This resource contains the presentation I delivered titled 'Designing for Community Engagement' on Tuesday 23rd June 2015. Please use it as a guide for ways to use Adobe Software to design engaging learning experiences and for ideas to connect with your local community. The resource includes interactive links, example activities and projects as well as guides. I hope it is useful Kind regards Jess
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Adobe XD
- Adobe Advertising Cloud
- Adobe Analytics Cloud
- Adobe AIR
- Business Catalyst
- Adobe Captivate
- Adobe Captivate Prime
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Creative Cloud
- Digital Editions
- Adobe Document Cloud
- Adobe Experience Cloud
- Flash Player
- Fuse (Beta)
- Illustrator Draw
- Lightroom Classic
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Express
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Scan
- Adobe Sign
- Adobe Stock
In this session, Jessica will be presenting ways to develop projects with secondary students that allow for engagement with the community using Adobe Illustrator. She will also make recommendations on how teachers and students can extend on this project using other Adobe software and apps such as Photoshop, InDesign and Slate. Software - Illustrator, Photoshop, Slate About the presenter As a creative individual, Jessica is passionate about using art, design and technology to create innovative and engaging learning experiences. Through designed learning environments and real world projects, her aim is to make learning relevant and engaging for all students. Jessica on Twitter Jessica on the Adobe Education ExchangeJessica on the web
Do Adobe-related projects/products help students engage in learning material or only in learning the Adobe functions?? I love technology when it is used as a tool, not so much as the purpose!
This training plan will try to answer the question "How Photoshop increases student engagement in the classroom?". It will give focus on the importance of having appropriate visual media to complement instruction in the classroom. The training will also give importance of the role of image editing software like Photoshop to modify and easily create visual media to effectively deliver classroom instruction. Graphic design elements and principles will included to crate strong, effective visual media to promote student engagement. After the end of 180 minutes session, the participants will be able to: 1. identify the different parts of Photoshop workspace 2. identify the basic elements and principles of graphic design 3. use Photoshop basic tools 4. use basic layer techniques 5. effectively use Photoshop to create strong and engaging poster images 6. appreciate the importance of image editing tools, like Photoshop, in education through creating a poster or visual aid 7. apply creativity in creating a classroom poster on Standing Against Bullying.
This 3 hour training is designed to help educators create a connection to learners using Adobe Captivate. Educators become familiar with the basic functionality of this product as they design a tool that makes them more accessible in online environments.
Have you noticed the difference between students’ engagement using inquiry- or project-based learning? Share stories and examples of the difference it has made in your classroom. This discussion post is part of the Adobe Education Exchange Professional Development workshop, Creativity in Today’s Classrooms: Designing Creativity in the Upper Grades Curriculum.
Hello Educators! I am sure everyone has sat in a boring meeting or professional learning session in the past where the presenters would just talk and read off the slides they have up on the screen for hours on end.. I was hoping to seek exciting strategies and ideas to engage staff during professional learning sessions. What successful strategies have you used in the past to engage with staff? How did you measure their engagement?
As part of the Positive Education course Grade 7 students participate in, students explore a number of areas in life that are explored to help build purpose, optimism and strategies to enable a person to flourish. This is the first lesson that focuses on Leadership.. It aims to draw students into engagement and reflection and goal setting.
The "flipped classroom" is a very popular trend in education at the moment. More and more teachers are using online video/multimedia content as a prerequisite for lessons, allowing class time to be opened up for more constructivist engagement. This type of approach seems particularly well suited to technology/design disciplines which require both hard skills (hardware, software etc.) and soft skills (critical awareness, collaboration, teamwork etc.). I am currently researching this area and was just wondering if anyone is actually currently using this approach in their tech/design classroom, as I am?
Learn to create instructional videos your students will love.
A short research paper that might help you justify using Web 2.0 tools (especially student blogs) in the classroom.
A short research paper that might help you justify using Web 2.0 tools (especially student blogs) in the classroom.
Gamificaion is an interesting concept which may increase learner engagement and retention. This course is intended to allow educators to consider the elements required for ramification of a course by exploring the elements of a successful program, duoLingo. The resource provided is a PPT with screen captures from duoLingo. An instructor could introduce Ps, Ai, or other Adobe programs and allow participants to crate their own ramification elements after discussing the PPT. If desired, instructors can create their own video using the PPT to supplement their instruction.
I've created a sequence of Photoshop projects aligned with the concepts students are exploring in AP Environmental Science (ecosystems, keystone species, evolution, etc). This Google spreadsheet includes video tutorials, anticipated student outcomes, and learning targets. Additionally, I will continue to add to this document as the semester progresses to include new projects, student work, and tutorials. These lessons were designed for students with zero experience with Photoshop. Since we've started integrating Photoshop in to the class, engagement has skyrocketed and students report a deeper appreciation overall for science curriculum. Please let me know if you have any questions or suggestions!
