Resource Search Results (1,015)

Adobe DPS Curriculum - Final Project

Posted on Apr 24, 2015 by Adobe Education Last Activity on Apr 24, 2015

This final project provides a way for students to tie together all that they have learned in this course, and reinforces by repetition the tasks they have performed in previous lessons.  This is the Final Project of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 4 - Design considerations for screens

Posted on Apr 24, 2015 by Adobe Education Last Activity on Apr 24, 2015

Designing for mobile devices is the same as print design in some ways, and different in many other ways. The purpose of this course is to help students think critically about how digital design for mobile devices differs from print design.  This lesson consists of a lecture with slides. You may also want to include some live demo of various apps created with Adobe DPS.  This is Unit 4 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 2 - Interactivity Overview

Posted on Apr 24, 2015 by Adobe Education Last Activity on Apr 24, 2015

App content created with Adobe Digital Publishing Suite (DPS) can include a wide variety of interactive effects.  This lesson will help students learn the types of interaction that can be created in DPS folios, and see many real-world examples of interaction created with DPS.  This lesson consists of a lecture with slides. You may also want to include some live demo of various apps created with Adobe DPS.  This is Unit 2 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 1 - Basic Concepts

Posted on Apr 24, 2015 by Adobe Education Last Activity on Apr 24, 2015

Adobe Digital Publishing Suite (DPS) gives design students an opportunity to go beyond print and learn to design for mobile devices. The purpose of this lesson is to introduce students to digital publishing on mobile devices using DPS.  The emphasis is to help students understand that DPS provides an entire “ecosystem” for creating, viewing, distributing, and monetizing content, and analyzing user behavior.  This lesson consists of a lecture with slides. You may also want to include some live demo of various apps created with Adobe DPS. This is Unit 1 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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The future of digital learning

Posted on Apr 24, 2015 by Pip Cleaves Last Activity on Apr 24, 2015

As leaders in the education space, we have a responsibility to plan for the future while driving student outcomes today. Join Adobe and Chris Dede of the Harvard Graduate School of Education for a look at the future of digital learning. Discover how emerging trends will shape your institution, and what you can do now to prepare. About the presenter Chris Dede, Harvard Graduate School of Education Chris Dede is the Timothy E. Wirth Professor in Learning Technologies at Harvard’s Graduate School of Education.  His fields of scholarship include emerging technologies, policy, and leadership. His funded research includes five grants from NSF and the Gates Foundation to design and study immersive simulations, transformed social interactions, and online professional development.  In 2007, he was honored by Harvard University as an outstanding teacher and in 2011 he was named a Fellow of the American Educational Research Association. Chris has served as a member of the National Academy... Read More
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Adobe DPS Curriculum - Unit 8 - Create an app and publish folios

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

The focus of previous lessons has been on creating folio content. This is where most designers and production artists will spend most of their time. But a folio by itself isn’t very useful. A folio needs an app in which to reside. A folio will be “published” into an app. How to create an app and publish a folio is the focus of this lesson.  This is a lecture course. Because of the expense and complexity associated with getting developer accounts and certificates, these steps are best demonstrated and explained to students, rather than running a lab environment.  This is Unit 8 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 7 (Lab) - Including Media and Interaction

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

In this lab, students will learn some best practices for embedding audio and video in DPS articles, and learn how to include four different types of animation.  This is Unit 7 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 6 (Lab) - Creating Interactivity

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

In this lab, students will learn how to add various types of interactivity to DPS articles.  This is Unit 6 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 5 (Lab) - Creating and previewing a Folio

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

In this lab, students will create a folio, set folio options, add articles to the folio, and learn various ways to preview the folio.  This is Unit 5 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Introduction

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

Welcome to a comprehensive curriculum for teaching Adobe Digital Publishing Suite. This curriculum has been written specifically for teaching DPS in a secondary or post-secondary education setting. The curriculum has been prepared with graphic design students in mind. However, it can be used by journalism classes, photography classes, and students in related disciplines.  A moderate level of Adobe InDesign proficiency is assumed for the lab portions of this curriculum. The DPS steps are explicitly spelled out in the lab handouts, but it is assumed that students will be able to do basic InDesign page layout without step-by-step instruction. This is the Introduction to the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Adobe DPS Curriculum - Unit 3 (Lab) - Creating and previewing articles

Posted on Apr 23, 2015 by Adobe Education Last Activity on Apr 24, 2015

In this lab, students will have the opportunity to create static article content in InDesign, and preview the articles they create on a tethered iPad. This is Unit 3 of the Adobe DPS Curriculum. Find the full curriculum syllabus here. For more resources for educators using Digital Publishing Suite in the classroom, check out the DPS for Educators portal. 
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Create a classroom activity app with Brackets and PhoneGap Build

Posted on Apr 22, 2015 by Pip Cleaves Last Activity on Apr 23, 2015

Create an app that lets students generate ideas for classroom activities (e.g., make a mural, write a poem) just by shaking a smartphone! In this more advanced class, Interaction Design professor Mark Shufflebottom will teach you how to use Adobe Brackets—an open source code editor for web designers and front-end developers—to build the app. Then, he’ll show you how to use PhoneGap Build—an open source app development framework—to access the accelerometer in the phone. About the presenter Mark Shufflebottom is professor of Interaction Design, working at Sheridan College of Advanced Learning, Ontario, Canada. He started his media career in 1996, after completing a graphic design course at the Arts Institute Bournemouth, he headed up to Scotland to work for a charity. While there one of his first commissions was to build a website for the charity, this led to a deep interest in web design which later developed using Flash and back-end programming.In August 1999, he r... Read More
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Create your first app with Brackets and PhoneGap Build

