Resource Search Results (903)

Interactive Digital Media Grades 9-12 Framework

Posted on Nov 23, 2015 by Jamie Leduc Last Activity on Nov 23, 2015

The Interactive Digital Media program is a new Technical Vocational Education (TVE) framework. The TVE is an important part of the educational structure and plays a major role in developing a flexible and well-educated work force to address current and emerging industry and labour-market needs and allow Manitoba to compete globally. Alumni from this program have found employment at Complex Games and SkyBox Lab games. A minimum of 8 of these approved credits are required from within this approved Senior Years Technology Education Program cluster. In addition, students must fulfill the graduation requirements by completing optional credits. A Grade 11 Social Studies credit is not compulsory for Technology Education Program graduation.
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Walk Cycle using Adobe Flash CS6

Posted on Nov 23, 2015 by Jamie Leduc Last Activity on Nov 23, 2015

Walk cycles can be broken up into 8 key frames, Frames that are drawn between these key poses (traditionally known as in-betweens) are either hand-drawn or using computer software to interpolate them.  These three videos walk students through the steps required to create a walk cycle in Adobe Flash CS6.
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Supplemental Guide to Trace Images in Adobe Flash Using the Line Tool by Tim Bateup

Posted on Nov 20, 2015 by Ryan Patton Last Activity on Nov 20, 2015

This is a visual guide I made for my students to follow along to the video made by Tim Bateup. Some of my students said it was helpful so I decided to throw it out there in case somebody else wanted to use it. Be sure to watch Mr. Bateup's video alongside the supplemental guide ( to create some differentiation for your various learning styles. 
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2D to 3D Animation Workshop (5 day @ 3 hours a day) December 7-11, 2015

Posted on Nov 19, 2015 by Jamie Leduc Last Activity on Nov 21, 2015

Connect your students with Vancouver Film School's Animation instructors!   Learn for the pros!  All classes are welcome to participate. Workshops will be recorded for later use.  Do you want to participate?  Contact Mr. Leduc at Sisler High School or register at:  ANIMATION FROM 2D TO 3D WORKSHOP A VFS Intensive Workshop @ Sisler High School Dec. 7 – 11 (9 a.m. – 12 p.m.), 2015 - 3D and Modeling Workshops Dec. 7 – 10 (12:45 p.m. – 2 p.m.) - 3D Mini-sessions* *Note: mini-sessions for Grade 10 Game Design students Location:  IDM Studio 57 @ Sisler High School Instructors:  VFS Animation instructors Francois Van Eeden & Brett Vanderkist Connect online:  HD Polycom Video-Conference IP: or Twitter:... Read More
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Digital Media Project Management Course

Posted on Nov 10, 2015 by Jamie Leduc Last Activity on Nov 25, 2015

Digital Voices is comprised of the following two “Interactive Digital Media” courses: Interactive Digital Media Project Management 40s (DM100V4S),Futures In Interactive Digital Media 40s (DM101V4S). Innovation, flexibility and creativity! Digital Voices is a unique 2 credit block digital media course designed for students interested in project-based learning. Learn how to plan, create and promote a project of their choice (i.e., an animated feature, an app, a game, a short film, etc) while experimenting with cutting-edge digital technology. The tools to create the digital media projects will be up to the discretion of the student. Students will be required to combine web 2.0 portfolio development tools and with trending digital media tools such as: web 2.0, Social Media, and augmented reality, etc. Students will have an opportunity to collaborate with peers and experts in the industry through in-person meetings, social media and video conferencing.
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The Concept of Story - A Media Arts Talk

Posted on Nov 9, 2015 by Jamie Leduc Last Activity on Nov 21, 2015

Presented by Vancouver Film School Instructor Paul Jensen Talk Theme: The concept of story is as old as human experience, language, and the desire to make sense of our existence. Throughout this lecture we will explore the origins of story, its archetypal structure in myth, and we’ll focus on how these journey patterns are fundamental in various art mediums; including Film, TV, Video Games & Digital Design. VFS Media Arts Educational Talk @ Sisler High School Date: Oct 26, 2:10 pm CST (3:10 pm EST)Location: Sisler High School LibraryInstructors: Vancouver Film School instructor Paul JensenParticipate online: Twitter: @SislerIDM, @DigitalVoices1, @Soapbox.ED, & #vfstalk
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Workbook: Unleashing the Creative Power of Flash Professional CC

