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in Unity I can not take over the action of my new Fuse character

Not sure what I am missing. I imported my fuse character into Unity, I positioned it over the character I had in there, I changed the setting of the sprite, but when I play the scene it just has the original Unity character running around?

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Adobe Education

Posted on 12/7/15 9:03:21 PM Permalink

Hey Bruce - We suggest you ask this question in the Games Design course discussion forum. All the participants in the course, as well as the instructors, will be able to help you find an answer.