Hi allI am wondering if you use any warmers/ ice-breaker exercises in your creative learning environment you want to share.Thank you.Have a great day Chris
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Adobe XD
- Adobe Advertising Cloud
- Adobe Analytics Cloud
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Captivate Prime
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Adobe Document Cloud
- Adobe Experience Cloud
- Flash Player
- Fuse (Beta)
- Illustrator Draw
- Lightroom Classic
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Express
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Scan
- Adobe Sign
- Adobe Stock
As the year winds down, we have had many great resources shared here on the Ed Exchange, some found and others created by our members. Which ones stand out as the best resources this year? Why not comment and we can compile a shortlist of the best of the best?
I've been teaching media for 18 years, and continue to enjoy the subject. I create my own media products for teaching, video, still imagery, visual effects.
Bloom's Taxonomy Cheat Sheet by Francie Kugelman http://www.bloomstaxonomy.org
21C Learner. Dreamer. Adapter. Communicator. http://dle.net.au
Hi all, If anyone is using Adobe programs in Years 7, 8 or 9 with the new National Curriculum, would you mind sharing your ideas? As far as I can see, we need to have a focus on programming. I'd like to see what everyone is doing. I'm going to miss using Photoshop and the like in the Junior Secondary years. Thanks for your help!
COOPH explains 9 photo composition tips with the help of Steve McCurry's incredible photographs. Rule of ThirdsLeading LinesDiagonalsFramingFigure to GroundFill the FrameCenter Dominant EyePatterns and RepetitionSymmetry Source: https://www.youtube.com/watch?v=7ZVyNjKSr0M Credits:Director: Matthew RycroftVideographer / Editing: Andrea Schernthaner
I am thinking about having students use more tablet based apps to develop supporting materials for assignments. I am curious how others are using various Adobe iPad apps in their classrooms. Examples would include Adobe Voice, Photoshop Touch, Lightroom Mobile, Adobe Revel, and Adobe Ideas. Do you have specific assignments or do you see students using some of these apps in a more organic manner to complete assignments? If not yet, do you have specific plans for the next semester? It would be great to know how others are using these apps for education. Best always,Mark
Meredith Blache is an instructor at Lake Washington Institute of Technology. She also teaches CE classes for South Seattle Community College. She is an AEL.
Literally thousands of public domain media files that you can use in whatever you like. The Public Domain Project The Pond5 site is a little buggy and awkward but totally worth it for these amazing resources.
Once upon a time, about 20 years ago, Adobe used to have these amazing seminars almost every month promoting or introducing a new software, tip, or how it works with other companies in every city. As a young student, I looked for the opportunity to attend and possible snag some cool door prizes (probably my proudest win was an Adobe t-shirt!)...nowadays, these rarely comes to town anymore? Everything is now online.Or is it just my imagination....
What products or product functions has Adobe discontinued that you would like to see them bring back? For example as a print designer I had to switch to another company's product when they removed JDF functions from Acrobat. Why would they do this when most print providers are using PDF-X? Adobe says not enough Acrobat users were using that feature. PDFs have grown into a hugely diverse tool used to do everything from forms to prefighting. Perhaps it has grown too large...do we need a production platform dedicated to these PDF needs from Adobe?
More and more students are attempting to bring their own devices to classes (ranging from smartphones to tablets and beyond). I believe we should establish a set of "best practices" which will guide other educators as usage of such devices continues to grow. Specifically, what apps (and devices) are most helpful to students in learning? What apps (and devices) are most helpful to educators in teaching? How do we share screen content between devices (particularly when demonstrating a concept)? What issues do we face as educators in the use of mobile devices within our institutions? What obstacles do we have to overcome in the use of mobile devices? How do we best address these issues? I thought the best place to discuss these questions (and more) would be our Adobe Education Exchange.
If you're looking for a student only view of Behance portfolios please see http://studentshow.com instead of going to the normal site. Student Show displays only the online portfolios of students.
