User experience (UX) design is commonly defined as the process to design experiences and interactions with a digital or physical product that is useful, easy, and enjoyable. User interface design (UI) is commonly defined as the process of designing the visual look of the product and the functionality of the interaction. In this activity, students will be introduced to user experience (UX) and user interface (UI) design, the role of designers, and the design process. To reinforce UX and UI design principles, students will assess and provide analysis on the design of an existing product.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Adobe XD
- Adobe Advertising Cloud
- Adobe Analytics Cloud
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Captivate Prime
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Adobe Document Cloud
- Adobe Experience Cloud
- Flash Player
- Fuse (Beta)
- Illustrator Draw
- Lightroom Classic
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Express
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Scan
- Adobe Sign
- Adobe Stock
This five week Games Design course aims to meet the needs of educators wishing to learn the essentials of Games Design. Create characters using Mixamo and Fuse, Adobe’s 3D character creation tools.
This two week introductory course aims to meet the needs of educators wishing to gain the skills required to create beautiful digital content with with Adobe CC Apps and Adobe Mobile Apps.
This two week introductory course aims to meet the needs of educators wishing to gain the skills required to create beautiful digital content with with Adobe mobile apps and Adobe Chromebook apps.
This short self paced introductory course aims to meet the needs of educators wishing to gain the skills required to create digital design with Adobe mobile apps and Adobe Chromebook apps.
In this project, students use Adobe Creative Cloud to design and create two emojis—a Disney character and an unrelated historical person. Using the emojis as avatars, they write a fictional text message dialogue conversing about a topic of mutual interest. What would Elsa and Al Gore discuss? Or Nemo and Jacques Cousteau? The goal is for students to communicate their understanding of their chosen characters in a fun, creative and visual way. Learning Objectives Use Adobe Creative Cloud to create Disney character and historical person emojisWrite a text message dialogue using the emojis as avatarsPresent the dialogue and reflect on their learning Note: this project was originally provided to use in conjunction with a Disney and Adobe emoji contest (February - March 2017), but is now optimized for use with many different audiences and settings.
This short self paced introductory course aims to meet the needs of educators wishing to get started with Adobe Premiere to create digital video.
Learn why creativity is vital in driving student success and how you can promote creativity among students in your classroom. Explore examples of creative classrooms and design your vision of a creative environment using Adobe Photoshop or Lightroom.
This is an Adobe Spark tutorial based on a session I run within various courses here at the University. DOWNLOAD LESSON PLAN LINK TO ADOBE SPARK TUTORIAL The session should last about 45 mins. I have run this session in many forms for a number of years. It appears to work with many fundamental concepts being understood. I am really pleased with this latest Adobe Spark manifestation which students can follow along with on phones and pads and have access to within our virtual learning environments. Enjoy! Comments welcomed! Ian.
This task is designed to assist students in analysing what goes into film, TV, game and webseries titles. It then moves on to brainstorming and then designing titles for their own project. Works really well with these resources (as well as my previously posted storyboard template): Art of the Title How They Did It
Get started with InDesign, a powerful tool for creating everything from PDFs to infographics and everything in between.
Bring the industry-leading design tool into your teaching practice. Learn the essentials of Adobe Illustrator CC and begin to understand the fundamentals of graphic design and its application to your teaching practice.
Get up and running with Photoshop, the industry-leading digital image editing tool. Learn the basics and find resources for taking your learning to the next level.
Create and edit videos for teaching and learning. Make videos tailored to your classroom and introduce video editing to your students with confidence.
I'm an eLearning trainer and want everybody to feel comfortable and excited about making use of the technology that's at their fingertips.
After working as an independent infographic designer, Michael now teaches infogrmation design, infographics and news design as a professor in Augsburg, Germany.
Ater 25 years in production I decided to go back to school to become a teacher. Passion for Print in Vocational Higher Education
An entertaining and irreverent approach to learning Graphic Design - hosted by "Dojo the Pencil".
Adobe XD is a vector-based tool for designing and prototyping user experiences for web and mobile apps. Designers can use XD to create static designs and turn them into interactive prototypes that simulates the flow of an app. XD also allows designers to share these interactive prototypes with team members, stakeholders, or clients - who can make comments directly on the prototypes. Designers then review these comments to iterate designs, update the prototypes, and resolve the comments. In this project, students will wireframe, design and iterate a mini-portfolio app prototype. They will turn their app into an interactive prototype, share for feedback, test the app, and finalize the design.
Adobe XD allows designers to create prototypes by adding interactive animations to static designs that simulates the flow of an app. XD also allows you to use a variety of options to share your interactive prototypes with team members, stakeholders, or clients. They can make comments directly on your prototypes so you can easily iterate your design, update the prototype, and resolve their comments. Finally, you can also record the interaction and share a video file with stakeholders. In this activity, students will take an app they designed in XD Design Mode and turn it into an interactive prototype, share for feedback, as well as, test the app and record the interactions.
Adobe XD can be used to switch easily from wireframing, visual design, interaction design, prototyping, preview and sharing, all in one powerful tool. In this activity, students will review the roles of UX and UI designers, be introduced to wireframes, how to design in XD, and use this to create a mobile app portfolio prototype.
Adobe XD is a vector-based tool for designing and prototyping user experiences for web and mobile apps. In this activity, students review user experience design principles, are introduced to the Adobe XD workspace, and edit a template as an introduction to using XD.
Adobe Character Animator CC (Beta) is a character animation application that allows you to bring expressive characters to life using your own artwork. In this activity, students are introduced to the Character Animator workspaces and learn how to create a character, animate and refine a character, and how to export a project.
This Adobe Spark video introduces students to the basic elements and structure of good storytelling while providing the narrative framework to tell their own unique story about their journeys in creativity.
Students will employ Adobe Acrobat, Audition, and Muse in this module to help create and curate a digital edition based on rare materials pertaining to their university’s history. They will propose a project that investigates journalistic coverage of a campus event or traces similar events or ephemera contributions to better understand campus history. Students will annotate part of these materials based on supplementary research, and they’ll present their findings in written and oral forms. Students will be immersed in history and digital humanities practices, honing their abilities to research, synthesize, and present information. While this unit is based on particular materials found in UNC’s Wilson Library, it can be adapted to suit any campus’s materials or rare book collections.