Resource Search Results (721)

Save the seven Seas with virtual aquariums - Basic techniques for photomontage in Adobe Photoshop

Posted on Oct 16, 2014 by Dario Copellino Last Activity on Oct 16, 2014

The objective of this lesson is the creation of an animated virtual aquarium. Teacher will provide students with some images representing several kind of fishes to insert onto one / two photos portraying a blank aquarium habitat. Each fish image presents a increasing level of difficulty as regard as the removal of the background from the subject, counted by a score. In short students will be able to compose an image by adding elements coming from other photos; to use the layers palette; to select the correct layer for editing (copy, refining and pasting); to remove background pixels to crop the main subject on the source image in order to past it on the target image. Upon successful completion, students will be able to to cover the functionalities and capabilities listed below: 1) Select portions of images with all the selection tools provided by PS CS3 or better 2) Refine edges 3) Past isolated source images into a target image 4) Refine and enhancing the pasted images with some improvement... Read More
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Support Red Ribbon Week or other Community Campaign

Posted on Oct 16, 2014 by Janet Cook Last Activity on Oct 16, 2014

Educate your students while you get them involved in decorating the school and its website for Red Ribbon Week or another community campaign. Assign all students to create a project illustrating your school's Red Ribbon Week theme (in the US 2014 Red Ribbon Theme: “Love Yourself. Be Drug Free.”  See website: http://redribbon.org/) or other community campaign.  Students should research the topic and come up with a poster, web page, public service announcement or other use of their media to communicate this theme to their fellow students and community. Students can even create a game or program a presentation using characters if they are in a programming class.  Publicize their work on your school website, newsletter, and, of course, hallway walls.   Emphasize the need for knowing the audience, making sure to use readable text, keeping work G(family)-rated, while having attention-getting features when doing this type of work. Also they should avoid including p... Read More
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Enhancing Online Courses with Photoshop

Posted on Oct 16, 2014 by Brenda Soto-Martinez Last Activity on Oct 16, 2014

This is a lesson plan for the Enhancing Online Courses with Photoshop Workshop. The purpose is to train faculty and /or Staff of Distance Education Departments of a Higher Education Institution in the use of Photoshop to design multimedia content (graphics, highlight content, etc) for their online courses. The plan includes details for the workshop including direct instruction, guided instruction and independent practice. Also, a session opening and closing. The duration of this one session is 5 hours total. Tools and functionalities will be discussed. As support material, you will find a video of a basic introduction on creating a Photoshop Session and some examples of actual content created for Online courses in Business, Engineering, Science, Math and Humanities Schools. This examples are within a PDF Portfolio as a Showcase
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Australasian time friendly Adobe in Education Live PL (2014)

Posted on Sep 23, 2014 by Tim Kitchen Last Activity on Oct 4, 2014

This post features a two page flyer outlining Adobe in Education live professional learning sessions that are generally in friendly dates & times for Australasian educators.
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Creating Type Magic in Photoshop

Posted on Sep 23, 2014 by Dawn Bradley Last Activity on Sep 23, 2014

This lesson explores intermediate type modifications. Once I teach this lesson, I make students shape or adjust their type in some way. I usually demonstrate the steps given. After the lesson is over, I have students create a second document using another word(s) like the name of our school or our mascot. They must do the same steps without my help. They may ask their neighbors for help during this time. I have them to give their neighbor feedback on his/her type changes. Then they have to make a suggestion on how to do it differently. We may repeat this type of lesson several times until I feel comfortable with their skills.  They will do an application test to demonstrate their skills without notes or help from neighbors.
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Type Matching Game

Posted on Sep 23, 2014 by Judy Durkin Last Activity on Sep 23, 2014

Students always wonder how to choose two typefaces that will look good together on the page. This little "Dating Game" will help them explore the methodology of pairing type. Excellent game. Short, quick, self-explanatory.
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Teaching your students how to "Brand" their assignments.

