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    Introduction to UX & UI Design Lesson Plan by Adobe Education Oct 16, 2017 Products Adobe XD 841 2

    User experience (UX) design is commonly defined as the process to design experiences and interactions with a digital or physical product that is useful, easy, and enjoyable. User interface design (UI) is commonly defined as the process of designing the visual look of the product and the functionality of the interaction. In this activity, students will be introduced to user experience (UX) and user interface (UI) design, the role of designers, and the design process. To reinforce UX and UI design principles, students will assess and provide analysis on the design of an existing product.

    Skill Builder Mobile Apps Course Jun 5, 2017 - Dec 16, 2017 In Progress Products Illustrator Draw Photoshop Mix Adobe Spark
    +1

    This short self paced introductory course aims to meet the needs of educators wishing to gain the skills required to create digital design with Adobe mobile apps and Adobe Chromebook apps.

    Up & Running on the Adobe Education Exchange Workshop Oct 13, 2016 Products Adobe Experience Cloud Adobe Creative Cloud Adobe Document Cloud 6.4k

    Learn how to make the most of the Adobe Education Exchange in this workshop. Explore the many opportunities to learn, teach, discuss, connect, and share and find the best way to engage with this community dedicated to creative teaching.

    Introduction to Creative Commons (self contained Adobe Spark Student Resource & Lesson Plan) Digital Asset by Ian Upton Apr 21, 2015 Products Adobe Spark 68k 37

    This is an Adobe Spark tutorial based on a session I run within various courses here at the University. DOWNLOAD LESSON PLAN LINK TO ADOBE SPARK TUTORIAL The session should last about 45 mins. I have run this session in many forms for a number of years. It appears to work with many fundamental concepts being understood. I am really pleased with this latest Adobe Spark manifestation which students can follow along with on phones and pads and have access to within our virtual learning environments. Enjoy! Comments welcomed! Ian.

    Title Task Project by Kev Lavery Jan 21, 2015 Products Audition Adobe Creative Cloud Adobe Premiere Pro
    +2
    9.6k 2

    This task is designed to assist students in analysing what goes into film, TV, game and webseries titles. It then moves on to brainstorming and then designing titles for their own project. Works really well with these resources (as well as my previously posted storyboard template): Art of the Title How They Did It

    Templates for creating fake Instagram posts and profiles Digital Asset by Megan Townes Oct 21, 2013 Products Photoshop Photoshop Elements 235k 57

    Want to use social media in the classroom but it's blocked? Never fear, use these templates to create Instagram profiles or photo uploads from famous people from history, fictional characters or today's celebrities, politicians and sports stars. These Instagram templates will allow you and your students to create a fake Instagram post and/or an Instagram profile. Editable components include the image(s), username, profile picture, post text, first comment, and number of photo uploads, followers and following. You will need to have the Roboto font installed on your computer if you would like the font to best reflect the font used by Instagram. I recommend downloading and loading this set of Instagram actions into Photoshop so you can apply Instagram-like filters to the photographs that you use in assembling a profile or photo. Credit to motheer-212. Check out this 'How to' on loading actions. Students will need to know how to insert images, move image layers, and edit text. What a great way to introduce them to these basic Photoshop concepts. Have fun!

    Kev Lavery Member Trendsetter Joined Jul 24, 2013 Products Acrobat Audition Adobe Premiere Pro
    +8

    I'm an eLearning trainer and want everybody to feel comfortable and excited about making use of the technology that's at their fingertips.

    Aaron Roberts Member Trendsetter Joined May 10, 2013 Products Typekit Acrobat Muse
    +10

    I'm an Innovation Coach for Mason City Schools in Mason, Ohio. I'm a former art teacher who passionate about creativity and solving problems through design thin

    Kelly Kermode Member Trendsetter Joined Apr 28, 2011 Products Adobe Spark Dreamweaver Lightroom Classic
    +30

    Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.