Posted on Apr 22, 2015 by Pip Cleaves Last Activity on Apr 23, 2015

Time to create your first mobile app! In this beginner-level class, Interaction Design professor Mark Shufflebottom will teach you how to build an app using HTML in Adobe Brackets—an open source code editor for web designers and front-end developers. Then, he’ll show you how to upload your app to PhoneGap Build—an open source app development framework—for deployment to mobile platforms. About the presenter Mark Shufflebottom is professor of Interaction Design, working at Sheridan College of Advanced Learning, Ontario, Canada. He started his media career in 1996, after completing a graphic design course at the Arts Institute Bournemouth, he headed up to Scotland to work for a charity. While there one of his first commissions was to build a website for the charity, this led to a deep interest in web design which later developed using Flash and back-end programming.In August 1999, he returned to Bournemouth to work for an international magazine publisher, working first of a... Read More
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Introduction to Creative Commons (self contained SLATE tutorial)

Posted on Apr 21, 2015 by Ian Upton Last Activity on Apr 23, 2015

This is a Slate tutorial based on a session I run within various courses here at the University. The session should last about 30 mins. First, students are asked to consider what 'copyright' means to them and when they can use other peoples creations in their work. Keep this high level and avoid falling into grey area discussion! Next, we show CC Kiwi - an excellent video introducing Creative Commons and how we can safely and legally use each others work. Next, we ask students to create a CC licence. I have found turning things around like this and asking students to define how others can use what you create is a powerful way of bringing insight into CC. Next we look at Incompetech. This is a really good CC resource (music and soundtracks - great for film). I show this as each 'downloadable' has the correct text accreditation alongside. Being legal is as simple as a copy and paste. In my opinion how CC sites should operate. Next we look at Flickr. I show the CC filter and the 'share' button. This is gre... Read More
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Adobe EdEx Group: Flash Exchange

Posted on Apr 21, 2015 by Joseph Labrecque Last Activity on Apr 21, 2015

Flash Exchange is a group for discussion and resource sharing around the Adobe Flash Platform with a focus on education and educators. All Flash-related content and interest is welcome: Flash Professional CC, Flash Player, AIR, HTML5 Canvas and WebGL, animation, creative tooling, Adobe Connect, Adobe Media Server, ActionScript, JavaScript, Flex, Starling, Feathers, Away3D, mobile development, apps, games, video streaming, et cetera...
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Image Editing with Adobe Photoshop

Posted on Apr 19, 2015 by sofia katsikadi Last Activity on Apr 19, 2015

This is my lesson plan for Image Editing with Adobe Photoshop It's a 3hour x 10session course that includes Image Theory, Adobe Bridge, Adobe Photoshop and Camera Raw. This course is for Photographers, Image Editors, Retouchers, Graphic Designers and creative amateurs.In the actual course I include an interactive presentation with supportive images, additional study material and exercise files. We begin with the presentation and then we continue in the lab where I can show the techniques in Photoshop and then they can do the same in the lab's computers. I believe it's a very effective course and I saw in practise that the students loved it, because it may seem difficult at first but in the lab you can have deeper understanding, have really fun editing and become really creative.
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Elements of Art Posters

Posted on Apr 19, 2015 by Kevin McMahon Last Activity on Apr 19, 2015

After +100 hours of development and with great help from the AEL community, I am hoping to offer prints of these "Elements of Art" Posters to instructors for FREE.  Help the cause by filling out the short form linked here: http://art-heroes.org/posters
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Retouching in PhotoShop CC2014

Posted on Apr 18, 2015 by Michael Chow Last Activity on Apr 18, 2015

PhotoShop Retouching for Creative Cloud 2014: Photoshop has been the go-to tool for artists when it comes to professionally retouching images. There are six photo retouching tips and tricks. The following is a step by step of using these simple tools. This is a follow-up to 'Retouching Your Images in CS5' (https://edex.adobe.com/resource/414-afa6/), as this is now for CC2014. The added tool was the Content Aware Move Tool, which I have to say, is pretty cool to use too! Hope this works for you.
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9 Squares

Posted on Apr 16, 2015 by Mike Skocko Last Activity on Apr 16, 2015

An international collaboration of 9 different designer/animators. Each designer creates an abstract, 350px, 3 second animated square to make up a single GIF loop, from a 4-colour palette. Just for fun. Twice a month. Probably. I'm so stealing this for a classroom project. Lots of room to modify the parameters, too.
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Intro to Photoshop - "If They Mated..."

Posted on Apr 15, 2015 by P. Michael Quinn Last Activity on Apr 17, 2015

(This is a basic introductory Photoshop lesson for my Art II class of junior and senior high school students) OK guys.  Here is a basic introduction to Photoshop.  You can thank the folks at Adobe for pretty much spoon feeding me this stuff so all I have to do is stir up a bit and splatter it back out on your learning plate.  I don’t know about you, but when I first opened Photoshop I was overwhelmed by the possibilities, but if we take it step by step we can keep from losing our breath. We are going to play a game called “If they mated”.  We are stealing this idea from Conan O’Brian.  Let's go!
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Captivate your students with interactivity and built-in feedback

Posted on Apr 15, 2015 by Matthew Miller Last Activity on Apr 23, 2015

A lesson plan for a series of six short lessons on Adobe Captivate followed by group and individual work practicing and putting into use what was covered. The workshop focuses on how you can use Captivate to include interactivity and built-in feedback loops to increase the usefulness of video lessons (particularly for flipped learning).   
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