Posted on Sep 22, 2014 by Dawn Bradley Last Activity on Sep 26, 2014

Everyone likes being creative and having ownership of their work. This lesson teachers students and educators how to use Photoshop to create a brand or logo for each student. Once the brand is created, students will no longer type their names on the documents. Instead they will use their brand on all of their work to identify it as being created by them. This tutorial is down with Photoshop CS6, but it could easily be used in Elements or another software. 
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Connecting Visual media, ICT lesson with Inquiry lesson

Posted on Sep 11, 2014 by Ramapriya Rajagopalan Last Activity on Sep 11, 2014

We are enquiring about sharing our planet in our school. We had a fantastic field trip to see landfills and how we dump garbage into landfill, problems faced by Hong Kong land fills...No space after next 7-10 years. While the Incinirator is not yet approved, it will take 7-8 years to build after approval. To inspire students to think about 4Rs - Refuse, Reduce,Re-use,Re-cycle, I made this layout by blending the photos we took at land fill with hong kong skyline pics. Tomorrow they will create their reflections through digital story telling 
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AYV Program Guide - Chapter 8

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Oct 3, 2014

The AYV Program Guide is intended to both orient and support educators who are planning and implementing creative media projects with young people. The Guide presents a vibrant road map for the learning experience and provides educators with planning tools, examples, and tips for launching and sustaining effective youth media programs. It encourages educators to develop their own approach, with inspiration from an array of instructional materials, embedded video tutorials, and sample youth works from around the globe. The practical ideas shared in this Guide, together with the teaching and learning resources from some of the best thinkers and artists in the field, will, we believe, prove to be an invaluable resource to educators working with young media artists. Chapter 8: Planning Your Program, Adobe Youth Voices Program Guide. This chapter will help you in setting your own professional development goals, taking into consideration the specific needs of your particular setting, and provides guidance in cre... Read More
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Educator's Guide to the AYV Career Toolkit

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Sep 11, 2014

This Guide is for Educators to use in tandem with the AYV Career Toolkit. The Career Toolkit is a resource youth may use independently or with the guidance of an educator. The kit provides support, strategies, and activities for youth who are contemplating their career options and preparing for future opportunities.
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Adobe Youth Voices Career Toolkit

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Sep 10, 2014

This toolkit will give youth strategies and tips on preparing for the future and making choices that are right for them. The resources in this toolkit were developed expressly to help youth find their own creative path. This toolkit is best viewed in Adobe Reader XI.
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AYV Creative Confidence Observation Tool

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Oct 15, 2014

This tool is an instrument to help educators assess learning. It is intended to guide observation of program activities and the reflection on learning and skill attainment to help qualify the development of creative confidence. The chart outlines the related skills, the primary program activities where they are cultivated, and examples of what an educator might observe as indicators of learning.
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AYV Program Guide - Chapter 7

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Sep 24, 2014

The AYV Program Guide is intended to both orient and support educators who are planning and implementing creative media projects with young people. The Guide presents a vibrant road map for the learning experience and provides educators with planning tools, examples, and tips for launching and sustaining effective youth media programs. It encourages educators to develop their own approach, with inspiration from an array of instructional materials, embedded video tutorials, and sample youth works from around the globe. The practical ideas shared in this Guide, together with the teaching and learning resources from some of the best thinkers and artists in the field, will, we believe, prove to be an invaluable resource to educators working with young media artists. Chapter 7: Creative Confidence in Action, Adobe Youth Voices Program Guide. This chapter provides a tool for observing creative confidence and accessing skill development. This chapter also includes specific activities designed to support and promo... Read More
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AYV Critical Response Handout

Posted on Sep 10, 2014 by Adobe Youth Voices Last Activity on Oct 15, 2014

AYV believes that the best youth media, and the best learning experience for young people, comes from careful reflection and revision throughout the creative process. Young people need to be encouraged to think deeply about their own work and the works of others, to provide useful feedback and critique, and to continually explore how to improve upon works so that they can have the greatest impact on their intended audience. The Critical Response Technique is one way to help foster this reflective approach. This Critical Response Handout can be used by youth to help guide them through the process when viewing media and giving feedback.
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