How can you inspire creativity in your digital classroom? In this course, understand the research, get projects in hand and leave with a toolbox full of resources you can use right away.
This is a presentation that I will be delivering to staff at my school as part of a 'Twilight Session' Series for professional development. The aim of this session it to inform and inspire educators to begin thinking of ways to design learning environments. In education, we often spend a lot of time planning and changing what we teach (the content and curriculum). We also invest money in how we teach (smart board's, laptops and devices) while neglecting where we teach (the classroom environment). At a time where students are becoming more difficult to engage in the classroom, more restless, more social and easily distracted, we need to think about the place in which they spend the majority of their day – the classroom environment. Using art, design and technology we can create innovative and engaging learning environments that are aesthetically designed, to trigger positive emotional attachments to spaces. This will allow for understanding, recall and recognition, engagement, problem solving, and communication.? As each generation changes, we need to ensure that we are designing learning experiences that support engage, ignite and inspire each generation of students.
Create an animated video to boost engagement with your students! In this more advanced session, technology educator Mark DuBois will teach you how to use Voice for student feedback and celebration. Create an animated video to boost engagement with your students—no filming required! Adobe Voice is a free iPad app that lets you create stunning animated videos in minutes. About the presenter Mark DuBois has been teaching courses in web systems and security at ICC since 1999. He previously worked in business, industry, and state government. DuBois has been working with web technologies since 1992 and creating commercial websites since 1995. He decided it was time to give something back to his local community and share his passion through teaching at Illinois Central College. He created the first acceredited associate’s degree in web systems along with five separate certificate programs (web designer, web developer, webmaster, eCommerce, and rich Internet applications developer). DuBois also serves as the Director of Education for the World Organization of Webmasters (WOW). Mark on Twitter Mark on Adobe Education Exchange Mark on the Web
Hello All! The following resource is something I put together during the Adobe Education Leadership Summit 2016 held at the Adobe office in Sydney, Australia. It serves as a quick guide and overview into the possibilities of Sketchnoting in supporting learning and teaching. I have been teaching and encouraging all my students to utilise visual thinking when making notes and there has been an overwhelmingly positive response to this mode of learning with significantly increased levels of student engagement, understanding and creative thinking. Sketchnoting is a visual notetaking system which focuses on encapsulating big ideas in a visual form, utilising a combination of typography, signs, symbols and shapes to help facilitate learning and teaching. Here is a link to the resource which explains the process of sketchnoting including a range of student examples as well! Created using Adobe Spark - Sketchnoting - An Introduction to Visual Notetaking Thanks! Feel free to connect with me @misterAOY on Twitter or Instagram or if you'd like to see and learn more!
Creating a graphical advert using Adobe Photoshop for Beginners The Problem Teachers and school admin often have to promote community engagement at school events, to capture the attention or their audience. In this resource we will create a simple graphic using Adobe Photoshop and take you through the basics of the software. The Solution Adobe Photoshop is an image editing application that is used every day by professionals around the world. Do not be put off by this, in this resource I will show you simple steps to enable you to create a pleasing graphic to promote your event. The image can be downloaded here: https://adobe.ly/2H7fHQd Steps Locate Photoshop on your computerCreate a New Graphic - SizeImport an imageApply a Gaussian blur 5pxAdd and customise textAdjust the text optionsSet layer effectsExport the graphic as a PNG Resource Files from Image from Pixabay Watch this video to know how to use Photoshop to create a school based graphic https://vimeo.com/264988615 To find out more about Adobe for Schools in the UK, visit the Adobe for Teachers website.
Do you have a favorite animated or interactive presentation that really helps student learn? What media would you like to be able to create with Animate for your teaching? This discussion post is part of the Adobe Education Exchange Professional Development workshop Up and Running with Adobe Animate CC.