Posted on Oct 10, 2015 by Joseph Labrecque Last Activity on Oct 10, 2015

This is the full-color PDF workbook from the Adobe MAX 2015 session: Unleashing the Creative Power of Flash Professional CC! It is a 90 minute lab project that takes students through the basics of using Flash Professional CC with a smattering of new (Flash Professional 15.1) features sprinkled throughout. Need to get up to speed on the tooling in Flash Professional CC for your client and creative work? Maybe you need to target the web, iOS and Android devices, HD video and print. Great news: Flash Professional CC has been enhanced to expand upon the traditional Flash runtime targets and reach the native web through HTML5 Canvas and WebGL (and more) to help all types of use cases for desktop, mobile and beyond. During this lab, you’ll learn: The new creative Flash Professional CC toolingHow that tooling fits in the workflow industry professionals have come to rely upon when creating assets and animation for television, games, the web and moreHow to generate assets in Flash Professional... Read More
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Adobe Certified Associate in Interactive Media using Adobe Flash Professional CC (2015) objectives

Posted on Aug 25, 2015 by Adobe Education Last Activity on Aug 25, 2015

This document identifies the skills an individual must master in order to earn a current version of the Adobe Certified Associate certification in Interactive Media using Adobe Flash Professional CC (2015). This certification is based on the Adobe Creative Cloud release of Flash Professional in June 2015. The certification is valid for three years after the date on which it is earned.
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Font vs. Typeface (And 14 Other Design Terms We Always Get Wrong)

Posted on Aug 20, 2015 by Chris Schnell Last Activity on Nov 8, 2015

Designers talk in fancy technical terms all the time, but how often do we get it right?
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Easily Trace Images in Adobe Flash

Posted on Jul 28, 2015 by Tim Bateup Last Activity on Nov 19, 2015

Unless you're an expert illustrator, it's hard to get good looking images in your animations and apps. A way to overcome this problem is to trace images in Flash. There are a number of ways to do this, so we look at a couple of ways in this tutorial.
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Year 10 Animation - An Introduction

Posted on Jul 20, 2015 by Trevor Milevskiy Last Activity on Sep 23, 2015

As part of the Year 10 computer class, students are introduced to animation. The course goes for 10 weeks and students will cover animation using both Photoshop and Flash. This lesson is an introduction into the process of Rotoscoping to create an animation using a movie that each student supplies. By using student's own video they can be creative in their subject as long as it satisfies the criteria as outlined in the design brief. The greatest challenge is time and it has to be managed in order for the students to complete their Rotoscope. All work will be completed using Flash Professional. A complete unit plan is below for you to read. Unit Plan :- Year 10 Animation – An Introduction. Objectives: The student: will become familiar with the user interface of Flash Professional, including the menu bars, windows and functions of each window. will develop an animation using the technique of Rotoscoping in Adobe Flash Pro. will be able to evaluate his / her final product based on the... Read More
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Best Online Resources to learn AngularJS

Posted on Jul 10, 2015 by Janet Tompson Last Activity on Nov 19, 2015

Today, several JavaScript frameworks are available out there that allows one to efficiently develop  remarkable web solutions. However, among the options available, AngularJS is the best choice. AngularJS - a popular JavaScript framework that augments the development of dynamic and powerful web applications. AngularJS Features: It can ideally support any kind of web app from a simple app to complicated app.The framework basically lets one stretch the HTML vocabulary to support dynamic applications. AngularJS is highly extensible and thus, you can make it efficiently cater to your project needs and work seamlessly with other libraries. Further, I have compiled a list of some of the best AngularJS tutorials so that you can easily develop a profilic web application with AngularJS.  See here:  Best Online Resources to learn AngularJS
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Create Icons for Mobile Apps in Adobe Flash

Posted on Jul 9, 2015 by Tim Bateup Last Activity on Nov 19, 2015

Learn how to create and add icons to the apps you have created in Adobe Flash. You simply use Fireworks, Photoshop or some other image editor to create your icons as .PNG files, then load them into Flash before you publish your app.
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Make a Golf Android App in Adobe Flash Using the Accelerometer

Posted on Jul 9, 2015 by Tim Bateup Last Activity on Nov 19, 2015

Learn how to make the 'Hole in One' Android app in Adobe Flash. This is a simple golf game where you need to tilt the phone until you get the ball in the hole. You learn how to use the Accelerometer template in Flash as well as some Code Snippets to quickly and easily put this game together. This is a video version of the tutorial from Kristine Kopelke ( If yu want to cater for modern phones, ensure your stage dimensions are set to full HD - 1080px width x 1920px height. If you do change this, change the code to match the changes - simple to do. I missed this step in the video.
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Make a Drum Kit App for Android Devices Using Adobe Flash

Posted on Jul 8, 2015 by Tim Bateup Last Activity on Nov 19, 2015

Learn how to make a simple drum kit app that can be played on Android mobile devices. You will use Adobe Flash to create the app and you will be shown how to publish the app and then put it on to your mobile phone for testing.
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