I happened across this TEDx Talk while searching for something else entirely. Sometimes you get lucky. What resonated for me? Being an edu-outlier can be impactful. That made me think: There's no way to effectively #RethinkHighSchool without becoming an outlier. Yes, mistakes will happen. Innovation is messy. You and your students will learn from each and every failure. And together, you'll discover new and better ways to implement your ever-evolving #RethinkHighSchool strategies and techniques. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
- Adobe Premiere Pro
- Adobe Spark
- After Effects
- Photoshop Lightroom
- Experience Design (Beta)
- Adobe AIR
- Animate CC
- Business Catalyst
- Adobe Captivate
- Adobe Capture CC
- Character Animator
- Adobe Comp CC
- Adobe Connect
- Adobe Creative Cloud
- Digital Editions
- Digital Publishing Solution
- Adobe Document Cloud
- Edge Animate
- Edge Inspect
- Edge Reflow
- Flash Builder
- Flash Player
- Adobe Fuse (Preview)
- Illustrator Draw
- Ink & Slide
- Adobe Marketing Cloud
- Media Encoder
- Adobe Media Server
- PhoneGap Build
- Photoshop Elements
- Photoshop Fix
- Photoshop Mix
- Photoshop Sketch
- Premiere Clip
- Adobe Premiere Elements
- Adobe Preview CC
- Adobe Scout
- Adobe Sign
- Adobe Stock
This image has stuck in my mind since I first encountered it in this four-year-old code.org video (at the 5:08 mark). One day a teacher, since retired, looked at those same words on my whiteboard, turned to me, and asked, "What would you do?" After hesitating, I replied, "I'm doing it." Her disappointment was palpable—even to me. She knew I lied. And I let the lie stand. What a coward. So for you, Roberta, I'll belatedly tell the truth. I'm afraid of driving people away from important concepts like #RethinkHighSchool with my clumsy exuberance. Oh, I write about it and tweet about it but I haven't really ever gone all in. The #RethinkHighSchool series of resources will walk the talk for me all year long. This dyslexic, 62-year-old, high-functioning Aspergers child in disguise is going all in. Thanks, Robbie. Hope I do more good than harm. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
This playlist contains all of the Midlands Technical College D2L Brightspace v10.7 Daylight Student Demos by Jonathan Sorrenti.
This playlist contains all of the Midlands Technical College D2L Brightspace v10.7 Daylight Faculty Demos created by Jonathan Sorrenti.
Use this study guide to prepare for the Adobe Certified Associate Multiplatform Animations Using Adobe Animate CC exam. The study guide includes preparation materials and tutorials for you to use as you prepare for this exam. For more information about the Adobe Certified Associate program, please visit http://edex.adobe.com/aca. To prepare students for the ACA exams, utilize the Adobe Digital Careers curriculums.
Adobe Marketing Cloud (AMC) is a collection of integrated online marketing and Web analytics products by Adobe Systems. It is a comprehensive marketing solution which enables marketers to measure, personalize and optimize marketing campaigns and digital experiences for optimal marketing performance. Source: https://en.wikipedia.org/wiki/Adobe_Marketing_Clou... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Watch the following video for Adobe Analytics Explained: https://www.youtube.com/watch?v=IkbW2MywpXE
Dan Pink's TED Talk, The Puzzle of Motivation, has been viewed over 18 million times. I have no idea how many millions of copies of his best-selling book, Drive, have sold but the undeniable conclusion is that the vast majority of teachers either have no knowledge of the findings or have willfully ignored the them. (Hey, we're not alone; business has, for the most part, ignored the data, too.) He says, "There’s a mismatch between what science knows and what business does." My edu-filter hears, "There’s a mismatch between what science knows and what education does." He says we have three untapped human needs: AUTONOMY: The desire to direct our own lives. MASTERY: The urge to make progress and get better at something that matters. PURPOSE: The yearning to do what we do in the service of something larger than ourselves. Purpose, in my view, is critical. With shared Purpose, Autonomy leads to Mastery. Without Purpose, Autonomy leads to Chaos. The shared Purpose in my classroom is spelled out at the very beginning of The Mac Lab Way (a blog post on my site). AMP, for all its beautiful simplicity, needs its omega for activation. See #RethinkHighSchool: ZIM = Zone of Intrinsic Motivation for that connection. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
We teachers are really good at what I want you to do. But seriously, how many of us consider what the kids want to do? Or what they’re good at? How might our students help us to improve the learning environment and as a result, enhance their learning experiences? I have no idea of the circumstances that led me to Bud Caddell’s blog—though it was probably mindless surfing to escape the dry, arcane, seemingly endless research papers I was tasked to read for my master's—but I do recall vividly the crystalline moment when his Venn diagram lit up my mind. The next day he answered my email and granted me permission to use a modified version of his How to Be Happy in Business graphic for educational purposes—with attribution, of course—and ZIM! was born. I invite my students to "grow my circle" by suggesting new ways to introduce or learn the material we need to cover and I stress that they should play to their strengths (or strengthen their weaknesses) when dealing with the matter at hand, whatever that may be. I tell that that ZIM! is a conversation, a negotiation, and for those who find it, a celebration. For all its simplicity, I've learned that ZIM! is a difficult concept to convey. Please see #RethinkHighSchool: AMP = Autonomy + Mastery + Purpose for more specifics. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
