Designing Creativity in the Upper Grades Curriculum
Explore ways to design your instructional activities so you can use digital media tools — including Adobe Edge Animate — to stimulate creative student output. You’l consider some specific teaching methods and apply what you learn by designing your own creativity-infused lesson or project.
How can teachers design experiences that nurture and develop a culture of creativity while focusing on standards and accountability?
- Identify methods and personal goals for fostering creativity in the classroom.
- Learn the roles scaffolding and multiple intelligences play in the creative learning process.
- Develop an understanding of digital media tools, including Edge Animate, and their application to creative processes and outputs.
- Learn a seven-step process for implementing creative activities in your classroom.
No prior experience with Edge Animate is assumed.
This workshop is part of a six-workshop series entitled “Creativity in Today’s Classroom.”
The workshops in the series are:
- Exploring Creativity in Today’s Classroom
- Designing Creativity in the Primary Grades Curriculum
- Designing Creativity in the Middle Grades Curriculum
- Designing Creativity in the Upper Grades Curriculum
- Designing Creativity in the Higher Education Curriculum
- Assessing Creativity in Today’s Classroom
- Managing the Creative Classroom
- Harnessing Mobile Learning for Creativity
Though the three workshops about designing for creativity cover similar material, they each use instructionally appropriate examples for the three different grade levels: primary, middle and upper grades. Choose the one best suited to your classroom, or follow all three to see additional examples of designing for creativity in instructional activities.