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    Up & Running on the Adobe Education Exchange Workshop Oct 13, 2016 Products Adobe Experience Cloud Adobe Creative Cloud Adobe Document Cloud 6.4k

    Learn how to make the most of the Adobe Education Exchange in this workshop. Explore the many opportunities to learn, teach, discuss, connect, and share and find the best way to engage with this community dedicated to creative teaching.

    Title Task Project by Kev Lavery Jan 21, 2015 Products Audition Adobe Creative Cloud Adobe Premiere Pro
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    9.6k 2

    This task is designed to assist students in analysing what goes into film, TV, game and webseries titles. It then moves on to brainstorming and then designing titles for their own project. Works really well with these resources (as well as my previously posted storyboard template): Art of the Title How They Did It

    Aaron Roberts Member Trendsetter Joined May 10, 2013 Products Typekit Acrobat Muse
    +10

    I'm an Innovation Coach for Mason City Schools in Mason, Ohio. I'm a former art teacher who passionate about creativity and solving problems through design thin

    Kelly Kermode Member Trendsetter Joined Apr 28, 2011 Products Adobe Spark Dreamweaver Photoshop Lightroom
    +30

    Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.

    Lukas Engqvist Member Trendsetter Joined Mar 16, 2011 Products Prelude Typekit Acrobat
    +29

    Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education

    Ross Wallis Member Influencer Joined Jul 30, 2010 Products Acrobat Audition Adobe Premiere Pro
    +12

    I am head of Creative Arts at a Quaker school in the UK - More information can be found on my web site - www.rosswallis.org

    Building a Board Game Using Adobe Illustrator (by Ian Murray) Project by Todd Taylor Aug 14, 2017 Products Illustrator 15 0

    This learning module teaches groups of 4-5 students how to create a board game, honing their reasoning by encouraging them to think critically about design and mechanics. Students must collaborate concerning these issues as well as work as a group to create a functional design and appealing aesthetics with Adobe Illustrator, prompting creativity and encouraging team building, all while keeping the perspectives of prospective consumers in mind. The module is excellent for building a variety of practical work-place skills in fields of business, advertising, and game design.

    #RethinkHighSchool: Start a Business Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 199 4

    Four years ago I started a discussion on the EdEx titled Employees Only - No Students Wanted. To avoid confusion I added: The idea is more metaphoric than literal. Two years ago I began thinking about the idea literally: Could we actually start a business at school? To make a long story short, after researching the market, networking with the players, discussing it with the students, and finally getting approval from the school and district, we launched Mac Lab Media on January 9, 2017. Less than a week later someone told me about Real World Scholars. Soon thereafter we were accepted into the program (during their first mid-year application window) and I replaced my Rube Goldberg-like edu-solution with Real World Scholar's tested, vetted, 100% legal Ed Corps model. Find more info here. Mac Lab Media is a commercial art foundry. I've replaced the assessment component with the Grit-Based Rubric but this paragraph from Minimum Wage sums up my intent: The ultimate goals, however, have nothing to do with grades. For the Mac Lab, our goal is to become a self-funded learning environment by the 2020/2021 school year. For the students, our goal is to provide the training and experience necessary to launch their own commercial art foundries upon graduation. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: Gamifying the Classroom Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 187 0

    Did you know that a well-designed game leverages Vygotsky’s Zone of Proximal Development, Csikszentmihalyi’s Flow, Dweck’s Growth Mindset, and Duckworth’s Grit? I sure didn’t until encountering those surprising connections in month nine of my master’s program in 2011 while working through the introductory quest line at Gamestar Mechanic. Okay, so maybe my digital mentor didn’t reference those researchers directly but the concepts were certainly front and center. Armed with that knowledge, my experience playing World of Warcraft (I was required to play for 10 days) was transformative. After a few days I knew I had to introduce a gamified curriculum delivery system in my classroom. Unfortunately, in May of 2011 there were no viable options to do so (3D Game Lab was still in beta at that point) so my students and I set out to create our own system. Here's a peek at where we are today with Game On, our free WordPress plugin. Whether you opt for a commercial, analog, or even our own system, I urge you to consider how well-implemented game mechanics might enhance your students' experience in your learning environment. Links: EdEx Game On Group | Game On: A Work in Progress | Game On Download | (re)Imagine NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information. All resources in this series may be found here. (I'll be adding more all year long.)

