I'm in my 14th year instructing high school students in Film. Editing, Lighting, Special Effects, Graphic Design, Sound Design and Photography using CS6 Suite
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Photoshop Lightroom
- Experience Design (Beta)
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Digital Publishing Solution
- Adobe Document Cloud
- Edge Animate
- Edge Inspect
- Edge Reflow
- Flash Builder
- Flash Player
- Adobe Fuse (Preview)
- Illustrator Draw
- Ink & Slide
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Preview CC
- Adobe Scout
- Adobe Sign
- Adobe Stock
For those teachers who hand out the assignment before teaching the skills. I was wondering what your views were on Project Based Learning where students learn on the go and your teaching is synchronised with the assignment requirements. Does it work or have you tried more effective approaches.
Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.
This resource provides an overview, syllabus, and sample student work for a college-level media production course. The primary learning outcome for the course is for students to deepen their understanding of "how media work" both rhetorically and materially by (re)presenting the same documentary narrative in five different modes, using at least five different Adobe Creative Cloud applications: (1) Print Magazine using InDesign (2) Audio Podcast using Audition (3) Film using Premiere Pro (4) Website using Muse, Spark, or XD (5) Mobile Application using XD [*6] Photography using Photoshop *Note that in this class, students didn't present photographic collections per se, but they used Photoshop a great deal to develop media for the other genres and applications.
Can "creativity" be graded? If so, how do you grade a students "creativity" in an assignment? If not, why? Let's Talk!
Hi Folks! I teach high school digital media and I have a student who is preparing for his final portfolio presentation. He wants to create an Avatar on Character Animator to present his portfolio so that my student can sit concealed from the audience and project onto the white board remotely using an Apple TV. Is there anyway he can project a live Avatar-type character over a Spark, Behance or Adobe Pf digital portfolio? How about an animated PDF? Any ideas for how we can do this?
Recording of my Adobe webinar on using the restriction method The restriction method is a really valuable technique for encouraging creative thinking, problem solving and boundary-less play. Placing restrictions on tasks or processes can open up entirely new approaches to skills, techniques or ideas. It's seems counter-intuitive but it is a great way to help kick-start creative thinking. How many different ways could you animate the same image? I set myself this challenge in 2015 and I am still finding heaps of new ways of doing it (and developing new skills) https://www.behance.net/gallery/29859911/CMYK-Self-Portraits https://www.behance.net/gallery/25274205/GIF-Self-Portraits
I have been looking at Adobe Portfolio as a possibility for hosting student portfolios for my graphic design class, but I am confused as to how the cost works. Does anyone use it for students?
A perfect little video on Colour Theory by Rhea Lelina Manglapus. It's a motion piece made with After Effects and Illustrator and is a great way to introduce (or reintroduce) students to some of the important concepts of colour theory in a visually interesting and entertaining way. Have a look on her Behance page for more works as well as some single frames and GIFs of some sections. She is quite talented.
Presented by Vancouver Film School Instructor Paul Jensen Talk Theme: The concept of story is as old as human experience, language, and the desire to make sense of our existence. Throughout this lecture we will explore the origins of story, its archetypal structure in myth, and we’ll focus on how these journey patterns are fundamental in various art mediums; including Film, TV, Video Games & Digital Design. VFS Media Arts Educational Talk @ Sisler High School Date: Oct 26, 2:10 pm CST (3:10 pm EST)Location: Sisler High School LibraryInstructors: Vancouver Film School instructor Paul JensenParticipate online: https://livestream.com/fsd Twitter: @SislerIDM, @DigitalVoices1, @Soapbox.ED, & #vfstalk
Over the course of this year I have been attempting to build my skills in a range of Adobe programs (particularly Photoshop and After Effects). I have given myself a task using the restriction method where I must create as many new animations as possible using the same source material. Each animation must be based around the image you see here (or some derivative of it) - an emblem of sorts that I have created for myself. The animations must also perform a perfect loop so that they can be saved as GIFs. Although not a specific restriction I have also been endeavouring to keep file size small given the nature and use of GIFs. Skills in programs like Photoshop and After Effects are like muscles in the body - if you exercise them they will grow and strengthen and if not you will begin to lose the ability to do things you once found simple. This exercise has been a great boon for me in terms of my own skills and my creative thinking and problem solving - I can only imagine what students would get out of it. I look forward to implementing this as a project with one of my classes in the future. It would be great as a weekly or fortnightly task covering the entire year. I can only imagine the sort of creative boost students could get from this. Obviously you could easily change it away from animation to anything else - the restriction and the repetition are the important factors. This link features a pretty great explanation of the restriction method and some of its benefits. I've also included links to some of the GIF self portraits and GIF CMYK self portraits I made as part of this task - see below.
