This task is designed to assist students in analysing what goes into film, TV, game and webseries titles. It then moves on to brainstorming and then designing titles for their own project. Works really well with these resources (as well as my previously posted storyboard template): Art of the Title How They Did It
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Adobe XD
- Adobe Advertising Cloud
- Adobe Analytics Cloud
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Captivate Prime
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Adobe Document Cloud
- Adobe Experience Cloud
- Flash Player
- Fuse (Beta)
- Illustrator Draw
- Lightroom Classic
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Express
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Scan
- Adobe Sign
- Adobe Stock
Passionate creative. Teacher - English/ Yearbook/ Technology/ Design. Freelance designer. Potter. Reflector of all things philosophical and pedagogical.
Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education
Freelanced 30+ years, taught in WA State for 10 yrs. Now I teach in Taiwan. It's great as long as I have access to Adobe software! http://www.learndurkin.com
I am head of Creative Arts at a Quaker school in the UK - More information can be found on my web site - www.rosswallis.org
Language and IT teacher • Workshop leader • Movie Reviewer • International School of Bremen • Cambridge University Press • exuc.org
I am a life long learner. I will study till I grow old. With that said, I have two children under 4 who use iPad and learn computer motions quick. Should I let them run with it or limit their abilities?. As a computer programmer and database developer, I see a world where learning computer from birth is a possibility... i have read studies and conducted limited research on technology and kids as a learning tool ,,, where do you stand?,, what have you contributed to this area? Please endulge my curiosity as I try to give the next generations a tool to change the world for the better..
Explore ways to design instructional activities to use digital media tools like student-friendly Adobe Premiere Elements to stimulate creative output. Consider specific teaching methods and apply learning to design a creativity-infused lesson/project.
Hi there I am in the process of developing a project that revolves around Science and Art. 2015 is the year of light which will be the theme. I am after ideas for artworks to create, programs to use, other ideas for this project. For example, photography tasks, Photoshop, Lightroom. Thank you in advance. Any crazy and random ideas will also be welcome! Jess :)
Hi allI am wondering if you use any warmers/ ice-breaker exercises in your creative learning environment you want to share.Thank you.Have a great day Chris
In this lesson plan, I tried to incorporate many aspects of this course while keeping it simple enough for my film students to still accomplish in one assignment. As you look through this lesson, you'll notice that certain aspect of this lesson assume certain abilities from my students. This is because we've had class for half the year and they already have certain skills and concepts mastered. If applied to another class, topics of quality sound recording, 3 point lighting, composition, editing, and basic color correction would need to be touched on in addition to my lesson. One of the best parts of film is the ability to be creative in story telling. This is why I'm requiring a tall tale storyline with this assignment. This makes the light leaks lesson exactly what it should be; a physical special effect and nothing more. I have included my tutorial for making physical light leaks as a part of this assignment. I've used this technique with my students for a few years now. It works great. My only word of caution is to do this in a dust and moisture free enviornment. My film lab is shared with our IT department. We have to keep the room dust free for both sensitive technology repairs and my film class so this isn't a problem. Enjoy and I hope you find this lesson useful. See the attached Lesson Plan:
It is important to talk to my students and teach my students about how to become visually literate in this world of digital photography and manipulation. It starts with teaching them about what is ethical or not ethical. It is also about teaching them about what is fiction or fact when portraying digital images. I discuss visually literacy and ethics by showing my students resources, such as the resources suggested on the Adobe Education Exchange. I then let them practice digital manipulation for themselves. The steps that I use are usually: introduce by showing, lecture, practice real projects, and review and reflect.
As the year winds down, we have had many great resources shared here on the Ed Exchange, some found and others created by our members. Which ones stand out as the best resources this year? Why not comment and we can compile a shortlist of the best of the best?
Create your first digital story with students using this workshop, the first in a series of three designed to help teachers address visual literacy in the classroom.
Learn the basics of Premiere Elements, a simple yet powerful tool for video creation.
I love to teach people to use new tools and to explore new ideas, and to learn new things. When not teaching I like to create art sculpting and painting.
Adobe Apps for Education provides an introduction to Adobe software applications, helps you learn what you can create, and inspires with ideas for sample projects using these tools. The document categorizes the types of digital content that you can create with Adobe software applications and identifies which tools are best for creating different kinds of content. Each content category includes sample projects for beginner, intermediate, and expert Adobe users. Some projects include hyperlinks to tutorials on Adobe Help and the Adobe Education Exchange. The document also includes an Adobe app glossary to help you easily identify the wide diversity of software applications Adobe offers. This document is published in three different formats: Low resolution interactive PDF file - this version is ideal for sharing digitally or sending over email and includes hyperlinks to tutorialsHigh resolution interactive PDF file - this version is ideal for sharing digitally and includes hyperlinks to tutorialsPrint PDF - this version is ideal for printing for use in classrooms, but does not contain hyperlinks to tutorials. Please let us know your comments and feedback below. This document will be updated periodically to add new tutorials and adjust sample project and applications as required. File Updates: Files updated on October 18, 2017 to include Adobe Dimension, Adobe XD, Adobe Lightroom, Adobe Experience Cloud, (including Adobe Advertising Cloud, Adobe Analytics Cloud, and Adobe Marketing Cloud), Captivate Prime, and Adobe Scan.Files updated on May 19, 2016 to include Adobe Spark.Files updated on March 16, 2016 to include Capture CC, Post, Photoshop Fix, Animate CC, Experience Design CC (Preview), Fuse CC (Preview), Character Animator, and Portfolio. Files updated on July 13, 2015 to include Preview CC, Comp CC, Hue CC, Brackets, Slate, and Stock; Links to tutorials fixed and additional links added; product icons now show product name on cursor rolloverFiles updated on November 3, 2014 to include Behance, Behance ProSite, Adobe Framemaker, Voice, Brush, Shape, Color, Illustrator Draw, Illustrator Line, Photoshop Mix, Photoshop Sketch, Ink and Slide, and Premiere Clip; Product glossary now includes links to product information on adobe.comFiles updated on March 26, 2014 to include Adobe LeanPrint.
The "flipped classroom" is a very popular trend in education at the moment. More and more teachers are using online video/multimedia content as a prerequisite for lessons, allowing class time to be opened up for more constructivist engagement. This type of approach seems particularly well suited to technology/design disciplines which require both hard skills (hardware, software etc.) and soft skills (critical awareness, collaboration, teamwork etc.). I am currently researching this area and was just wondering if anyone is actually currently using this approach in their tech/design classroom, as I am?
Bloom's Taxonomy Cheat Sheet by Francie Kugelman http://www.bloomstaxonomy.org
Educator and Photographer @ Christel House India, Bangalore. I teach Visual Arts, Media Arts, Digital Media and Photography. http://dhanrajkeezhara.com
Is it possible to achieve "Universal Technology in Education" with the disparity of resources in institutions of learning. Most large schools in wealthy areas have a wealth of hardware, software, and resources while the small rural schools, private schools, charter schools and home school students often do not have access to even the basic technology tools and resources.
Adobe Education Leader Secondary English Teacher in NSW, Australia
Brett Is the computer and ICT coordinator at an elementary school in Sydney Australia.
A Head Teacher who teaches Multimedia and Design in a government school in NSW, Australia and an Adobe Education Leader.
Henrietta Miller is a teacher at Roseville College in Sydney. She is also an Adobe Education Leader spreading the word about Adobe products in Sydney, .