Skill Builder Supporting STEAM
“To succeed, we must not only invest in STEM fields – science, technology, engineering and math – but also in the arts to grow our economy for the future. We need to expand our focus from STEM to STEAM.” Tacy Trowbridge
About this course
Adobe’s apps give educators and students the tools they need to be creative. Enroll in this collaborative course to build your own digital media making skills and learn how to teach students to use graphics, videos and images to produce highly creative digital outcomes.
What will I learn?
Start to use Adobe Apps to create digital content that supports STEAM education
Create and publish content for both web and print
Build confidence in using Adobe Apps
Be more confident users of digital technologies
Prepare educators “To undertake future Adobe Generation Pro courses”.
Who is this course for?
This course is aimed at all educators working in primary, secondary or higher education. No prior experience with Adobe apps or digital media technologies is required.
How long is the course?
The course runs for two weeks, starting on Monday, November 6, and should take about 10 hours to complete. All coursework must be submitted by Friday, December 15, 2017.
What is the course cost?
What software/technology will I need?
What will I receive when the course ends?
After successfully completing this course, you will receive a digital badge and certificate that states that you have completed 10 hours of professional development.
About Adobe Education Exchange Courses
The Adobe Education Exchange (AEE) is a free learning platform and community, designed by educators for educators, to ignite creativity in the classroom. AEE collaborative courses are designed to help educators and their students use Adobe tools to become creators, not just consumers, of digital media. You’ll learn new tools and techniques, explore best practices for teaching and learning, and unleash your, and your students’ creativity, to help drive positive outcomes. Collaborative courses include a mix of asynchronous content, live class sessions taught by expert educators, and community feedback and collaboration.