This short self paced introductory course aims to meet the needs of educators wishing to gain the skills required to create digital design with Adobe mobile apps and Adobe Chromebook apps.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Photoshop Lightroom
- Experience Design (Beta)
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Digital Publishing Solution
- Adobe Document Cloud
- Edge Animate
- Edge Inspect
- Edge Reflow
- Flash Builder
- Flash Player
- Adobe Fuse (Preview)
- Illustrator Draw
- Ink & Slide
- Adobe Experience Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Preview CC
- Adobe Scout
- Adobe Sign
- Adobe Stock
Adobe Education Train the Trainer is a free, eight-week online course designed to equip K12 - Higher Ed education trainers worldwide with the knowledge and skills to successfully design and deliver effective, engaging professional development utilizing Ad
This short self paced introductory course aims to meet the needs of educators wishing to get started with Adobe Premiere to create digital video.
Harness the power of mobile learning and take your students’ creativity to the next level with Adobe Spark apps. In this workshop you’ll explore how social media and mobile learning can create personalized learning experiences that foster creativity.
Students animated the melody of a jazz song using imagery inspired by Paul Klee from hand drawn and painted surfaces, making shapes in Photoshop and animating in After Effects. The final animation was given to our school's jazz band, under the direction of Patrick Bowen, without any audio and then interpreted by the students into a new song. The piece was projected during one of their performances and they played their composition live.
Learn how to make the most of the Adobe Education Exchange in this workshop. Explore the many opportunities to learn, teach, discuss, connect, and share and find the best way to engage with this community dedicated to creative teaching.
I'm in my 14th year instructing high school students in Film. Editing, Lighting, Special Effects, Graphic Design, Sound Design and Photography using CS6 Suite
Learn why creativity is vital in driving student success and how you can promote creativity among students in your classroom. Explore examples of creative classrooms and design your vision of a creative environment using Adobe Photoshop or Lightroom.
This is an Adobe Spark tutorial based on a session I run within various courses here at the University. DOWNLOAD LESSON PLAN LINK TO ADOBE SPARK TUTORIAL The session should last about 45 mins. I have run this session in many forms for a number of years. It appears to work with many fundamental concepts being understood. I am really pleased with this latest Adobe Spark manifestation which students can follow along with on phones and pads and have access to within our virtual learning environments. Enjoy! Comments welcomed! Ian.
A common core aligned geometry lesson curated and altered to support 21st century learning skills. Students will learn first about calculating the surface area of a polyhedra (they should have been exposed to this concept prior to this lesson but not completely necessary) and then draw and create a "net." Students will identify using key vocabulary, the necessary parts of the polyhedra and manipulate several virtual nets and shapes. Students will work in teams to create several paper versions of geometric shapes and finally after watching tutorials, make one in the Adobe product of their choice. Students will finalize their lesson and display their understanding of polyhedra in a final written essay, which should include a picture of their finished polyhedra.
Fred Benitez is an Educational Technologist for Eanes ISD with 11 years of experience in education involving teaching graphic design and technology integration.
Want to use social media in the classroom but it's blocked? Never fear, use these templates to create Instagram profiles or photo uploads from famous people from history, fictional characters or today's celebrities, politicians and sports stars. These Instagram templates will allow you and your students to create a fake Instagram post and/or an Instagram profile. Editable components include the image(s), username, profile picture, post text, first comment, and number of photo uploads, followers and following. You will need to have the Roboto font installed on your computer if you would like the font to best reflect the font used by Instagram. I recommend downloading and loading this set of Instagram actions into Photoshop so you can apply Instagram-like filters to the photographs that you use in assembling a profile or photo. Credit to motheer-212. Check out this 'How to' on loading actions. Students will need to know how to insert images, move image layers, and edit text. What a great way to introduce them to these basic Photoshop concepts. Have fun!
I'm an eLearning trainer and want everybody to feel comfortable and excited about making use of the technology that's at their fingertips.
