Resource Search Results (7,832)

The Basics of Using the Pen Tool in Photoshop

Posted on Dec 1, 2015 by Dawn Bradley Last Activity on Dec 1, 2015

This is a brief lesson that I do with my students when I am introducing the Pen tool to them. It covers the basics of creating paths and Bezier curves. I recorded the video so that students who are absent can watch it and not miss out on the demonstration part. It covers some of the same ideas for Illustrator and could be used in a similar situation. Please excuse my Texan accent. 
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Applying Design Thinking in Education to Fight Extremism

Posted on Dec 1, 2015 by Rafiq Elmansy Last Activity on Dec 1, 2015

Death tolls rise as security solutions fail to stop radical ideologies from migrating through new media and social networks. In the design and innovation domain, our role is to solve problems through investigating the causes of the final effect, and to work together to develop proper strategies that avoid the problem in the future. The question is, can we, as designers, contribute to preventing extreme ideas and the voice of hate spreading among our children?
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Adobe Voice - Logo Design Process

Posted on Nov 30, 2015 by Maureen Clark Last Activity on Dec 1, 2015

Students used Adobe Voice to explain the design process and development of their logo idea for the 80th year celebration of Marketing Education.  This sample is based on graphic design, however any subject could use these Adobe Voice examples in their classroom. When looking for resources on how I could incorporate Adobe Voice into my lessons, I had a hard time find examples that really applied to my classroom.   So this lesson is not on how to design a logo, but more on how I applied using Adobe Voice to the student's project.  My students narrowed down the 16+ rough sketches for the logo to three ideas that they wanted to explore further. The students developed those 3 ideas into 3 final products which were then emailed to the client. The client went through all the logos and picked one logo from each student that would be presented to the client "live" in the classroom at a later date.   I still want to hear about the other 2 ideas that the students had developed. Thi... Read More
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Animated Walk Cycle Part 2 - Photoshop and 3D

Posted on Nov 28, 2015 by Jamie Leduc Last Activity on Nov 28, 2015

VFS Sisler Animation Workshop:  by Brett Vanderkist  To be delivered via: video-conferencing to other schools. Contact me for more information. Students will create an animation Bechance portfolio.  Please review Animated Walk Cycle Part 1 on my exchange Dec. 7-11, 2015 Goals:  By the end of this workshop students should:  • Have a strong understanding of the basic mechanics of a walk cycle.  • Be able to diagram and explain the four major poses of a basic walk cycle.  • Be able to pose and animate a walk cycle in Maya.  • Be familiar with the basic tools in the Graph Editor of Maya.  • Create a playblast of their walk cycle for presentation.  Day 1: Basic Walk Cycle (2 hours)  Agenda:  • Brief History of Animation and Visual Effects (10-15 min).  • Walk Cycle Theory: the four basic poses, and timing them out (10 min).  • Using 2D to plan a walk (10 min).  &b... Read More
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VFS-Sisler Modeling and Animation Workshop

Posted on Nov 28, 2015 by Jamie Leduc Last Activity on Nov 28, 2015

by: Brett Vanderkist  To be delivered via: video-conferencing to other schools.  Contact me for more information.  Students will create an animation Bechance portfolio. Dec. 7-11, 2015 Agenda: Review Animation production pipeline: storyboards, animatic, animation blocking, and final animation.Overview of a Walk cycle formula.Use 2D tools to Block out a scene before opening up 3D software.Set up a shot in Maya with a character rig, simple set and a shot camera.Use the 2D blocking in our Maya scene as a reference.Blocking the shot in Maya by creating poses.Refining the animation in Maya, animation tools and the basics of the graph editor. Learning Outcome(s):* By the end of this lesson, you (the student) should be able to: Explain the basics of the Animation production pipeline.Use 2D tools to plan a shot prior to using 3D software.Draw and explain the four major poses of a walk cycle.Be able to create a Maya project and organize the scene w... Read More
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How to develop an App Concept

Posted on Nov 26, 2015 by Jamie Leduc Last Activity on Nov 26, 2015

About the Presentation: Sisler High School's Interactive Digital Media program presents  "How to Develop an App Idea."  Presented by Kindoma's cofounder Carly Shuler.  Check out and for more info. 48 minutes in lengthpresented on November 25, 2015Redwood Studio 57, SIsler High School Sisler High School's Interactive Digital Media program presents  "How to Develop an App Idea."  Presented by Kindoma's cofounder Carly Shuler.  Check out and for more info. 48 minutes in lengthpresented on November 25, 2015Redwood Studio 57, Sisler High School Class Activity: Students are to... take notes after presentation come up with a teacher generated theme "problem"Brainstorm and share ideasDevelop an app prototype. Use layout required from the class BeHance project (see resources)  About Kingdom: Families around the world are looking... Read More
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Interactive Digital Media Grades 9-12 Framework

Posted on Nov 23, 2015 by Jamie Leduc Last Activity on Nov 23, 2015

The Interactive Digital Media program is a new Technical Vocational Education (TVE) framework. The TVE is an important part of the educational structure and plays a major role in developing a flexible and well-educated work force to address current and emerging industry and labour-market needs and allow Manitoba to compete globally. Alumni from this program have found employment at Complex Games and SkyBox Lab games. A minimum of 8 of these approved credits are required from within this approved Senior Years Technology Education Program cluster. In addition, students must fulfill the graduation requirements by completing optional credits. A Grade 11 Social Studies credit is not compulsory for Technology Education Program graduation.
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Animated Walk Cycle part 1 - using Adobe Flash CS6