I have been struck recently by the opportunities of online sites, apps & networks at bring world class 'best Practice to my learners in a small town called Barnsley in Yorkshire UK. Fully aware that teachers/ Educators are doing similar work bringing this outside world of artists and professionals within the arts industry into their classrooms/ learning environments. However what excites me is the opportunity that students have from we educators introducing this 'Lexicon' of the learning in the future to them now in High School/ Secondary School/ Ecole / Lycée. How are the youth engaging with this Lexicon, are they using them to learn beyond the base camp/classroom or does the engagement stop off the campus? In my classroom based enquiry I am asking the question of my self and my practice "Can online sites, apps and networks improve the learning of all abilities within my Photography group (aged 14-16) in and out of the classroom?" Currently I have introduced the Pinterest site/app as a form of sharing of photos, researching others art work and learning new camera/ photoshop technique. I believe each student should move to a Twitter account and by the end of their two year course have a world class Adobe Behance Portfolio began. So colleagues of the world what sites do you use with your students/youths to engage them in learning in and out of the classroom? What other Adobe Products, Moodles are their that might improve the learning of students in my world? I look forward to hearing from you
After years of being relegated to “nice to have” status, the arts are now recognized as both a vital component of a complete education and a strategic tool for targeting a wide range of school challenges and opportunities. How are you using creativity and the arts as a catalyst for change in your classroom and/or your school? What do you see as the key opportunities? What challenges have you faced and how have you overcome them? If you're going to SXSWedu 2016, join a group of talented educators and advocates for art education to hear examples of how the arts are having an impact on school-wide issues like attendance and parent engagement, as well as the issues students face like building self-confidence and addressing conflict. Speakers: Robert Hoang - Art Instructor, Hayward Unified School District; Sherri Kushner - Media Arts Teacher/Adobe Education Leader, Chute Middle School; Malissa Shriver - Executive Director, Turnaround Arts: California. Date and time: Monday, March 7, 2016; 1:30 PM – 3:30 PM CST
FOREWARD: This project is part of a Digital Storytelling course. The rationale for the project is anchored in the fact that simply posting and curating a website with static images and text in a world where almost TWO BILLION images per day surge onto the web will result in those images having an underwhelming relevance and impact. The rise of mobile social platforms has been a game-changer in how we value online experience. Social requires presence, presence requires identity, identity requires a story, story needs to be supported by evidence, credentials and artefacts (text, images and videos). Social also demands participation or engagement and engagement requires sharing. One may choose to share enthusiasm and encouragement (Likes), Comments, Opinions, Feedback or Critiques, Know-how, Tips, Referrals, Jobs and even Money! The degree and quality of our participation forms the basis of our Social Capital and that social capital converts to influence and influence opens the door to monetization of one's activities. Increasing one's social capital is the ultimate focus of this project. It should be understood that there is an imperative in the mobile social world to constantly curate and share one's self and that being a wallflower will relegate one to being the digital equivalent of one of Plato's cave dwellers! What is a "Storied Portfolio"? A storied portfolio wraps one's visual narrative (the collection of visual artefacts that instantiate one's body of work and processes) in a text that instantiates the creator's academic or professional trajectory, their philosophy or worldview vis-a-vis their creative or intellectual quarry as well as unique, personal perspectives that serve to provide an authentic and intimate basis on which to know and engage with the creator—it is a way of "getting to know" the person before the prospect of actually getting to know them—which is entirely possible and has happened on social creative platforms such as Behance. This braiding of one's story with one's works may be likened to being toured around a design studio or an art gallery with the designer or artist, respectively. Mobile social's inducement to participation requires that we be able to share powerful and meaningful stories that will excite, entertain, inform and encourage the members of our various communities. These stories can be told exclusively through image, video, audio, text or a combination of any and all of these media. Being able to bind these various media elements together happens best when they are tied to a central story—it helps us to better understand them and to attribute to them particular significance. Stories help us to make sense of the complex and chaotic and seeing you and your work tied to an interesting and compelling story helps it to stand out from the infinite and chaotic morass of media artefacts that clog the arteries of the web. Story, then, provides added value. It is in this context that it is incumbent upon us to develop our stories and connect our work to those stories. THIS, in the general sense, is what a storied portfolio is. The collection of stories, story fragments and artefacts that trail behind us are what constitute our narrative. Narrative is really the sum total of our activities—the overall, general impression. This is crucial to areas in art and design such as Advertising, Marketing, Brand Design, Brand Strategy and Brand Management. As you transition into your professional life you and your work will develop as a brand—one that will have not only a "look" but a host of stories associated with it—some which you will author and others written by the people and companies who have come into contact with you and your company's products or services. These will form the basis of your brand narrative. These activities in the digital realm are what constitute what has been referred to as one's digital footprint and the learning surrounding the activity is geared towards creating active and engaged digital citizens. So, a storied portfolio is a way of creating and controlling the elements that will represent you and will metaphorically and quite literally write the narrative of your brand. These elements will range from tweets and other social media posts on platforms like Facebook or Instagram to sharing creative and production know-how on communities like Behance or in more formalized and directed forms like Storied Portfolios on platforms like Spark Page. NOTE: While I work with art and design students, a storied portfolio is not the sole preserve of those disciplines. This sort of activity would make for excellent reflexive, meta-cognitive activity for students of any persuasion. More and more, being able to validate skills and knowledge using online tools is becoming the rigour and, so, I would encourage educators from other disciplines to try this out with their students. How is it created? It is important to provide students with some narrative scaffolding to help them structure the textual and visual elements that will constitute their portfolios. This can be in the form of question prompts or information categories, examples of which I will share later. The project is assembled using the Adobe Spark Page platform and shared with the community either through Behance or Twitter. Project Guidelines Follow this LINK to project explanation and story scaffolding Spark Page to the Storied Portfolio: Examples and Scaffolding Spark Page. Evaluation A rubric is provided in .xls format for you to download.