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    io games sites for school Project by vaxo vaxo Jul 24, 2017 Products Adobe Media Server 0 0

    A separate kind of multiplayer games - io games . It is in these toys, so simple in appearance that everyone can fully realize their aspirations to become the most-most among equals. A unlimited number of players representing completely different countries, simultaneously playing a single game, is what adds the drive. The more rivals on the field, the more prestigious to be on the top line of the rating!

    #RethinkHighSchool: Tony Wagner at TEDxNYED Project by Mike Skocko Jul 20, 2017 Products Adobe Creative Cloud 11 0

    I happened across this TEDx Talk while searching for something else entirely. Sometimes you get lucky. What resonated for me? Being an edu-outlier can be impactful. That made me think: There's no way to effectively #RethinkHighSchool without becoming an outlier. Yes, mistakes will happen. Innovation is messy. You and your students will learn from each and every failure. And together, you'll discover new and better ways to implement your ever-evolving #RethinkHighSchool strategies and techniques. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: What would you do if you weren't afraid? Project by Mike Skocko Jul 20, 2017 Products Adobe Creative Cloud 47 0

    This image has stuck in my mind since I first encountered it in this four-year-old code.org video (at the 5:08 mark). One day a teacher, since retired, looked at those same words on my whiteboard, turned to me, and asked, "What would you do?" After hesitating, I replied, "I'm doing it." Her disappointment was palpable—even to me. She knew I lied. And I let the lie stand. What a coward. So for you, Roberta, I'll belatedly tell the truth. I'm afraid of driving people away from important concepts like #RethinkHighSchool with my clumsy exuberance. Oh, I write about it and tweet about it but I haven't really ever gone all in with this call to action. The #RethinkHighSchool series of resources will remedy that. These resources will walk the talk for me all year long. This dyslexic, 62-year-old, high-functioning Aspergers child in disguise is going all in. Thanks for the push, Robbie. Hope I do more good than harm with this effort. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: AMP = Autonomy + Mastery + Purpose Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 5 0

    Dan Pink's TED Talk, The Puzzle of Motivation, has been viewed over 18 million times. I have no idea how many millions of copies of his best-selling book, Drive, have sold but the undeniable conclusion is that the vast majority of teachers either have no knowledge of the findings or have willfully ignored the them. (Hey, we're not alone; business has, for the most part, ignored the data, too.) He says, "There’s a mismatch between what science knows and what business does." My edu-filter hears, "There’s a mismatch between what science knows and what education does." He says we have three untapped human needs: AUTONOMY: The desire to direct our own lives. MASTERY: The urge to make progress and get better at something that matters. PURPOSE: The yearning to do what we do in the service of something larger than ourselves. Purpose, in my view, is critical. With shared Purpose, Autonomy leads to Mastery. Without Purpose, Autonomy leads to Chaos. The shared Purpose in my classroom is spelled out at the very beginning of The Mac Lab Way (a blog post on my site). AMP, for all its beautiful simplicity, needs its omega for activation. See #RethinkHighSchool: ZIM = Zone of Intrinsic Motivation for that connection. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: ZIM = Zone of Intrinsic Motivation Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 8 0

    We teachers are really good at what I want you to do. But seriously, how many of us consider what the kids want to do? Or what they’re good at? How might our students help us to improve the learning environment and as a result, enhance their learning experiences? I have no idea of the circumstances that led me to Bud Caddell’s blog—though it was probably mindless surfing to escape the dry, arcane, seemingly endless research papers I was tasked to read for my master's—but I do recall vividly the crystalline moment when his Venn diagram lit up my mind. The next day he answered my email and granted me permission to use a modified version of his How to Be Happy in Business graphic for educational purposes—with attribution, of course—and ZIM! was born. I invite my students to "grow my circle" by suggesting new ways to introduce or learn the material we need to cover and I stress that they should play to their strengths (or strengthen their weaknesses) when dealing with the matter at hand, whatever that may be. I tell that that ZIM! is a conversation, a negotiation, and for those who find it, a celebration. For all its simplicity, I've learned that ZIM! is a difficult concept to convey. Please see #RethinkHighSchool: AMP = Autonomy + Mastery + Purpose for more specifics. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    Blending Education Member Participant Joined Jul 19, 2017 Products Acrobat Dreamweaver Photoshop
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    Blending Education was created to help educators and anyone else interested in teaching and learning to easily implement blended learning into their courses.

