Resource Search Results (865)

Erik Natzke: The Creative Application of Education

Posted on Mar 5, 2015 by Adobe Education Last Activity on Mar 5, 2015

Watch this recorded presentation by artist Erik Natzke from the Adobe Education Leader 2014 Summer Institute.  Einstein famously said, “Knowledge is limited; but imagination encircles the world.” The knowledge we acquire does empower us. But it isn’t until we find new and imaginative ways to apply this knowledge, that we begin to evolve ourselves. The mechanisms for acquiring knowledge and applying creativity are generally in conflict with one another. One is the systematic absorption of information and the other is a mode of play that often disrupts our progress to shake out discovery and gain a greater understanding of the known body of knowledge. The real trick comes when you can complete the loop and have play inspire learning and vice versa.
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World Skills UK Graphic Design 2015

Posted on Feb 21, 2015 by Mark Gatehouse Last Activity on Feb 22, 2015

We’re on a mission to find out who the most creative modern graphic designer of the future is. This includes the design and handling of images and text across a wide range of commercial contexts from print to digital and UX design, posters to motion graphics and animation. The tasks and assessment criteria have been chosen by professional designers to test the breadth of skills required in the contemporary market. The judges have been drawn from leading graphic design and advertising agencies.  The top three designers may have the opportunity to join the WorldSkills UK squad for training to compete at the Global competition to be held in Abu Dhabi in 2017. Step one: Review this competition overview and guidance materials Step two: Register online from the 9 February to 20 March 2015 Step three: We’ll send entrants a passive heat pack to submit a response to the passive heat brief. This MUST be received by midnight on 17th April 2015. This brief will explore your abi... Read More
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Free Sound Effects and Music

Posted on Feb 19, 2015 by Kev Lavery Last Activity on Feb 20, 2015

I have mentioned this in a comment on another post but figured I'd put it up here in case anyone doesn't know how to unlock this amazing part of the Adobe suite.  Adobe Audition (and Adobe programs in general) is packaged with heaps (thousands) of royalty free sounds. You simply need to download them and unzip them and you can import them into Audition, Premiere, Flash, etc. There are heaps and heaps of really well recorded and specific sound effects that you will never be lost for sound. My personal favourite is "Human Chew Banana". This is the link.   If that link doesn't work here is the URL that you can copy into your browser: http://offers.adobe.com/en/na/audition/offers/audition_dlc.html
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Bug Eaters (A game of basic logic)

Posted on Feb 11, 2015 by Arthur Wohlwill Last Activity on Feb 11, 2015

This is a Scratch based project for students to use basic deductive logic. In this exercise, students will try to match predators and prey based on using deduction. This game is based loosely on some games designed to teach scientific logic from this site: http://fieldlines.org/2012/03/03/teaching-the-logic-of-scientific-discovery-with-games-part-3-better-analogies/   A worksheet is also added for students to write down the process of their thinking. Even when students can do the exercise easily, articulating the logic is a second useful exercise.  A second version called "logic puzzle' adds a second exercise to the first.
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Adobe resources that map to the Australian Curriculum

Posted on Feb 10, 2015 by Tim Kitchen Last Activity on Feb 11, 2015

Adobe and the Australian Curriculum The Australian Curriculum is being developed by ACARA (Australian Curriculum, Assessment and Reporting Authority - http://www.acara.edu.au) as a nation wide curriculum framework for all Australian States and Territories. It began to be implemented in 2013 and continues to be developed and implemented throughout the country. The Australian Curriculum is based on the Melbourne Declaration on Educational Goals for Young Australians (2008) which emphasises the importance of knowledge, skills and understandings of learning areas, general capabilities and cross-curriculum priorities as the basis for a curriculum designed to support 21st century learning. The goals of the Melbourne Declaration were that all young people in Australia should be supported to become successful learners, confident and creative individuals, and active and informed citizens. https://www.education.gov.au/melbourne-declaration-educational-goals-young-people The Melbourne Declaration... Read More
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Mitosis/Meiosis Activites

Posted on Feb 8, 2015 by Arthur Wohlwill Last Activity on Feb 10, 2015

These are Scratch Activities I have developed for learning mitosis and meiosis in connection with genetics For the  first activity, there is only one "correct" way to align the chromosomes. For the second activity,the student can work freehand.   http://scratch.mit.edu/projects/11743273/#fullscreen (Here are the instructions) http://scratch.mit.edu/projects/11743273/ http://scratch.mit.edu/projects/12254489/#fullscreen  http://scratch.mit.edu/projects/12254489/ I have also added some supplemental activities. The first is a worksheet containing cells at different stages of meiosis. The X chromosome is a long black bar and the Y chromosome is a short grey one. The students cut out the cells and put them in order from one cell with one X and one Y (mitotic cell) to 4 sperm with an X or a Y.   The other worksheet shows the answer)
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Self-Paced Flash Animation Course

Posted on Feb 6, 2015 by Sally Mack Last Activity on Feb 6, 2015

This course is an introduction to Flash CS 5.5 intended mainly for Somerville House Year 8 students.It contains links to Adobe HowTos, and also task-specific How to movies.It is based loosely on the book 'How to cheat at Adobe Flash CS5' by Chris Georgenes.The introductory and intermediate activity videos have been completed, the rest are WIPs.The course works very well for my students who are able to move through it at their own paces.
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Flash Teacher and Student Tools

Posted on Feb 6, 2015 by Sally Mack Last Activity on Feb 10, 2015

These are Flash based interactives and animations for Mathematics, Middle Scool Science, Biology and Physics They have been made over a number of years and could be considered the products of a mis-spent middle age. ;-) They are located here. http://science.waltermack.com/flashTeacherTools/index.html
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How to Start Learning Android Programming, to Develop Your First Android App

