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    Harnessing Mobile Learning for Creativity Workshop Aug 23, 2016 Products Adobe Spark 921

    Harness the power of mobile learning and take your students’ creativity to the next level with Adobe Spark apps. In this workshop you’ll explore how social media and mobile learning can create personalized learning experiences that foster creativity.

    Up & Running on the Adobe Education Exchange Workshop Oct 13, 2016 Products Adobe Marketing Cloud Adobe Creative Cloud Adobe Document Cloud 6.4k

    Learn how to make the most of the Adobe Education Exchange in this workshop. Explore the many opportunities to learn, teach, discuss, connect, and share and find the best way to engage with this community dedicated to creative teaching.

    Exploring Creativity in Today’s Classroom Workshop Aug 23, 2016 Products Photoshop Photoshop Lightroom 7.0k

    Learn why creativity is vital in driving student success and how you can promote creativity among students in your classroom. Explore examples of creative classrooms and design your vision of a creative environment using Adobe Photoshop or Lightroom.

    Introduction to Creative Commons (self contained Adobe Spark Student Resource & Lesson Plan) Digital Asset by Ian Upton Apr 21, 2015 Products Adobe Spark 60k 33

    This is an Adobe Spark tutorial based on a session I run within various courses here at the University. DOWNLOAD LESSON PLAN LINK TO ADOBE SPARK TUTORIAL The session should last about 45 mins. I have run this session in many forms for a number of years. It appears to work with many fundamental concepts being understood. I am really pleased with this latest Adobe Spark manifestation which students can follow along with on phones and pads and have access to within our virtual learning environments. Enjoy! Comments welcomed! Ian.

    Geometric Polyhedra Lesson Lesson Plan by Dawnette Brenner Aug 7, 2014 Products Acrobat Photoshop Ideas
    +3
    5.1k 0

    A common core aligned geometry lesson curated and altered to support 21st century learning skills. Students will learn first about calculating the surface area of a polyhedra (they should have been exposed to this concept prior to this lesson but not completely necessary) and then draw and create a "net." Students will identify using key vocabulary, the necessary parts of the polyhedra and manipulate several virtual nets and shapes. Students will work in teams to create several paper versions of geometric shapes and finally after watching tutorials, make one in the Adobe product of their choice. Students will finalize their lesson and display their understanding of polyhedra in a final written essay, which should include a picture of their finished polyhedra.

    Aaron Roberts Member Trendsetter Joined May 10, 2013 Products Typekit Acrobat Muse
    +10

    I'm an Innovation Coach for Mason City Schools in Mason, Ohio. I'm a former art teacher who passionate about creativity and solving problems through design thin

    Michael Stoll Member Participant Joined Feb 19, 2013 Products Typekit Acrobat Muse
    +13

    After working as an independent infographic designer, Michael now teaches infogrmation design, infographics and news design as a professor in Augsburg, Germany.

    Kelly Kermode Member Trendsetter Joined Apr 28, 2011 Products Adobe Spark Dreamweaver Photoshop Lightroom
    +30

    Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.

    Lukas Engqvist Member Trendsetter Joined Mar 16, 2011 Products Prelude Typekit Acrobat
    +29

    Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education

    Judy Durkin Member Trendsetter Joined Sep 8, 2010 Products Typekit Acrobat Audition
    +19

    Freelanced 30+ years, taught in WA State for 10 yrs. Now I teach in Taiwan. It's great as long as I have access to Adobe software! http://www.learndurkin.com

    Ross Wallis Member Influencer Joined Jul 30, 2010 Products Acrobat Audition Adobe Premiere Pro
    +12

    I am head of Creative Arts at a Quaker school in the UK - More information can be found on my web site - www.rosswallis.org

    Curating a Digital Archive Using Muse, Audition, and Acrobat (by Rachel Isom) Project by Todd Taylor Aug 14, 2017 Products Acrobat Audition Muse 11 0

    Students will employ Adobe Acrobat, Audition, and Muse in this module to help create and curate a digital edition based on rare materials pertaining to their university’s history. They will propose a project that investigates journalistic coverage of a campus event or traces similar events or ephemera contributions to better understand campus history. Students will annotate part of these materials based on supplementary research, and they’ll present their findings in written and oral forms. Students will be immersed in history and digital humanities practices, honing their abilities to research, synthesize, and present information. While this unit is based on particular materials found in UNC’s Wilson Library, it can be adapted to suit any campus’s materials or rare book collections.