Posted on Nov 23, 2015 by Jamie Leduc Last Activity on Nov 28, 2015

Walk cycles can be broken up into 8 key frames, Frames that are drawn between these key poses (traditionally known as in-betweens) are either hand-drawn or using computer software to interpolate them.  These three videos walk students through the steps required to create a walk cycle in Adobe Flash CS6.
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Illustrator for Beginners / Curved Shapes

Posted on Nov 23, 2015 by Andrew Kutchera Last Activity on Nov 23, 2015

ASSIGNMENTS, PART 2 Shapes Made of Curved and Straight Lines Weeks 4 — 5 This next part will be similar to assignment number one, except you will draw curved and straight lines to make a whole shape. Once again, you will make sure to explore more than just simple shapes that are easy within Illustrator. After you complete a whole set, you will then rotate these elements to see how they can become a formal system within an identity system. > Part 1: Draw 50 shapes in your notebook, using both curved and straight lines. Take a photo of your drawings with your phone. You will then import your photos into Illustrator to use as a template for drawing. > Part 2: Select 25 shapes that are most successful, and draw them in Illustrator. Make sure that you make ‘closed’ shapes, so you can fill the shapes with color later. > Part 3: Select five color palettes of at least three colors each. > Part 4: Apply the color palettes to your forms to ge... Read More
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Overview of the Adobe Creative Cloud

Posted on Nov 23, 2015 by Tim Kitchen Last Activity on Nov 23, 2015

This post features resources shared by Dr Tim Kitchen during his webinar with the Education Queensland teachers on Monday November 23. Find out more about the Adobe in Education active use program in APAC via:?Our Vimeo Channel - CreateEDU TV Tim's online journal??
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Supplemental Guide to Trace Images in Adobe Flash Using the Line Tool by Tim Bateup

Posted on Nov 20, 2015 by Ryan Patton Last Activity on Nov 30, 2015

This is a visual guide I made for my students to follow along to the video made by Tim Bateup. Some of my students said it was helpful so I decided to throw it out there in case somebody else wanted to use it. Be sure to watch Mr. Bateup's video alongside the supplemental guide ( to create some differentiation for your various learning styles. 
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In My Creative Classroom with Brett Kent

Posted on Nov 20, 2015 by Adobe Education Last Activity on Nov 20, 2015

In this monthly webinar series, our wonderfully talented Adobe Education Community members will inspire you, and your students, by sharing their own experiences in the creative classroom. Each presenter will open their classroom door and give you a view of their creative teaching process. You’ll learn how they develop, implement, and assess creative activities in their classroom. They'll inspire you to include creative activities in your curriculum.  During each hour long session we’ll start by getting to know the presenter through an interview. We will then walk you through the planning, implementation and assessment of their creative learning activity. You’ll also learn technical tips and tricks to make using Adobe software a success in your classroom.  This month’s presenter is Brett Kent, Adobe Education Leader and primary school teacher in Western Sydney, NSW Australia. Read more about Brett.
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Visualising Data Create a Map Collage

Posted on Nov 20, 2015 by Claire Richards Last Activity on Nov 20, 2015

Work as a class to create a map of the world using information about that country. For example represent an area with an image of newspaper text from that region, it could be an image of national cuisine, agriculture or the texture of flora and fuana from that area. Start with a more generalised image that covers each continent and then add more layers showing more localised information.
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2D to 3D Animation Workshop (5 day @ 3 hours a day) December 7-11, 2015

Posted on Nov 19, 2015 by Jamie Leduc Last Activity on Nov 21, 2015

Connect your students with Vancouver Film School's Animation instructors!   Learn for the pros!  All classes are welcome to participate. Workshops will be recorded for later use.  Do you want to participate?  Contact Mr. Leduc at Sisler High School or register at:  ANIMATION FROM 2D TO 3D WORKSHOP A VFS Intensive Workshop @ Sisler High School Dec. 7 – 11 (9 a.m. – 12 p.m.), 2015 - 3D and Modeling Workshops Dec. 7 – 10 (12:45 p.m. – 2 p.m.) - 3D Mini-sessions* *Note: mini-sessions for Grade 10 Game Design students Location:  IDM Studio 57 @ Sisler High School Instructors:  VFS Animation instructors Francois Van Eeden & Brett Vanderkist Connect online:  HD Polycom Video-Conference IP: or Twitter:... Read More
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Posted on Nov 16, 2015 by Jonathan Doyle Last Activity on Nov 19, 2015

Creative Bloq delivers a daily balance of creative tips and inspiration across web design, graphic design, 3D and more. Bringing the very best design work to our audience and offering the insight that enables them to keep up to date with the latest trends and developments in global design and to create their best work
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Minecraft joins forces with

Posted on Nov 16, 2015 by Gareth Harle Last Activity on Nov 23, 2015

I know we're not a developer community but Minecraft is a great creative tool and it's joining forces with for their Hour of Code event. We use the education version of Minecraft - if anyone would like some support with it please get in touch!
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Using Adobe Slate to Disseminate Scientific Information for Everyone

Posted on Nov 15, 2015 by Ricardo Gomez Last Activity on Nov 15, 2015

This Slate Story describes how fetal chromosomal anomalies can be diagnosed by a simple maternal blood sample, even during the first trimester of pregnancy. It is increasingly being used in Europe. We collaborate with several institutions to do the research for the first time in Chile, following our philosophy of making medicine available for every pregnant women in our region (LatinoAmérica). We will continue using Slate to communicate medical information to professionals who care for pregnant women using our core site and its many branches (all our resources are freely available) to impact in the maternal and perinatal outcome of our most "in-need" women.
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