What are the best ways to use Adobe Spark with ELL/ESL students? Share your ideas here.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Photoshop Lightroom
- Experience Design (Beta)
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Digital Publishing Solution
- Adobe Document Cloud
- Adobe Sign
- Edge Animate
- Edge Inspect
- Edge Reflow
- Flash Builder
- Flash Player
- Adobe Fuse (Preview)
- Illustrator Draw
- Ink & Slide
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Preview CC
- Adobe Scout
- Adobe Stock
Interested in examples of augmented or virtual reality being used in the classroom. Seems like a great teaching tool, especially for simulations!
Hello! I teach After Effects, among other things, in the Visual Communications program at Madison Area Technical College. In an effort to keep my class up-to-date, what are some "real world" projects I should include? Currently, they get used to movement and keyframes by animating verbs, followed up with a logo, kinetic typography quote, banner ad, basic keying, and some lower thirds. The final project is to create a title sequence for a movie, TV show or video game. Planning on adding some character animation next semester too. Any and all feedback is welcome!
Hi I purchased adobe creative clould mainly for photoshop, but as a keen on my photography and wanted to learn about photo editing etc. but also I was wondering if there is any software that would be good for presentations for work or Uni? I usually use microsoft word or powerpoint is there anything suitable?
I am currently incorporating Adobe CC into my rhet/comp curriculum for first-year and third-year students. The tools available in the suite allow students greater versatility and professional design quality in their multimedia projects, and I believe that visual and aural literacies (as well as written and spoken literacies) are vital in preparing students for careers in a digital world. However, there are a number of challenges in teaching Adobe CC apps in a class not exclusively devoted to design. One problem is time; another is the students' learning curve and varying degrees of interest in multimodal learning and applications. Have you been successful in teaching students to use Adobe apps for composing visual essays, photo essays, short documentary films, advocacy films, web pages, proposals, and other kinda of documents? If so, what were the challenges you faced and how did you overcome those challenges? Lastly, could you suggest online resources where I might learn more about incorporating Adobe apps into my curriculum, as well as good, easy-to-follow tutorials that I might assign for my students during the first weeks of the semester? Thank you in advance.
At the recent Adobe MAX I happened to sit at a lunch table with a couple of educators who commented that they wished they were more tools and resources available to them when they were teaching Photoshop and Illustrator. We had an interesting discussion that made me think that I could/should be doing more in creating content/tools/resources for other educators. What are your thoughts on this? What do you currently use as resources to help you learn, and/or to use in your classroom? Would it be useful to have exercises (complete with instruction videos, notes and files) to use in your classroom? What other tups of resources and teaching tools would be of most use to you? Thanks in advance for your input and ideas! Dave Cross
I am looking to become an Adobe Educator Trainer, will you be offering another Adobe Education Train the Trainer Course? If so, do you know when you will make that available? If not, are there any resources you can provide me with preparing and becoming an Adobe Education Trainer? I teach Adobe Photoshop, Animate, After Effects, Premiere, and Character Animate currently at the high school level.
Generation Z is growing up in a world that looks completely different from the one their parents and teachers grew up in. To learn more about Gen Z, Adobe launched a study of over 1,000 students and 400+ of their teachers to find out how this generation thinks about creativity, technology and their futures beyond the classroom. What do you think? How are you and your school or university preparing Gen Z for a rapidly changing future?
I'm interested in finding contest and competitions that I could get my Graphic Design II students involved in during the second half of the year. I want them to do some real-world application so that it's not always book work. I also want them to see what real graphic designers do.
I'm trying to create portfolios or in my case reels that go further than a classroom. Is there any good ideas on how to make portfolios and reels more practical to the outside world.
Hi Folks! I teach digital media in a tiny tech school in waaay north Vermont. I have students who have never been on an interstate, much less out of the State. I'm looking for ways to broaden their horizons and learn to work with student's from other places and cultures. I'm a bit stumped for an idea though. Anybody got any ideas out there and the band width to use Skype (or maybe Adobe Connect)?
