A common core aligned geometry lesson curated and altered to support 21st century learning skills. Students will learn first about calculating the surface area of a polyhedra (they should have been exposed to this concept prior to this lesson but not completely necessary) and then draw and create a "net." Students will identify using key vocabulary, the necessary parts of the polyhedra and manipulate several virtual nets and shapes. Students will work in teams to create several paper versions of geometric shapes and finally after watching tutorials, make one in the Adobe product of their choice. Students will finalize their lesson and display their understanding of polyhedra in a final written essay, which should include a picture of their finished polyhedra.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Adobe XD
- Adobe Advertising Cloud
- Adobe Analytics Cloud
- Adobe AIR
- Business Catalyst
- Adobe Captivate
- Adobe Captivate Prime
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Creative Cloud
- Digital Editions
- Adobe Document Cloud
- Adobe Experience Cloud
- Flash Player
- Fuse (Beta)
- Illustrator Draw
- Lightroom Classic
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Express
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Scan
- Adobe Sign
- Adobe Stock
Freelanced 30+ years, taught in WA State for 10 yrs., Taiwan for 5 years, and now in Oregon.
Hi allI am wondering if you use any warmers/ ice-breaker exercises in your creative learning environment you want to share.Thank you.Have a great day Chris
It is important to talk to my students and teach my students about how to become visually literate in this world of digital photography and manipulation. It starts with teaching them about what is ethical or not ethical. It is also about teaching them about what is fiction or fact when portraying digital images. I discuss visually literacy and ethics by showing my students resources, such as the resources suggested on the Adobe Education Exchange. I then let them practice digital manipulation for themselves. The steps that I use are usually: introduce by showing, lecture, practice real projects, and review and reflect.
As the year winds down, we have had many great resources shared here on the Ed Exchange, some found and others created by our members. Which ones stand out as the best resources this year? Why not comment and we can compile a shortlist of the best of the best?
I’m constantly seeking ways for my students to use their computer literacy skills that will incorporate other subjects too. Responding to literature, science math or history are definitely ways to integrate core curriculum into my lessons. I have done the following in my classroom: Ideas: Student created video of math conceptStudent created explainer on the idea of DNAStudent created video explaining ideas learned in a unit, using graphics and text to demonstrate their understanding.Claymation video on the Human Reproductive System These are only a few ways I’ve supported students creative process in their learning; however, this lesson will enable students to recreate a bookcover of their favorite book or one they are reading for literature. Students will include in their book cover redesign: Summary of AuthorStory SummaryDiscuss the theme, plot and hint to the climaxPictureWhat you enjoyed/didn’t like about the book Students will use Google Drawing, Adobe Digital Publisher or Photoshop, if available
Students will use Digital Images or Photos they take to come up with a story idea. From there they will get into groups and using brainstorming, creative thought and visualizing they will create the beginning to their own stories. Students will each use a computer or laptop and after a period of time rotate. Students will rotate and add to their neighbors story in their group. After 3 to 4 rotations, the students will place an ending onto their story and begin to find or illustrate images to add to their story, bringing it to life. Students will use Adobe products to illustrate, sketch images and to finalize their stories. Students will end by producing a Digital Story using Adobe Voice.
Nine revealing pieces compiled in a poster grid where the student/designer visually reveals what they want another to know about them. A great project for an entire grading period. Each piece can be for a grade and then one for the whole. Students can present their projects to whole class which allows for them to get to know each other better. Requires research into things like professions or heritage. Uses photography and photo manipulation. Great end of school project when skills are developed and attention spans are short - focusing on themselves is priceless!
A poster I developed for my graphics design classes, summarizing what I felt were the essential elements of typography I wanted easily reference-able. If you feel there is anything I've missed that's essential, please let me know about it for consideration for inclusion in version 2. It may not be obvious from the thumbnail here, so I want to mention specifically that this is licensed CC-BY-SA, so feel free to use this in your courses, modify it, share it with others, and so on, subject only to the requirements to attribute me and share it in the same fashion (see the link if you're not sure what this means).
This workshop provides an overview of the three Adobe Digital Careers Curriculums: Digital Design, Video Production, and Visual Design.
Hi Folks! We are doing a lot of professional development around the Common Core Standards and today was all about research. I realize that a lot of the papers that I assign are really a chore for 11th and 12th graders and I need to revamp how I address it. I want to give them a leading question that will get them fired up, but I want it to fall within my Design and Visual Communications curriculum. Any ideas?
I've been teaching media for 20 years, and continue to enjoy the subject. I create my own media products for teaching, video, still imagery, visual effects
Highly Qualified Art Educator at Alfred M. Barbe High School, Artist, Web Designer, Animator, Photographer, Art Technology Enthusiast
Bloom's Taxonomy Cheat Sheet by Francie Kugelman http://www.bloomstaxonomy.org
Is it possible to achieve "Universal Technology in Education" with the disparity of resources in institutions of learning. Most large schools in wealthy areas have a wealth of hardware, software, and resources while the small rural schools, private schools, charter schools and home school students often do not have access to even the basic technology tools and resources.
Technology Teacher and Technology Manager at Korowal School.
Visual art, Design and Photography teacher, AEL, exhibiting artist and photographer, songwriter living on the upside-down end of the planet.
Design instructor with a McLuhanistic focus. Recognized for developing RISK-based learning methods to adapt to rapidly changing tech. environments.
Advanced Skills Teacher Chiswick School, London ICT Consultant
Artist, Animator, Adobe Education Leader, Adobe Youth Voices Lead Ed, Doting Father, Veteran of the Psychic Wars, Curriculum Monkey, and Cylon Sympathizer.
Gets paid to play on computers all day long. Currently obsessed with #RethinkHighSchool and gamifying the learning environment.
I would like to gain some insights and different perspectives on ed tech team and how they deliver and use Adobe tools for their faculty members. Also, how did these Adobe tools become relevant to the students?
I would love to know more about what is out there and what teachers are using. I know that it might be too expensive right now to use AR, but I hope that there is something that can help the students get on board with using technology to learn. Are there an Adobe tools that can help with this process?
Do fellow educators use multi touch books (PDF,ePub or iBooks) for lessons / assignments? If so, why? Are there enough to choose from? What are the best features that you like about using them? Do you think they enhance teaching? I'd be interested to see what others think Cheers Stuart
In today's budget-stretched higher ed environment, I am sure that I am not the only ed tech leader to hear department heads choose open source produce over the Creative Suite. In addition to the ease of training for the Adobe products, I also see the huge time savings that come from using Creative Suite products. Has anyone written any papers or documented reserch to prove the value to using professional software vs. open source options? Rachel