    Lukas Engqvist Member Trendsetter Joined Mar 16, 2011 Products Prelude Typekit Acrobat
    +29

    Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education

    Ross Wallis Member Influencer Joined Jul 30, 2010 Products Acrobat Audition Adobe Premiere Pro
    +12

    I am head of Creative Arts at a Quaker school in the UK - More information can be found on my web site - www.rosswallis.org

    Train the Trainer Course Apr 9, 2018 - Jun 28, 2018 Enrolling Products Adobe Premiere Pro Photoshop Adobe Spark
    +2

    Train the Trainer is designed to equip all education trainers with the knowledge and skills to successfully design and deliver professional development.

    Product Prototypes in the Classroom Course Apr 16, 2018 - May 10, 2018 Enrolling Products Adobe XD

    Learn to design and prototype digital products, and to integrate product prototyping into your curriculum.

    Mobile app prototype Project by Adobe Education Oct 16, 2017 Products Adobe XD 81 0

    Adobe XD is a vector-based tool for designing and prototyping user experiences for web and mobile apps. Designers can use XD to create static designs and turn them into interactive prototypes that simulates the flow of an app. XD also allows designers to share these interactive prototypes with team members, stakeholders, or clients - who can make comments directly on the prototypes. Designers then review these comments to iterate designs, update the prototypes, and resolve the comments. In this project, students will wireframe, design and iterate a mini-portfolio app prototype. They will turn their app into an interactive prototype, share for feedback, test the app, and finalize the design.

    Prototyping and user testing with Adobe XD Lesson Plan by Adobe Education Oct 16, 2017 Products Adobe XD 66 0

    Adobe XD allows designers to create prototypes by adding interactive animations to static designs that simulates the flow of an app. XD also allows you to use a variety of options to share your interactive prototypes with team members, stakeholders, or clients. They can make comments directly on your prototypes so you can easily iterate your design, update the prototype, and resolve their comments. Finally, you can also record the interaction and share a video file with stakeholders. In this activity, students will take an app they designed in XD Design Mode and turn it into an interactive prototype, share for feedback, as well as, test the app and record the interactions.

    Designing with Adobe XD Lesson Plan by Adobe Education Oct 16, 2017 Products Adobe XD 78 0

    Adobe XD can be used to switch easily from wireframing, visual design, interaction design, prototyping, preview and sharing, all in one powerful tool. In this activity, students will review the roles of UX and UI designers, be introduced to wireframes, how to design in XD, and use this to create a mobile app portfolio prototype.

    Getting started in Adobe XD Lesson Plan by Adobe Education Oct 16, 2017 Products Adobe XD 83 0

    Adobe XD is a vector-based tool for designing and prototyping user experiences for web and mobile apps. In this activity, students review user experience design principles, are introduced to the Adobe XD workspace, and edit a template as an introduction to using XD.

    Telling the Same Story in Five Modes: A Comparative Media Production Course Project by Todd Taylor Aug 11, 2017 Products Audition Muse Adobe Creative Cloud
    +6
    560 1

    This resource provides an overview, syllabus, and sample student work for a college-level media production course. The primary learning outcome for the course is for students to deepen their understanding of "how media work" both rhetorically and materially by (re)presenting the same documentary narrative in five different modes, using at least five different Adobe Creative Cloud applications: (1) Print Magazine using InDesign (2) Audio Podcast using Audition (3) Film using Premiere Pro (4) Website using Muse, Spark, or XD (5) Mobile Application using XD [*6] Photography using Photoshop *Note that in this class, students didn't present photographic collections per se, but they used Photoshop a great deal to develop media for the other genres and applications.