Why change isn’t always a good thing Change is constant. Let me just put that out there for the minute. Change is constant. The only thing we can be sure about is that things will change. That’s whether we are relating this to technology, environment or life in general. I know I’m stating the blooming obvious here but the question today is. Do we embrace change for the sake of just wanting something different from what we know or should we wait till there’s a fundamental change for the better. Reject the ideas that all change is good. Why write this article? What prompted me to put pen to paper (or fingers to keys as it is these days). My friend Jon Mullins sent me this link https://m.youtube.com/watch?v=-XSC_UG5_kU Have a watch. It’s very funny and not to be taken too seriously, but it does beg the question. When is change for the sake of having something different counter productive to technological advances and usability for our target clients? I’m all for certain changes. Changing from Canon’s 5d Mark 2 to the 3 was ground breaking for me. As professional photographers we always strive for better ways of getting what we see through our eyes down to a physical medium. Showing people OUR vision of what we see daily. Getting a true representation of what’s in our heads. I’m currently waiting to try the 5D Mark 4. I’m assuming from what I’ve read and heard that it’s going to be as monumental a jump in technology as the jump from the 2 to the 3 was. However, When I showed my wife she said “but it looks exactly the same”. That’s the point I’m trying to make here I guess. The changes aren’t to the interface or to the mechanism we use on a daily basis. Fundamental changes to the control mechanism or the interface would have in my opinion alienated the well-established client base. Unless there was a damn good reason for it, why change? Change forcing the hand of the user sometimes needs to happen. An example would be Apple’s removal of the floppy disk off the iMac (and subsequently the dvd drive off the newer models). Necessary? Yes, I think so in hindsight as that media was limited, dead and dying and apple made the jump before anyone else had the guts to. However, when I look at the newest macbook pro, I then see that sometimes change isn’t always good. Apple made a big decision to introduce its thunderbolt ports into all apple macs and whilst its worked for them then, as part of their ethos has also been adoption of existing technologies (USB, HDMI, Ethernet) alongside their own pushed technologies (thunderbolt/usb-c). Having these alongside existing technologies serves a purpose. Having them alone and ditching well known technologies – not such a good idea. The new macbook pro has thunderbolt 3/USB-C ports. 4 of them!. NO HDMI, NO USB, NO MAGCHARGER, NO VGA, No DISPLAYPORT, No THUNDERBOLT. This (in my opinion) is a bad move, a very bad move and only time will tell, however as we look at how many thunderbolt flash drives are in existence and usb – c drives are in existence. As a photographer and technical trainer, when it comes to distributing my content we use USB, digital and very occasionally DVD. I very rarely get asked for DVD, Always get asked for USB and Digital. To change the fundamental connectivity connectors between these devices is crazy. But you can buy a dongle …….. My final note with regard to this piece isn’t to make any kind of statement but rather to get you to think about what you create, how you perceive and change the world with what you do. Be innovative, be creative, be the best version of yourself …….. but spare a thought for those you could potentially alienate by forcing the hand.
Does anyone know ewhere to report the training from 2016? I can find the link and I am worried I missed the cut off for this year (2016). Thanks!
I am a Art and Media teacher. I would like to 3D scan an object and set my class the challenge of manipulating that object (function, form, scale etc) using Photoshop 3D and we will then 3D print the new object. I have only used the 3D extruding function of Photoshop 3D- simple 2D drawing- extruded to 3D. Can Photoshop 3D work with 3D scans? Is this the best software to use? And can anyone recommend any tutorials or resources where someone has worked in this area? Thank you, I look forward to posting images of finished products if I can get this up and running.
I have recently tested some 3D scanners and was disappointed with their clunkiness and limited scanning range. The objects were too shiny, too matt, too white, too thin.. Can anyone suggest a good 3D scanner for a high school?
I would like to know what others **who are already ASA/ACE** how and where they went about studying and preparing for their test.
Searching for InDesign CS6 Lesson Plan for Creating Business Cards worksheet for students
From knowing very little about Adobe Photoshop to having internationally recognised ACA certifications and now taking home gold at the 2016 WorldSkills Australia competition in Melbourne :-)It is a delight to see my students successfully using the Adobe products to industry standards and being ACA certified. check out:https://blog.central.wa.edu.au/2016/10/20/graphic-... https://www.facebook.com/graphicdesignproduction/ I am curious to learn about other success stories from your Adobe® Certified® Associate® students ...
What type of educational materials/supports do you often feel like you need or lack in the classroom when it comes to educating students with special needs? Video, Visuals, etc...?
I know it's here somewhere. Can someone share a link to the location of the list of standards available when creating a lesson or unit? I recall it was a drop-down list.... not sure where. Thanks,Karen
HI Everyone, I have some students interested in learning the gaming world, how to create characters, actions, role plays and etc for a gaming class at the high school level. Which tools do you think would be the best to utilize for students who have never been exposed to technology? Thanks for any advice or ideas! All the best, ~Jenn
HI Everyone, I was reading up on some trends and wanted to ask your best advice, is Adobe Illustrator a good alternative to using AutoCAD or TurboCAD to create blue prints? I know you can use Illustrator for 3D and 2D rendering of images, but wanted to verify with the "users" blue prints could be created? All the best, Jenn
My school added an advanced graphic design course to my load this year (high school), which I'm happy about, but then realized my students had merely matriculated and weren't necessarily my more talented or creatively skilled students from the year prior. They have foundational knowledge of Photoshop and Illustrator, and I do plan to spend time with layout in Indesign, but for the most part, I'm at a loss of how/what to teach! With their foundational knowledge of the programs, I had expected to be able to jump into some more advanced projects, but these kids lack creativity! Any suggestions on how to teach an advanced design class? I don't even really know where to start other than throwing projects at them, but I don't feel like an effective teacher with that approach! HELP!!
Please help me.
Can anybody share their views on photo essays or any photo essay they have created?