    #RethinkHighSchool: Start a Business Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 8 0

    Four years ago I started a discussion on the EdEx titled Employees Only - No Students Wanted. To avoid confusion I added: The idea is more metaphoric than literal. Two years ago I began thinking about the idea literally: Could we actually start a business at school? To make a long story short, after researching the market, networking with the players, discussing it with the students, and finally getting approval from the school and district, we launched Mac Lab Media on January 9, 2017. Less than a week later someone told me about Real World Scholars. Soon thereafter we were accepted into the program (during their first mid-year application window) and I replaced my Rube Goldberg-like edu-solution with Real World Scholar's tested, vetted, 100% legal Ed Corps model. Find more info here. Mac Lab Media is a commercial art foundry. I've replaced the assessment component with the Grit-Based Rubric but this paragraph from Minimum Wage sums up my intent: The ultimate goals, however, have nothing to do with grades. For the Mac Lab, our goal is to become a self-funded learning environment by the 2020/2021 school year. For the students, our goal is to provide the training and experience necessary to launch their own commercial art foundries upon graduation. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: Grit-Based Rubric Assessment by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 22 0

    Imagine students walking into your room, reading information on the board, opening their Chromebooks (or notebooks) and beginning the day’s work without you having said a word or lifted a finger—all before the factory-inspired school bell has rung! Wouldn’t that be something? While the kids work, you’re free to meander about the room, observing and interacting with individuals and/or small groups, taking a daily pulse of your 21st century learning environment, developing your strategy for the next day, and occasionally making an announcement, providing a clarification, asking a question, or inviting conversation—after apologizing for interrupting, of course. The Grit-Based Rubric is entirely dependent on the type of learning environment described in (re)Imagine. As it says, Persistent, consistent effort in a collaborative, self-paced, student-centered learning environment leads to the highest level of success a student can achieve in a given subject. Give (re)Imagine a go or at least check out the Grading Policies page where my sneaky new rubric doesn't allow kids to settle for lesser grade. I've been using a simpler version of this rubric successfully for over a decade. Here are over 200 pieces of evidence demonstrating students will rise to the challenge. ---- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: Gamifying the Classroom Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 18 0

    Did you know that a well-designed game leverages Vygotsky’s Zone of Proximal Development, Csikszentmihalyi’s Flow, Dweck’s Growth Mindset, and Duckworth’s Grit? I sure didn’t until encountering those surprising connections in month nine of my master’s program in 2011 while working through the introductory quest line at Gamestar Mechanic. Okay, so maybe my digital mentor didn’t reference those researchers directly but the concepts were certainly front and center. Armed with that knowledge, my experience playing World of Warcraft (I was required to play for 10 days) was transformative. After a few days I knew I had to introduce a gamified curriculum delivery system in my classroom. Unfortunately, in May of 2011 there were no viable options to do so (3D Game Lab was still in beta at that point) so my students and I set out to create our own system. Here's a peek at where we are today with Game On, our free WordPress plugin. Whether you opt for a commercial, analog, or even our own system, I urge you to consider how well-implemented game mechanics might enhance your students' experience in your learning environment. Links: EdEx Game On Group | Game On: A Work in Progress | Game On Download | (re)Imagine NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information. All resources in this series may be found here. (I'll be adding more all year long.)

    #RethinkHighSchool: The Series Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 24 0

    I wrote (re)Imagine in response to the Super School Challenge. Our staff wasn't too excited about my ideas but a few others—including some of the folks from one of the winning schools ($10M grant) who popped by to observe and discuss—have shown interest. The (re)Imagine blog post isn't a plan for the future; it's just one more part of what we're currently doing in the Mac Lab (my classroom). Since virtually everything else I'll be posting will reference information in (re)Imagine, you might as well give it a go if you're interested in rethinking your own learning environment. And who knows, you might even find an idea or two that'll work for you and your students. :) NOTE: If (re)Imagine is in tl;dr territory—it's around a 30 minute read—I apologize but don't know how to work around the issue. According to WordPress, I've made 330 revisions since the article was first published. I actually have tried to be clear and concise but when challenging common sense one must tread with caution so as not to unnecessarily offend the reader. *sigh* Unfortunately, tact isn't one of my strengths. Nor is writing, but I do try. (Dyslexia is such a misunderstood superpower.) I'll be sharing more #RethinkHighSchool resources so you can easily find them on the EdEx. Click on the magnifying glass at the top of the page and search for for RethinkHighSchool (without the #) and you'll find the rest.