    #RethinkHighSchool: Start a Business Project by Mike Skocko Jul 19, 2017 Products Adobe Creative Cloud 199 4

    Four years ago I started a discussion on the EdEx titled Employees Only - No Students Wanted. To avoid confusion I added: The idea is more metaphoric than literal. Two years ago I began thinking about the idea literally: Could we actually start a business at school? To make a long story short, after researching the market, networking with the players, discussing it with the students, and finally getting approval from the school and district, we launched Mac Lab Media on January 9, 2017. Less than a week later someone told me about Real World Scholars. Soon thereafter we were accepted into the program (during their first mid-year application window) and I replaced my Rube Goldberg-like edu-solution with Real World Scholar's tested, vetted, 100% legal Ed Corps model. Find more info here. Mac Lab Media is a commercial art foundry. I've replaced the assessment component with the Grit-Based Rubric but this paragraph from Minimum Wage sums up my intent: The ultimate goals, however, have nothing to do with grades. For the Mac Lab, our goal is to become a self-funded learning environment by the 2020/2021 school year. For the students, our goal is to provide the training and experience necessary to launch their own commercial art foundries upon graduation. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.

    #RethinkHighSchool: Gamifying the Classroom Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 187 0

    Did you know that a well-designed game leverages Vygotsky’s Zone of Proximal Development, Csikszentmihalyi’s Flow, Dweck’s Growth Mindset, and Duckworth’s Grit? I sure didn’t until encountering those surprising connections in month nine of my master’s program in 2011 while working through the introductory quest line at Gamestar Mechanic. Okay, so maybe my digital mentor didn’t reference those researchers directly but the concepts were certainly front and center. Armed with that knowledge, my experience playing World of Warcraft (I was required to play for 10 days) was transformative. After a few days I knew I had to introduce a gamified curriculum delivery system in my classroom. Unfortunately, in May of 2011 there were no viable options to do so (3D Game Lab was still in beta at that point) so my students and I set out to create our own system. Here's a peek at where we are today with Game On, our free WordPress plugin. Whether you opt for a commercial, analog, or even our own system, I urge you to consider how well-implemented game mechanics might enhance your students' experience in your learning environment. Links: EdEx Game On Group | Game On: A Work in Progress | Game On Download | (re)Imagine NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information. All resources in this series may be found here. (I'll be adding more all year long.)

    #RethinkHighSchool: The Series Project by Mike Skocko Jul 18, 2017 Products Adobe Creative Cloud 416 0

    I wrote (re)Imagine in response to the Super School Challenge. Our staff wasn't too excited about my ideas but a few others—including some of the folks from one of the winning schools ($10M grant) who popped by to observe and discuss—have shown interest. The (re)Imagine blog post isn't a plan for the future; it's just one more part of what we're currently doing in the Mac Lab (my classroom). Since virtually everything else I'll be posting will reference information in (re)Imagine, you might as well give it a go if you're interested in rethinking your own learning environment. And who knows, you might even find an idea or two that'll work for you and your students. :) NOTE: If (re)Imagine is in tl;dr territory—it's around a 30 minute read—I apologize but don't know how to work around the issue. According to WordPress, I've made 330 revisions since the article was first published. I actually have tried to be clear and concise but when challenging common sense one must tread with caution so as not to unnecessarily offend the reader. *sigh* Unfortunately, tact isn't one of my strengths. Nor is writing, but I do try. (Dyslexia is such a misunderstood superpower.) I'll be sharing more #RethinkHighSchool resources so you can easily find them on the EdEx. Click on the magnifying glass at the top of the page and search for for RethinkHighSchool (without the #) and you'll find the rest.

    Skill Builder UX Course Sep 11, 2017 - Oct 13, 2017 Ended Products Photoshop Adobe Spark Adobe XD

    This short two week introductory UX Design course aims to meet the needs of educators wishing to get started with the very basics of UX Design and Adobe XD.

    UX and UI Design & Prototyping Course Oct 9, 2017 - Nov 26, 2017 Ended Products Adobe Spark Adobe XD Illustrator

    In this course, learn the principles of UX design, how to translate your UX design to a UI, and how to use Adobe XD to create a working prototype. Then apply your new digital skills to teach app and product design projects in your classroom.