    Popular Science Vlog Using Spark Video (by Katie Landers) Project by Todd Taylor Aug 14, 2017 Products Adobe Spark 25 1

    For this assignment, individual students will research and produce a popular science vlog (a short video) using Adobe Spark fitting the theme of “public health.” Students will synthesize current scientific findings on a specific public health issue and communicate the important points in an aesthetically pleasing and compelling way to viewers, which may include experts and non-experts alike. The video should include voiceover narration as well as images and video clips. Students will gain an increased understanding of how to read and process scientific discourse as well as how to make difficult information easier to understand, honing their summarizing and paraphrasing skills. Students will also improve their research, organization, and design skills.

    Telling the Same Story in Five Modes: A Comparative Media Production Course Project by Todd Taylor Aug 11, 2017 Products Audition Muse Adobe Creative Cloud
    +6
    46 0

    This resource provides an overview, syllabus, and sample student work for a college-level media production course. The primary learning outcome for the course is for students to deepen their understanding of "how media work" both rhetorically and materially by (re)presenting the same documentary narrative in five different modes, using at least five different Adobe Creative Cloud applications: (1) Print Magazine using InDesign (2) Audio Podcast using Audition (3) Film using Premiere Pro (4) Website using Muse, Spark, or XD (5) Mobile Application using XD [*6] Photography using Photoshop *Note that in this class, students didn't present photographic collections per se, but they used Photoshop a great deal to develop media for the other genres and applications.

    Image Based Icon Step-by-Step Tutorial Technical Tutorial by Robert Simpson Aug 9, 2017 Products Photoshop Mix 0 1

    Learn to create images whose backgrounds have been removed to produce polished multimedia presentations. Creating an image based icon with alpha transparency is easily done with the Photoshop Mix mobile app. This tutorial shows the steps for removing the background from an image of a sprouting seed. The resulting image can be added to slideshows or multimedia presentations such as an Adobe Spark Video.

    ACA Exam Study Guide: Multiplatform Animations Using Adobe Animate CC Assessment by Adobe Education Jul 20, 2017 Products Animate CC 0 0

    Use this study guide to prepare for the Adobe Certified Associate Multiplatform Animations Using Adobe Animate CC exam. The study guide includes preparation materials and tutorials for you to use as you prepare for this exam. For more information about the Adobe Certified Associate program, please visit http://edex.adobe.com/aca. To prepare students for the ACA exams, utilize the Adobe Digital Careers curriculums.

    #RethinkHighSchool: Start a Business Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 8 0

    Four years ago I started a discussion on the EdEx titled Employees Only - No Students Wanted. To avoid confusion I added: The idea is more metaphoric than literal. Two years ago I began thinking about the idea literally: Could we actually start a business at school? To make a long story short, after researching the market, networking with the players, discussing it with the students, and finally getting approval from the school and district, we launched Mac Lab Media on January 9, 2017. Less than a week later someone told me about Real World Scholars. Soon thereafter we were accepted into the program (during their first mid-year application window) and I replaced my Rube Goldberg-like edu-solution with Real World Scholar's tested, vetted, 100% legal Ed Corps model. Find more info here. Mac Lab Media is a commercial art foundry. I've replaced the assessment component with the Grit-Based Rubric but this paragraph from Minimum Wage sums up my intent: The ultimate goals, however, have nothing to do with grades. For the Mac Lab, our goal is to become a self-funded learning environment by the 2020/2021 school year. For the students, our goal is to provide the training and experience necessary to launch their own commercial art foundries upon graduation. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: Gamifying the Classroom Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 18 0