    #RethinkHighSchool: The Series Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 416 0

    I wrote (re)Imagine in response to the Super School Challenge. Our staff wasn't too excited about my ideas but a few others—including some of the folks from one of the winning schools ($10M grant) who popped by to observe and discuss—have shown interest. The (re)Imagine blog post isn't a plan for the future; it's just one more part of what we're currently doing in the Mac Lab (my classroom). Since virtually everything else I'll be posting will reference information in (re)Imagine, you might as well give it a go if you're interested in rethinking your own learning environment. And who knows, you might even find an idea or two that'll work for you and your students. :) NOTE: If (re)Imagine is in tl;dr territory—it's around a 30 minute read—I apologize but don't know how to work around the issue. According to WordPress, I've made 330 revisions since the article was first published. I actually have tried to be clear and concise but when challenging common sense one must tread with caution so as not to unnecessarily offend the reader. *sigh* Unfortunately, tact isn't one of my strengths. Nor is writing, but I do try. (Dyslexia is such a misunderstood superpower.) I'll be sharing more #RethinkHighSchool resources so you can easily find them on the EdEx. Click on the magnifying glass at the top of the page and search for for RethinkHighSchool (without the #) and you'll find the rest.

    Adobe Generation Professional Games Design Course 17 Course Nov 6, 2017 - Dec 22, 2017 Enrolling Products Photoshop Adobe Fuse (Preview)

    This five week Games Design course aims to meet the needs of educators wishing to learn the essentials of Games Design. Create characters using Mixamo and Fuse, Adobe’s 3D character creation tools.

    PD: Creativity and Digital Storytelling with Adobe Spark Technical Tutorial by Ben Forta Feb 26, 2017 Products Adobe Spark 7.4k 17

    Students (and their teachers) love Adobe Spark and its ability to create beautiful videos, web stories, and graphics. The apps are fun, engaging, and actively encourage creative expression. Adobe Spark is incredibly easy to learn, so formal instruction and training is rarely needed. What educators do ask for, however, is guidance on how Spark can, and should, be used in the classroom. Over the past couple of years, Adobe educators have been conducting in-school and online professional development focused on creativity, digital storytelling, and the role that Adobe Spark plays in supporting the same. This kit is the culmination of these efforts. It contains everything you need to host your own productive and informative in-school PD session. The kit contains everything you need to host a successful Professional Development session on Creativity and Digital Storytelling with Adobe Spark: Instructor notesSlidesParticipant guideEducation guideEvent invitationDetails on how to get Spark branded handouts The Adobe Spark team plans to update the kit regularly, so any and all feedback is appreciated.

    Up and Running with Adobe Spark Post Workshop Aug 3, 2016 Products Adobe Spark 233

    Learn the essentials of Adobe Spark Post to begin creating and sharing stunning social graphics for all types of uses in your classroom and teaching.

    Design a stunning web page in minutes Workshop Nov 28, 2016 Products Adobe Spark 456

    Making a web page for your class or club is easier than ever with Adobe Spark Page. Learn how to create a beautiful and functional web page quickly and easily.