Take a 5-minute pulse check and see how your students are doing. The 5-Minute WriteUp provides a quick and simple way to collect written feedback on student learning. It can be used in class (if you have access to devices) or as an assignment after class. Students are given a short answer question and then have five minutes to type a response. This activity gives them an opportunity to mentally review what they have learned and express it in their own words. You may choose to give feedback later. The 5-minute time limit will start when they click the ‘Begin’ button. After they have responded to the question, they select the ‘Submit’ button. If they reach the 5-minute time limit and have not submitted, their response will be automatically submitted. All of the submissions are then automatically sent to your gradebook in your LMS. You can also run SCORM reports to see all student answers. Note that there is a 250 character limit in Moodle only. Blend: Online or in-classTiming: Synchronous or asynchronousDuration: 1 session, 5 minutes Product Type: Adobe Captivate TemplateSoftware Required: Adobe Captivate 9 or higherFile Types: Package (.zip), Captivate 9 file (.cptx), Font (.zip) Instructions (.txt)File Size: 2.3 MBLicense: CC BY-NA-SC 3.0 (Attribution-NonCommercial-ShareAlike 3.0 Unported) Credit: Made by Blending Education. Ideas and Resources for Educators. https://blending.education Source for creating this idea: Thomas A. Angelo and K. Patricia Cross From Classroom Assessment Techniques: A Handbook for College Teachers, 2nd Ed.
Four years ago I started a discussion on the EdEx titled Employees Only - No Students Wanted. To avoid confusion I added: The idea is more metaphoric than literal. Two years ago I began thinking about the idea literally: Could we actually start a business at school? To make a long story short, after researching the market, networking with the players, discussing it with the students, and finally getting approval from the school and district, we launched Mac Lab Media on January 9, 2017. Less than a week later someone told me about Real World Scholars. Soon thereafter we were accepted into the program (during their first mid-year application window) and I replaced my Rube Goldberg-like edu-solution with Real World Scholar's tested, vetted, 100% legal Ed Corps model. Find more info here. Mac Lab Media is a commercial art foundry. I've replaced the assessment component with the Grit-Based Rubric but this paragraph from Minimum Wage sums up my intent: The ultimate goals, however, have nothing to do with grades. For the Mac Lab, our goal is to become a self-funded learning environment by the 2020/2021 school year. For the students, our goal is to provide the training and experience necessary to launch their own commercial art foundries upon graduation. ----- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
Imagine students walking into your room, reading information on the board, opening their Chromebooks (or notebooks) and beginning the day’s work without you having said a word or lifted a finger—all before the factory-inspired school bell has rung! Wouldn’t that be something? While the kids work, you’re free to meander about the room, observing and interacting with individuals and/or small groups, taking a daily pulse of your 21st century learning environment, developing your strategy for the next day, and occasionally making an announcement, providing a clarification, asking a question, or inviting conversation—after apologizing for interrupting, of course. The Grit-Based Rubric is entirely dependent on the type of learning environment described in (re)Imagine. As it says, Persistent, consistent effort in a collaborative, self-paced, student-centered learning environment leads to the highest level of success a student can achieve in a given subject. Give (re)Imagine a go or at least check out the Grading Policies page where my sneaky new rubric doesn't allow kids to settle for lesser grade. I've been using a simpler version of this rubric successfully for over a decade. Here are over 200 pieces of evidence demonstrating students will rise to the challenge. ---- NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information or click this link to find all resources in this series.
Did you know that a well-designed game leverages Vygotsky’s Zone of Proximal Development, Csikszentmihalyi’s Flow, Dweck’s Growth Mindset, and Duckworth’s Grit? I sure didn’t until encountering those surprising connections in month nine of my master’s program in 2011 while working through the introductory quest line at Gamestar Mechanic. Okay, so maybe my digital mentor didn’t reference those researchers directly but the concepts were certainly front and center. Armed with that knowledge, my experience playing World of Warcraft (I was required to play for 10 days) was transformative. After a few days I knew I had to introduce a gamified curriculum delivery system in my classroom. Unfortunately, in May of 2011 there were no viable options to do so (3D Game Lab was still in beta at that point) so my students and I set out to create our own system. Here's a peek at where we are today with Game On, our free WordPress plugin. Whether you opt for a commercial, analog, or even our own system, I urge you to consider how well-implemented game mechanics might enhance your students' experience in your learning environment. Links: EdEx Game On Group | Game On: A Work in Progress | Game On Download | (re)Imagine NOTE: All #RethinkHighSchool resources here on the EdEx rely on the concepts expressed in my (re)Imagine blog post. See #RethinkHighSchool: The Series for more information. All resources in this series may be found here. (I'll be adding more all year long.)
