Virtual Reality in the Classroom

10/1/18 - 10/26/18
Enroll until 10/24/2018 UTC



About this course

Explore the principles of designing virtual reality (VR) content and how to use Adobe creative tools to create impactful VR experiences. Then learn how to apply your new digital skills to integrate VR projects into your curriculum.

Designing VR content encourages students to express their ideas through an engaging and innovative digital format. VR projects can be used effectively in all subject areas, allowing students to improve their communication skills and digital literacy while learning key content objectives.

What will I learn?

  • How using virtual reality projects in your curriculum can produce positive outcomes for you and your students

  • Best practices and principles for creating amazing virtual reality experiences

  • The technical skills to create your own virtual reality with Adobe tools (with support from expert digital media educators)

  • How to apply your new skills to integrate virtual reality projects into your curriculum

  • Collaborate with educators from around the world

Who is this course for?

This course is aimed at all educators working in primary, secondary or higher education. No prior experience with Adobe tools or digital media technologies is required.

How long is the course?

The course runs for two weeks, starting on 1st October 2018, and should take about 10 hours to complete. All coursework must be submitted by 26th October 2018.

What will it cost?

Enrollment and course completion certificate are FREE!

What software/technology will I need?

What will I receive when the course ends?

After successfully completing this course, you will receive a digital badge and course certificate that states that you have completed 10 hours of professional development.

About Adobe Education Exchange Courses

Each week of an Education Exchange collaborative course includes:

  • Design and instructional theory content, innovative and tailored for educators

  • Interactive live class session taught by expert educators and featuring guest industry experts

  • Hands-on creative assignment with personalized feedback from instructors and other educators

  • Reflective learning journal best practice

  • Community collaboration and discussion


Live Class Information

This course will include two live classes, which take place on the following days:

  • Class 1 on Wednesday October 3rd, 2018

  • Class 2 on Wednesday October 10th, 2018

Each class will take place three times; once in each of the following time zones:

  • AEDT (Sydney) at 7pm

  • GMT (London) at 7pm

  • CST (Chicago) at 7pm

Further instructions for joining the live classes will be provided once the course has opened.


Instructors

Eden Carey

Freddie Clarke

Matthijs Clasener

Greg Hodgson

Adobe Education

Sjaani van den Berg

Course Tutors

Mark Shufflebottom

Course Workshops
Class 1: Introduction to Virtual Reality We’ll begin with design fundamentals and dive straight into creating VR content with Adobe Premiere Pro.
Class 2: Dive Deeper into Virtual Reality Going beyond the basics with virtual reality. You’ll explore a virtual reality project for use in your own curriculum and further develop your digital skills.
Achieving Accreditation In this section, we'll wrap up the course, complete the steps and move towards graduation. You’ll reflect on your learning during the course and celebrate the work of your peers.
Enrolled Members
Course discussions
Questions for Instructors (Virtual Reality in the Classroom)
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Live Class Recording Links (Virtual Reality in the Classroom)
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Welcome to Virtual Reality in the Classroom! Please Introduce Yourself...
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