Header
Share

A bit of a waddle... Teaching Old Design Skills with New Technologies

I am hoping to spark interest and discussion both in Technology Trends but also in Teaching & Learning about getting old exercises (pencil and paper, folding, judging forms and space, etc.) into digital worlds. Not every student has a tablet, but every student has a phone and a finger. The tools are there, but I am looking to develop a few specific lessons. Is anyone doing anything along these lines?

Products
  • Illustrator Draw

    Create freeform vector designs on your mobile device.

  • Adobe Capture CC

    Turn any image into a color theme, vector graphic, brush, and more.

  • Adobe Creative Cloud

    Creative apps and services for everyone.

  • Photoshop Mix

    Creative mobile image editing.

  • Photoshop Sketch

    Create expressive drawings and paintings using natural drawing tools.

Ratings
4 / 5 • 2 Ratings

Comments (9)

Write a reply...
or Join for free to view all comments and participate in the discussion.

Romeo Jr Catap

Posted on 8/15/18 5:07:09 PM Permalink

​Bloom's Cognitive Taxonomy taught me a good mix of using lower-order thinking skills and higher-order thinking skills. 21st century learning needs still a good mix of both, especially if we are learner-centered teachers. What kind of course are you teaching tho? It's quite challenging but exciting as well in mixing those two.

Maureen Belaski

Posted on 8/18/18 3:48:14 PM Permalink

Fascinating, Romeo! Thanks for that. I'll be giving that a good long look!

Cheers!
​Maureen​

Maureen Belaski

Posted on 6/4/18 1:55:58 PM Permalink

​So here's an update to this old request: I am currently working on a few teaching resources that I hope will be app and tablet friendly. Quick and dirty type of exercises to let go and just “do”...

Audrey Wrobel

Posted on 12/4/17 4:12:44 AM Permalink

​You could have them take a picture with their phones of something they made old-school style, and then stack it in Photoshop Mix with some text overtop to make something to upload to social media. You can give them a theme to go for, or get their feedback on what social media images usually contain, which could get some wheels turning in their heads about it.

Bryan Stevens

Posted on 11/7/17 10:19:27 PM Permalink

Eytan Messiah​ I don't know the skill level of your students, but might come rarely with any previous art or design training... they are empty... and their scope of imagery is limited to the lack of any design knowledge. You talk about mood boards/swatches and final pitch, but without any basic design skills that's what you're going to have, some pretty pictures. I agree the second semester student could utilize this process effectively, and I do have the 1st semester do guided internet searches to find graphic design styles, fonts, color combinations etc. to gain positive work flows, on the computer. The grandest of reason has me keep having the hand thumbnails they don't need any battery or anything, but their skills a pencil and paper to jot down ideas and play with space... and yes you could do this on there phone too. I think its an added skills that helps in the foundation in their learning.

Maureen Belaski

Posted on 6/4/18 1:54:12 PM Permalink

Hi Bryan,

Actually, I am not talking about mood boards at all. And I teach students that have, for the most part, very limited design training. They may know a few programs (mostly non-Adobe!), but that's about it. What interests me most in teaching design are the skills of conceptual thinking and aesthetics. I'm finding that getting students AWAY from computers and gadgets first and then BACK to them adds a very real and valuable heightening of their skills. Agree with the pencil and paper jotting!! Yah!​

Eytan Messiah

Posted on 11/7/17 9:17:33 PM Permalink

​I know this states the bleeding obvious, but... the camera in phones is a huge asset right throughout the design process.

From generating resources for mood boards/swatches etc. to documenting process and developing a final pitch; the camera(phone) has become our central tool in and out of the classroom. Stills and video based content can be captured, edited, shared, uploaded and/or printed. Furthermore, the camera also enables a lot of the collaborative communication based skills such as interacting with team members and liaising with 'clients'. These tend to require 'face-to-face' communication, with a lot of the nuances of the brief and design getting lost/confused/misinterpreted in an email. The camera allows that conversation to take place in real time and in a dynamic way.

Bryan Stevens

Posted on 11/7/17 8:27:39 PM Permalink

I still have them thumbnail in pencil​... I don't think there's a faster or better way... maybe with sketch...

Eytan Messiah

Posted on 11/7/17 9:19:06 PM Permalink

I agree Bryan. Something about that pencil to paper tactility that hasn't yet been ​outdone by a stylus/tablet etc.

Footer