    Did you know that a well-designed game leverages Vygotsky’s Zone of Proximal Development, Csikszentmihalyi’s Flow, Dweck’s Growth Mindset, and Duckworth’s Grit? I sure didn’t until encountering those surprising connections in month nine of my master’s program in 2011 while working through the introductory quest line at Gamestar Mechanic. Okay, so maybe my digital mentor didn’t reference those researchers directly but the concepts were certainly front and center. Armed with that knowledge, my experience playing World of Warcraft (I was required to play for 10 days) was transformative. After a few days I knew I had to introduce a gamified curriculum delivery system in my classroom. Unfortunately, in May of 2011 there were no viable options to do so (3D Game Lab was still in beta at that point) so my students and I set out to create our own system. Here's a peek at where we are today with Game On, our free WordPress plugin. Whether you opt for a commercial, analog, or even our own system, I urge you to consider how well-implemented game mechanics might enhance your students' experience in your learning environment. Links: EdEx Game On Group | Game On: A Work in Progress | Game On Download | (re)Imagine NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information. All resources in this series may be found here. (I'll be adding more all year long.)

    #RethinkHighSchool: The Series Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 24 0

    I wrote (re)Imagine in response to the Super School Challenge. Our staff wasn't too excited about my ideas but a few others—including some of the folks from one of the winning schools ($10M grant) who popped by to observe and discuss—have shown interest. The (re)Imagine blog post isn't a plan for the future; it's just one more part of what we're currently doing in the Mac Lab (my classroom). Since virtually everything else I'll be posting will reference information in (re)Imagine, you might as well give it a go if you're interested in rethinking your own learning environment. And who knows, you might even find an idea or two that'll work for you and your students. :) NOTE: If (re)Imagine is in tl;dr territory—it's around a 30 minute read—I apologize but don't know how to work around the issue. According to WordPress, I've made 330 revisions since the article was first published. I actually have tried to be clear and concise but when challenging common sense one must tread with caution so as not to unnecessarily offend the reader. *sigh* Unfortunately, tact isn't one of my strengths. Nor is writing, but I do try. (Dyslexia is such a misunderstood superpower.) I'll be sharing more #RethinkHighSchool resources so you can easily find them on the EdEx. Click on the magnifying glass at the top of the page and search for for RethinkHighSchool (without the #) and you'll find the rest.

    Skill Builder UX Course Sep 11, 2017 - Oct 17, 2017 Enrolling Products Photoshop Adobe Spark Experience Design (Beta)

    This short two week introductory UX Design course aims to meet the needs of educators wishing to get started with the very basics of UX Design and Adobe XD.

    AGP UX2UI Fall 2017 Course Oct 2, 2017 - Nov 17, 2017 Enrolling Products Photoshop Adobe Spark Experience Design (Beta)
    +1

    This five week UX Design course aims to meet the needs of educators wishing to gain the skills required to understand UX Design.

    How to make a prototype in Adobe XD Technical Tutorial by Matthijs Clasener Mar 17, 2017 Products Experience Design (Beta) 1.6k 5

    Adobe XD had been build from the ground up to address the complex needs of today’s UX designers. It's got awesome innovative tools that will speed up your workflow from wireframes and high-fidelity designs to interactive prototypes. In this tutorial you'll learn how to use Adobe XD and make your very first prototype for an app. You'll get familiar with a lot of features, tools and techniques which are important to get yourself started.

    PD: Creativity and Digital Storytelling with Adobe Spark Technical Tutorial by Ben Forta Feb 26, 2017 Products Adobe Spark 6.9k 15

    Students (and their teachers) love Adobe Spark and its ability to create beautiful videos, web stories, and graphics. The apps are fun, engaging, and actively encourage creative expression. Adobe Spark is incredibly easy to learn, so formal instruction and training is rarely needed. What educators do ask for, however, is guidance on how Spark can, and should, be used in the classroom. Over the past couple of years, Adobe educators have been conducting in-school and online professional development focused on creativity, digital storytelling, and the role that Adobe Spark plays in supporting the same. This kit is the culmination of these efforts. It contains everything you need to host your own productive and informative in-school PD session. The kit contains everything you need to host a successful Professional Development session on Creativity and Digital Storytelling with Adobe Spark: Instructor notesSlidesParticipant guideEducation guideEvent invitationDetails on how to get Spark branded handouts The Adobe Spark team plans to update the kit regularly, so any and all feedback is appreciated.

    Use color with confidence Workshop Jun 26, 2017 Products Adobe Creative Cloud Color Illustrator 0

    Learn the basics of color strategy, and explore how to choose and use color in simple designs.