I wrote (re)Imagine in response to the Super School Challenge. Our staff wasn't too excited about my ideas but a few others—including some of the folks from one of the winning schools ($10M grant) who popped by to observe and discuss—have shown interest. The (re)Imagine blog post isn't a plan for the future; it's just one more part of what we're currently doing in the Mac Lab (my classroom). Since virtually everything else I'll be posting will reference information in (re)Imagine, you might as well give it a go if you're interested in rethinking your own learning environment. And who knows, you might even find an idea or two that'll work for you and your students. :) NOTE: If (re)Imagine is in tl;dr territory—it's around a 30 minute read—I apologize but don't know how to work around the issue. According to WordPress, I've made 330 revisions since the article was first published. I actually have tried to be clear and concise but when challenging common sense one must tread with caution so as not to unnecessarily offend the reader. *sigh* Unfortunately, tact isn't one of my strengths. Nor is writing, but I do try. (Dyslexia is such a misunderstood superpower.) I'll be sharing more #RethinkHighSchool resources so you can easily find them on the EdEx. Click on the magnifying glass at the top of the page and search for for RethinkHighSchool (without the #) and you'll find the rest.
This is one double lesson and topic of discussion and reflection, used as an introduction to the concept of leisure. It includes a TED TALK, examples of student work and two Prezi's that introduce Leisure and Leisure in different eras.
This video (less than 6 mins in length) gives a demonstration of how to create a panoramic image in Adobe Photoshop CC and contrasts this with the same process in Adobe Photoshop Lightroom. Some of the opportunities for making creative panoramas using each method are explored. Although this might not have been created with the versions of Photoshop and/or Lightroom you use, the principles remain the same and a creative approach can be used to panoramic imaging in most contexts.
What is the purpose of religious artifacts within our college. A student project based on a scavenger hunt. The audience will be new students and teachers and students will be able to use Adobe Spark Video or Adobe Premiere Elements in order to make their short films.
This is a Infograhic poster created for the Victorian Teachers Games
https://youtu.be/HyD3DTNm8bA Mel. Wolverson shows how to turn a basic rectangle shape into a 3D object using the Appearance panel and effects. This is a quick technique that is adjustable later and can be done at most skill levels. If you've been drawing 3D objects by hand (old school), you are going to love this.
Tutoriel pour réaliser des super clichés. "Ne croyez pas tout ce qu'on vous dit à la télévision."
Presentation slides + handouts for ECAWA 2017 Conference presentation. Covering: Design PrinciplesWhat is Responsive Web DesignIntroduction to Adobe Muse
I will give students a choice of creating on Adobe Spark or InDesign. They will be given a limit of choices from categories that will keep them from getting too frustrated with too much information. They will research the categories given and create their infographic from those choices. A rubric will be created for creativity, design, information and level of difficulty. They will share on Twitter and also Spark.
Event description: This live event will show you how you can use your Photoshop and/or Illustrator know-how as a springboard into animating in After Effects. If you (or your students) are already proficient in Photoshop or Illustrator then animating in After Effects isn’t as far off as it seems. Recording URL: https://my.adobeconnect.com/pwka1csyq2yj I've also included the PPT which has a bunch of links in it to tutorials and whatnot.
Reimage works with Windows 10, 8, 7, Windows Vista and Windows XP. In addition to fixing Flash Player errors, it will replace all corrupted and missing system files with new healthy files, prevent crashes and freezes, detect and remove malware and virus damage, find and fix registry errors, optimize system performance and boost your PC's speed. Damaged and missing Windows system files are often a leading cause of Flash Player issues. Many of these system files are shared by multiple programs and background processes. Installing, uninstalling, or updating programs can corrupt or remove these shared files, or break interdependent links between them, resulting in errors, crashes, program lock-ups and hardware failure.
This webpage is phenomenal for teaching students to use the pen tool. It never fails me. Its a free resource created Mark MacKay. He has several other that I'll list as well. Thank you Mark for this amazing resource. http://bezier.method.ac
One site that has really gave me a lot of help in addition to Adobe has been Sketchfab https://sketchfab.com . Students really like it and it is fairy user friendly. Along with Adobe it is a nice complimentary website.