Designer, animator, developer & instructor. Teaches web design/development, vector/raster graphics, interactive multimedia, animation and digital presentati
What work, if any, are you aware of that is being done to build intelligence into guiding users to and through the use of appropriate software products and production pathways? Here is a pre-amble to provide some context for reflection and response: There is a strange tension that characterizes the emerging applications ecosystem that bears curious hints of Lewis Carrol's Alice: As things get smaller the world gets bigger! With the advent of mobile, pad devices and the app store phenomenon there has been a trend that has effectively atomized product offerings that range from the sublime to the ridiculous (the latter seem to be doing a brisk business). This move away from “fat boy” apps that do everything under the sun to a widget with a streamlined and focused set of functions results in an ever-expanding and daunting universe of choice that is akin to walking through the doors of Willie Wonka's Chocolate Factory with a Golden Ticket in your hand! The creation, hosting, distribution, consumption and presentation of content has also been profoundly affected—subjected to a form of digital origami that can crunch more, richer content into those cute little app icons that one downloads with the tap of a finger. Authoring systems like Adobe's Digital Publishing Suite or Apple's iBooks Author are capable of stuffing such a surfeit of engaging and dynamic content into one seemingly simple little app icon that it puts Doctor Who's Tardis to shame! To say that this is represents a media revolution is understatement. Content media has undergone a functional and spatial transformation akin to making a quantum leap from cave art to the codex. The corollary; however, is that with over a million apps (and growing) up for grabs it begs the question: “Where does one begin?” The choices are daunting to the point of making one balk at the spectre of choosing the right apps. Aggressive and accessible pricing, however, makes the spectre of getting it wrong relatively consequence free and, so, app purchases are, for the most part, like shopping for toys at the dollar store: you never know what you are going to find, there may be something useful and, yet, its ok if it ends up as digital landfill. The app, then, has emerged as the functional equivalent of a curio. This is changing, however, as more serious applications hit the market that port or reinvent functionalities from their fatter predecessors. As the product ecosystem continues to expand it will be increasingly important that marketing and design departments work closely with their development teams to build User Experience (UX) architecture into their distribution hubs that can intelligently guide consumers to appropriate clusters of tools or content and to ensure that the consumer has the right tools for the job and that they don't end up becoming the digital equivalent of newbie outdoorsman on an equipment buying spree at the local outdoor outfitters. Building job-specific or content-specific intelligence gathering mechanisms in their app stores and in-app vehicles will go a long way in building consumer confidence in the overarching brand. Adobe’s use of the Periodic Table metaphor is a good start on creating a cohesive visual synthesis of related products and Adobe's knowledge-base and user groups are second-to-none in providing user supports; however, there seem to be murky areas where there is significant overlap in functionality. Their new cloud service alleviates the concern for overkill. For a reasonable monthly fee you are kitted out with a creative arsenal that would make Arnie Schwartzeneger green with envy! However, there is still much to be done in terms of automating a good portion of decision making with respect to which tools and workflows one should use for a particular type of work and the Adobe's of the world would bring significant value to the customer experience by building highly visual portals that can query consumer intents and make suitable suggestions. This may seem too limited and paternalistic for the cowboy coder, yet, even a seasoned user, can be overwhelmed by the ever-expanding array of tools and technologies. I must admit that in my own attempt to lead a transformation of our design department that will deeply integrate digital mobile workflows I have been stymied by the task of trying to make sense of which workflows and toolsets make the most sense for particular contexts and making recommendations on particular technologies seems an intractable puzzle at times. I may seem rather untutored to some of my technologically erudite colleagues and I have been informed by many that there is no “right” way of doing things. It seemed to me that the nuances of each project required the aplomb of a Pebble Beach caddy in order to select the “right club” for the task at hand. The deep and latent process knowledge and protocols that many experts take for granted is inaccessible to the neophyte and there is no reason why there should not be some sort of pre-application interface that could ascertain the “WHAT” of your project and then present you with a number of scenarios for the “HOW” that would include workflows and tools.” Imagine then, from a User Experience perspective, if all of our various expertise were to be explicitly rendered in a database that linked to a rich graphical front end, say, the very colourful Adobe Table of Elements. Imagine after answering a few prompts that branched down didactic rabbit holes of possibilities, the table of contents “LIT UP” like the letter board on Jeopardy, revealing a stellar constellation to those desperately seeking their bearings! Imagine the pathways to production glowing in front of you, lighting your way from beginning to end and all that remained was to click on it and the appropriate app would download. While Adobe's cloud application manager handles the downloading in this fashion it needs to invest some design capital in "lighting the way" as it were.
From Acrobat to Visual Communicator, what Adobe tools and solutions have worked best for you and your students in creating effective ePortfolios?
Hi I am new to Adobe and want to buy a series of products so that I can start training. I live in South Africa. Any suggestions?
Easy going person, so ambitious and dedicated on everything about Computer.
When you belive!