    Game On Features Web Link by Mike Skocko Jul 7, 2016 Products Adobe Creative Cloud 192 0

    A lengthy blog post exploring our free WordPress plugin's features. Post: http://maclab.guhsd.net/game-on-a-work-in-progress/ AEE Game On Group: https://edex.adobe.com/group/game-on/

    Learn Adobe Animate CC: The Basics Web Link by Joseph Labrecque Jun 21, 2016 Products Animate CC 1.3k 1

    Produce rich animations for the web and output to virtually any format with Adobe Animate CC. Join Joseph Labrecque as he demonstrates how to create interactive and static graphics for the web. He shows you how to get started with a new project and use the fundamental components of the interface: the panels, the workspace, the stage, the timeline, and the pasteboard. Next, he explores importing AI and PSD files, including leveraging tools that allow you to modify imported content. Then, he walks you through working with text, drawing shapes, creating vector objects, and maintaining these assets in an organized library. Of course, this course wouldn’t be complete without a breakdown of essential animation features. So, you’ll get to see how to use the timeline, add motion or shape tweens, code interactive buttons, and finally publish to various formats. Duration: 2 hours 21 minutes

    Mysteries of the Bone Tool Web Link by Joseph Labrecque Jun 20, 2016 Products Flash Player Animate CC Adobe AIR 217 0

    Adobe Animate CC includes a really interesting tool that not many users know about. In fact, this subject is way beyond the scope of a single tool – as it encompasses and entirely different way of assembling and animating content in the Timeline. Let’s have a look at some of the ways you can use the Bone and Bind tools to create intricate Armatures in Animate using inverse kinematics!

    MAGICal Pedagogy: preparing students for the creative economy through technology, innovation and play Presentation by Adobe Education Jun 14, 2016 Products Adobe Creative Cloud 0 0

    This is an exciting time for higher education institutions. New technologies are driving change in public and institutional policies, which in turn effect the teaching practices in classrooms. More people are gaining access to some form of higher education than at any other time in history. There are renewed debates around higher education’s role in society and our personal lives. Adobe Education is adding its voice to the conversation, and is set to run a seven-part, aspirational, webinar series on the future of higher education and the transformation of the educational experiences that are preparing students for the creative economy. This series features a collection of thought leaders who represent a diverse set of perspectives from the field of higher education. The goal of the series is to advance ongoing dialogue around preparing students for the future, digital pedagogy, and the college of tomorrow. This webinar is the second in the series and focuses on innovative pedagogy, creative teaching & learning spaces on campus, and how does teaching with technology prepare students for the creative economy. The Presenter is Adobe Education Leader Andrew Phelps.

    Kick Starting Creativity Using the Restriction Method (Webinar Recording Link) Presentation by Kev Lavery May 9, 2016 Products Adobe Premiere Pro Photoshop After Effects
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    1.2k 3

    Recording of my Adobe webinar on using the restriction method The restriction method is a really valuable technique for encouraging creative thinking, problem solving and boundary-less play. Placing restrictions on tasks or processes can open up entirely new approaches to skills, techniques or ideas. It's seems counter-intuitive but it is a great way to help kick-start creative thinking. How many different ways could you animate the same image? I set myself this challenge in 2015 and I am still finding heaps of new ways of doing it (and developing new skills) https://www.behance.net/gallery/29859911/CMYK-Self-Portraits https://www.behance.net/gallery/25274205/GIF-Self-Portraits

    Turn a sketch into an animation Web Link by Joseph Labrecque Mar 14, 2016 Products Adobe Capture CC Animate CC 5.2k 21

    Create a vector shape on your iPhone, iPad, or Android device from a sketch with Adobe Capture CC. Then, animate your character with Animate CC for use in an animatic or an animated movie.

    A Brief Lesson on Color Theory Digital Asset by Kev Lavery Feb 28, 2016 Products After Effects Illustrator Behance 2.1k 11

    A perfect little video on Colour Theory by Rhea Lelina Manglapus. It's a motion piece made with After Effects and Illustrator and is a great way to introduce (or reintroduce) students to some of the important concepts of colour theory in a visually interesting and entertaining way. Have a look on her Behance page for more works as well as some single frames and GIFs of some sections. She is quite talented.