus.google.com/+MonicahWanjiru/posts/WQL... Learn how to create wood planks in photoshop CS6/CC https://plus.google.com/+MonicahWanjiru/posts/fiLu... Learn how to turn your colored image to a pencil art portrait using adobe Photoshop CS6/CC https://plus.google.com/+MonicahWanjiru/posts/A9wC... Learn how to create a realistic curtain in adobe Photoshop CC/CS6 https://plus.google.com/+MonicahWanjiru/posts/dufY... Learn how to create deep sky and celestial sphere wallpaper in Photoshop https://plus.google.com/+MonicahWanjiru/posts/7Anu...
Have you noticed the difference between students’ engagement using inquiry- or project-based learning? Share stories and examples of the difference it has made in your classroom. This discussion post is part of the Adobe Education Exchange Professional Development workshop, Creativity in Today’s Classrooms: Designing Creativity in the Upper Grades Curriculum.
Project-based learning (PBL) is a great way to deepen student learning. Graduate student Andrew Shensky partnered with a local middle school teacher to create a PBL experience for students exploring science and nutrition. This Adobe Spark Page summarizes the project and highlights this innovative approach to learning.
What has been your experience with project-based learning as a student? As an educator? How can project-based learning approaches make it easier for educators to integrate the arts into STEM classrooms? How have you seen project-based learning work in STEM and STEAM classrooms? What are some of your favorite sources for ideas for project-based learning curricula and inspiration? This discussion topic is linked to the Adobe Education Exchange Professional Development workshop, Integrating the Arts into STEM 201: Creating Rigorous and Relevant STEAM Projects.
Learn the skills you need to create compelling and engaging videos that will get students curious to learn more. Teach your students to make their own videos on topics they care about.
This project introduces and develops basic skills in using Adobe Photoshop and Illustrator. Students are required to design and create bug game graphics and an app icon. This booklet contains interactive links, step by step instructions and examples throughout. It could be a project based learning style project as it contains writing tasks, literacy, numeracy and many other skills suitable for other subjects / key learning areas. History, Geography, Science etc can by incorporated to extend on the project. This project could also be extended to actually design the game using Adobe Flash.
A project planner and student booklet for Year 8 students participating in Problem Based Learning activities.
This project was designed as a collaboration between Los Gatos High School English teacher Tiffany Hamm and Los Gatos-Saratoga Union High Schools District Technology Integration Specialist Nicole Dalesio. As part of an interdisciplinary Social Justice course, Tiffany and Nicole challenged students to create these striking images to highlight inspirational and historically-significant quotations. Each student created his or her own poster using Adobe Lightroom and Adobe Spark Post. Then, Tiffany and Nicole printed the posters and displayed them around the school campus. The goal was to both assess student learning about content-area themes, and to raise awareness on campus about the importance of social justice. For more information on this project, visit the Adobe Education Exchange.
Hi there I am in the process of developing a project that revolves around Science and Art. 2015 is the year of light which will be the theme. I am after ideas for artworks to create, programs to use, other ideas for this project. For example, photography tasks, Photoshop, Lightroom. Thank you in advance. Any crazy and random ideas will also be welcome! Jess :)
As leaders in the education space, we have a responsibility to plan for the future while driving student outcomes today. Join Adobe and Chris Dede of the Harvard Graduate School of Education for a look at the future of digital learning. Discover how emerging trends will shape your institution, and what you can do now to prepare. About the presenter Chris Dede, Harvard Graduate School of Education Chris Dede is the Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate School of Education. His fields of scholarship include emerging technologies, policy, and leadership. His funded research includes five grants from NSF and the Gates Foundation to design and study immersive simulations, transformed social interactions, and online professional development. In 2007, he was honored by Harvard University as an outstanding teacher and in 2011 he was named a Fellow of the American Educational Research Association. Chris has served as a member of the National Academy of Sciences Committee on Foundations of Educational and Psychological Assessment and a member of the 2010 National Educational Technology Plan Technical Working Group. His co-edited book, Scaling Up Success: Lessons Learned from Technology-based Educational Improvement, was published by Jossey-Bass in 2005. A second volume he edited, Online Professional Development for Teachers: Emerging Models and Methods, was published by the Harvard Education Press in 2006. His latest book Digital Teaching Platforms, will be published by Teachers College Press in 2012.
For the past nine weeks I have worked with an amazing student teacher, Chris DeMayo from Edinboro University in Edinboro, PA. This is one of his lessons. Students will learn about the number-based computations Photoshop performs and create an abstract compositions that is equal parts of 32 pictures, representing their interests
Learn how digital media experiences can deepen student understanding of subject-area content, encourage critical thinking, and develop media literacies.
The objective of this lesson is to take the literal meaning of an idiom and create a graphic representation for it. Students can choose to use photoshop or illustrator for this project.
Do Adobe-related projects/products help students engage in learning material or only in learning the Adobe functions?? I love technology when it is used as a tool, not so much as the purpose!
Goal: This project will ask students to use critical thinking and visual analysis skills to create a collage silhouette of a character from literature using Adobe Photoshop. Learning Objectives: Practice critical thinking skillsPractice visual analysis skillsLearn basic Adobe Photoshop skills including layers, masks, selection tools and file managementLearn about Creative Commons and copyright laws to be good digital citizensPractice creativity by producing an original collage portrait Time: This project will need 2-5 hours of class time to complete Sequence: The project is best done through this sequence of events: Students are introduced to the projectStudents and teacher discuss visual analysis and how to connect character attributes to a image either directly or through symbolsStudents are given time to think of and list character attributes and corresponding imageryStudents are introduced to copyright law and Creative Commons as well as how to use Google Images to find images they can use without breaking copyright lawStudents are given time either in class or outside of class to look up images on Google Images and save them to a folder on their Google DriveStudents are given a brief tutorial on how to use Adobe Photoshop in classStudents are given time to work on the project in classStudents can be given more time to work on the project in class or assigned as homework outside of class (the media lab is available before and after school or during flex periods)Once completed, students then write a short paper on the individual choices of their images, and how they connect to the character attributes, displaying that they know their character wellFinally, students present their collage images to the class, giving a brief presentation of the images and why they chose those images.
Harness the power of design thinking and take your students’ creativity to the next level with Adobe Experience Design CC. In this workshop, you’ll explore how design thinking and mobile development can foster creativity in your teaching practice.
Explore ways to design instructional activities to use digital media tools like student-friendly Adobe Premiere Elements to stimulate creative output. Consider specific teaching methods and apply learning to design a creativity-infused lesson/project.
The amount of meaning that images add to a website, presentation, or document varies greatly. Some are merely decorative, while others help explain complex relationships. This presentation provides visual examples of several of the "multimedia principles" that have emerged from the work of Richard Mayer and others, such as Ruth Clark.