This is a link to the Copyright Clearance Center video and podcast page. This site has downloadable videos and handouts on copyright policies and uses. http://www.copyright.com/learn/media-downloads/videos/
I work as am a picture book illustrator, animator and teacher. I am excited by the possibilities new technology can bring to art.
This lesson plan and associated technical tutorials provide a suggested approach to addressing bullying in your classroom by getting students to create original works of digital art that can be shared as part of the international Bully Project Mural site. Be sure to complete the free online professional development workshop, Take a Creative Stand Against Bullying, before teaching this lesson.
Behance is an online platform built to help creatives showcase and discover the world’s best work. Learn how easy it can be to create and share digital portfolios in your classroom and beyond with this brief online workshop.
Hi allI am wondering if you use any warmers/ ice-breaker exercises in your creative learning environment you want to share.Thank you.Have a great day Chris
I teach what I love: photography/film, history, and geometry. Directed the documentary "Historic Camping and Teardrop Trailers" published by Amazon.
As the year winds down, we have had many great resources shared here on the Ed Exchange, some found and others created by our members. Which ones stand out as the best resources this year? Why not comment and we can compile a shortlist of the best of the best?
AET Edex Group Leader, Adobe Education Leader, Director of E-Learning and Head of Science, Author, Gamer, Geek.
Teaching and training IT courses, creating educational software (including educational games), e-Learning, Web design, technical presentations and materials
Head of Program and Educator in Higher Education Art and Design. Passion for Art, Design, Grafik, Typography, Print, Education and ...
Adobe Apps for Education provides an introduction to Adobe software applications, helps you learn what you can create, and inspires with ideas for sample projects using these tools. The document categorizes the types of digital content that you can create with Adobe software applications and identifies which tools are best for creating different kinds of content. Each content category includes sample projects for beginner, intermediate, and expert Adobe users. Some projects include hyperlinks to tutorials on Adobe Help and the Adobe Education Exchange. The document also includes an Adobe app glossary to help you easily identify the wide diversity of software applications Adobe offers. This document is published in three different formats: Low resolution interactive PDF file - this version is ideal for sharing digitally or sending over email and includes hyperlinks to tutorialsHigh resolution interactive PDF file - this version is ideal for sharing digitally and includes hyperlinks to tutorialsPrint PDF - this version is ideal for printing for use in classrooms, but does not contain hyperlinks to tutorials. Please let us know your comments and feedback below. This document will be updated periodically to add new tutorials and adjust sample project and applications as required. File Updates: Files updated on May 19, 2016 to include Adobe Spark.Files updated on March 16, 2016 to include Capture CC, Post, Photoshop Fix, Animate CC, Experience Design CC (Preview), Fuse CC (Preview), Character Animator, and Portfolio. Files updated on July 13, 2015 to include Preview CC, Comp CC, Hue CC, Brackets, Slate, and Stock; Links to tutorials fixed and additional links added; product icons now show product name on cursor rolloverFiles updated on November 3, 2014 to include Behance, Behance ProSite, Adobe Framemaker, Voice, Brush, Shape, Color, Illustrator Draw, Illustrator Line, Photoshop Mix, Photoshop Sketch, Ink and Slide, and Premiere Clip; Product glossary now includes links to product information on adobe.comFiles updated on March 26, 2014 to include Adobe LeanPrint.
Highly Qualified Art Educator at Alfred M. Barbe High School, Artist, Web Designer, Animator, Photographer, Art Technology Enthusiast
Author, Adobe specialist, collaborator on W3C Brazil, lecturer and instructor in companies throughout Brazil. Acts on Graphic Design, Webdesign and AEM areas.
Teaches: Adobe, Microsoft, Web Design, iPad, and various online training sessions. Makes YouTube video tutorials.