I'm an Innovation Coach for Mason City Schools in Mason, Ohio. I'm a former art teacher who passionate about creativity and solving problems through design thin
After working as an independent infographic designer, Michael now teaches infogrmation design, infographics and news design as a professor in Augsburg, Germany.
Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.
Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education
This Adobe Spark video introduces students to the basic elements and structure of good storytelling while providing the narrative framework to tell their own unique story about their journeys in creativity.
Students will employ Adobe Acrobat, Audition, and Muse in this module to help create and curate a digital edition based on rare materials pertaining to their university’s history. They will propose a project that investigates journalistic coverage of a campus event or traces similar events or ephemera contributions to better understand campus history. Students will annotate part of these materials based on supplementary research, and they’ll present their findings in written and oral forms. Students will be immersed in history and digital humanities practices, honing their abilities to research, synthesize, and present information. While this unit is based on particular materials found in UNC’s Wilson Library, it can be adapted to suit any campus’s materials or rare book collections.
For this assignment individual students will use Adobe InDesign to generate popular science articles based on credible scientific sources. Students will engage in researching, summarizing, paraphrasing, and citing information as well as organizing and designing content visually. Students will have to consider issues of credibility and comprehension, as their articles should be accessible, accurate, and interesting to specialists and non-specialists alike. The end goal is to achieve a better understanding of scientific discourses and genres.
This learning module teaches groups of 4-5 students how to create a board game, honing their reasoning by encouraging them to think critically about design and mechanics. Students must collaborate concerning these issues as well as work as a group to create a functional design and appealing aesthetics with Adobe Illustrator, prompting creativity and encouraging team building, all while keeping the perspectives of prospective consumers in mind. The module is excellent for building a variety of practical work-place skills in fields of business, advertising, and game design.
In this module, groups of 4-5 students will use Adobe Audition to create podcasts detailing the various facets of a cultural institution (farmer’s market, gaming club, museum, etc.) that interests them. During their podcast, students will engage in a combination of non-fiction, journalism, and anthropological ethnography to report on their observations and conclusions about their chosen institution. The podcast should include observations, quoted audio from interview subjects as well as paraphrase, and, if appropriate, music and diegetic sound to help provide narrative shape and transitions. In creating these podcasts, students will strengthen their ability to participate in discourses within various social science and communications fields.
In this module, groups of 4-5 students will create a digital brochure as a supplement for an art exhibit. Students must include the exhibit’s theme and its importance, styles of artwork featured, and examples from the exhibit. Using InDesign, students will balance the organizational and spatial aesthetics of graphic design with visual elements from the exhibit itself in order to craft an informational and visually appealing brochure. In doing so, they will engage deeply and critically in the content of an art exhibit, increasing their understanding of the humanities, while also improving their creativity, organization, and research skills.
This assignment asks individual students to conceptualize and create press packets for a company event using Adobe InDesign. Students must consider a variety of audiences, media and news outlets to garner as much attention and participation as possible from surrounding communities. When creating the packet, students will include the company’s credentials and goals, event information, and incentive for participation in a way that is aesthetically pleasing. In creating their press kits, students will develop skills such as organization, summarization, paraphrasing, design, persuasiveness, conciseness, precision, and professionalism, all of which are relevant to business positions, marketing jobs, and beyond.
This resource provides an overview, syllabus, and sample student work for a college-level media production course. The primary learning outcome for the course is for students to deepen their understanding of "how media work" both rhetorically and materially by (re)presenting the same documentary narrative in five different modes, using at least five different Adobe Creative Cloud applications: (1) Print Magazine using InDesign (2) Audio Podcast using Audition (3) Film using Premiere Pro (4) Website using Muse, Spark, or XD (5) Mobile Application using XD [*6] Photography using Photoshop *Note that in this class, students didn't present photographic collections per se, but they used Photoshop a great deal to develop media for the other genres and applications.