Posted on Feb 2, 2015 by Janet Tompson Last Activity on Feb 2, 2015

At present, Android platform growing at the incredible rate in comparison to other platforms, so every programming beginner wants to learn how to make an Android app. But to start learning Android programming is not a delicious food dish you only have to eat, you should start from the basics of Java and keep going up to Android and so on. See here: Excellent resources to start learning Android Programming
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BOT: Global Challenge

Posted on Jan 29, 2015 by Matt Cauthron Last Activity on Feb 28, 2015

3D modeling & printing, makers, bristlebots, light painting, Makey Makey, video drones, found objects, cyber-humans, superheroes, your imagination… Draw, paint, photograph, Photoshop, design, animate, illustrate, assemble, video, sound: Create a BOT orientated artwork that transforms your ordinary life into something super-syfy, magical, universal, or down right robotic. Accept the challenge here!Create the artwork now through March 2015Submit creations by April 1, 2015 (details to follow on AE20 and AEE above). Also include a short paragraph about creativity at your schoolSelected works will be compiled as a free interactive text available on the iBook Store
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Standard Practical Exercise Reflection Sheet

Posted on Jan 27, 2015 by Kev Lavery Last Activity on Feb 20, 2015

I use this for every practical exercise I have my students undertake (whether it is animation, photographic, film, planning, whatever).  I have students collate all of these together as a sort of a practical journal - the end result is a go to cheat sheet for all the skills we have covered. It is a brief selection of questions (with prompts) and is broad enough to suit any practical task. It is designed to be done by hand in the last 5 or 10 minutes of a practical session.
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Flash Reflection Sheet

Posted on Jan 23, 2015 by Kev Lavery Last Activity on Jan 24, 2015

This is a reflection sheet designed to follow on from my 2 Flash tutorials (although you could use it in most beginners Flash classes): Getting Started with Flash Animating Multiple Scenes in Flash This should provide students with a good opportunity to take stock of what they have learned and highlight what they still do not understand. 
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The Public Domain Project

Posted on Jan 21, 2015 by Kev Lavery Last Activity on Feb 16, 2015

Literally thousands of public domain media files that you can use in whatever you like.  The Public Domain Project The Pond5 site is a little buggy and awkward but totally worth it for these amazing  resources. 
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App (any desktop platform) to verify Golden Ration

Posted on Jan 19, 2015 by Ana Laura Gomes Last Activity on Feb 3, 2015

It's a very simple app, made by Paul Trani, an Adobe Evangelist, that allow you to verify the golden ratio proportions in any screen that you are working on. The window's app floats hover your other apps. You can use it on Mac or PC, because it was made on Adobe AIR. Easy to install and use. Hope you enjoy!
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Storyboard template

Posted on Jan 18, 2015 by Kev Lavery Last Activity on Feb 26, 2015

This is a storyboard template I use for the planning of any visual project - videos, animations, photography, flash projects, etc. It is adapted from classic storyboard templates to include the rule of thirds. I have found that this results in students naturally following the 'rule of thirds' when composing their shots even if this hasn't been explicitly covered. Also, I often tell my students, as a good rule of thumb, to storyboard about 20 to 30 shots per minute of film. Overall this generally results in better composition overall and a more engaging end product.  I have included links to Mike Browne's introduction to the Rule of Thirds, Brett Lamb's shot type examples, and a South Australian tourism advert that employs these concepts quite beautifully.  Mike Browne Brett Lamb Barossa. Be Consumed A good introductory exercise would be to attempt to storyboard shots from the advertisement.
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Best Resources to Start Learning C/C++

Posted on Jan 12, 2015 by Janet Tompson Last Activity on Jan 12, 2015

Learning to program can be difficult for many, even with relatively easy programming languages. So, If you are planning to learn C/C++, it is important to get started with the tutorials. Below listed tutorials will cover the basic concepts of the language and help you develop complex programs. Trying to create some programs will help you learn C/C++ language basics.  Best Resources to Start Learning C/C++
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The 5 Best Tools for Developing Android & iPhone Apps

Posted on Jan 7, 2015 by Janet Tompson Last Activity on Jan 7, 2015

If you're truly serious about building apps and games for both Android & iOS devices, and don't have any coding skills, or any idea of how mobile programming works, then don't worry, I have a list of best tools for developing Android & iPhone apps, all you need is time on your hands. The 5 Best Tools for Developing Android & iPhone Apps
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Call for Entries - STEAM Film and Animation Festival 2015

Posted on Dec 28, 2014 by Mark Gatehouse Last Activity on Dec 30, 2014

STEAM Film and Animation Festival 2015 To be hosted at Carshalton College on 9th May 2015 between 11.00 and 18.00. Productions to be screened over three areas, two projection and one interactive area. With the winners being announced through the day as they are screened. Entry is open to students from around the world, not just UK. Entries must be submitted by 28th February 2015. To enter a film or animation into the STEAM Film and Animation Festival 2015 is simple! Students or Staff can enter eligable  films produced in their Sixth forms, Colleges or Schools over the last 3 years. Dig out the best examples of your student showreels. Post a comment on the Behance Page containing: Your name or names of the production team College/school they attend or attended when the video was produced. This must be or have been a level 3 course ( Diploma, A level, USA -... Read More
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AS3-WebVTT

Posted on Dec 12, 2014 by Joseph Labrecque Last Activity on Dec 12, 2014

AS3-WebVTT is a set of ActionScript 3.0 utility classes which enable the parsing and sorting of standard WebVTT (.vtt) files for video captioning. Maintained by the Office of Teaching and Learning at the University of Denver in light of the university's dedication to the public good.
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