    mersib ali Member Member Joined Jul 17, 2017 Products Photoshop After Effects Illustrator
    +1

    Lucia Corona Member Member Joined Jul 17, 2017 Products Typekit Acrobat Adobe Premiere Pro
    +4

    Vijayakumar Jayaraj Member Member Joined Jul 11, 2017 Products Audition Adobe Premiere Pro Dreamweaver
    +6

    Hello, I'm Vijayakumar Jayaraj, an Art Director, Designer, and Illustrator based in Vellore, India. I've been working independently for the past four years and

    Nancy Miller Member Participant Joined Jul 10, 2017 Products Acrobat Adobe Premiere Pro Photoshop
    +4

    Currently starting to teach high school animation and game design in public school.

    Sagar Bhowmik Member Member Joined Jul 10, 2017 Products Photoshop Illustrator

    I'm Web Developer and professional Graphics Designer. I have 2.8 years experience on Graphic Design.

    Barbora Chýlová Member Member Joined Jul 5, 2017

    Stále jsem ve 22letech studentka. Pošla jsem si více škol,až jsem se našla v sociálním oboru.Tehnické lyceum, veřejnosprávní činnost,odobor. učiliště- servírka

    Webinar- Getting started with After Effects: Converting your Photoshop and Illustrator know-how into After Effects skills Presentation by Kev Lavery Jun 28, 2017 Products Photoshop After Effects Illustrator
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    Event description: This live event will show you how you can use your Photoshop and/or Illustrator know-how as a springboard into animating in After Effects. If you (or your students) are already proficient in Photoshop or Illustrator then animating in After Effects isn’t as far off as it seems. Recording URL: https://my.adobeconnect.com/pwka1csyq2yj I've also included the PPT which has a bunch of links in it to tutorials and whatnot.

    3 D Models and Online Site Web Link by Scott Buckley Jun 23, 2017 Products Adobe Creative Cloud Photoshop After Effects
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    One site that has really gave me a lot of help in addition to Adobe has been Sketchfab https://sketchfab.com . Students really like it and it is fairy user friendly. Along with Adobe it is a nice complimentary website.

    20 Resources to Learn Graphic Design Web Link by Ciera Hall Jun 15, 2017 Products Acrobat Adobe Creative Cloud Adobe Premiere Pro
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    This is a link to an article by Creative Blog with 20 great tutorials to learn and/or sharpen your design skills. 1. Typography rules and terms every designer must know 2. Key terms every graphic designer should know 3. 15 printing terms every designer needs to know 4. 15 design terms you're probably getting wrong 5. The designer's guide to the Golden Ratio 6. The designer's guide to grid theory 7. How to create a design style guide 8. How to create balanced page layouts 9. How to design a poster 10. How to design a brochure 11. How to master colour theory 12. Digital colour mixing explained 13. How to choose a colour scheme for your logo design 14. 10 rules for better editorial design 15. How to design a business card 16. How to design a book 17. Free ebooks for designers 18. The best graphic design podcasts 19. Photoshop secrets to improve your skills 20. How to create the perfect infographic

    Ruth Stevenson Member Participant Joined Jun 14, 2017 Products Illustrator Draw Illustrator

    I am 15 years old and I love to create new projects on Adobe Illustrator and use Copic markers for my drawings. please check out my FB "Ruths Art" for more info

    corbin hayford Member Participant Joined Jun 14, 2017 Products Muse Illustrator Draw Adobe Capture CC
    +18

    I am a staff member at the South Dakota Rapid City YMCA, I help run a program called Youth Institute. We teach teen from age 12-18. Oh and I am 16 soon to be 17