Resource Search Results (81)

Open Knowledge

Posted on Jul 14, 2014 by deston tanner Last Activity on Aug 30, 2014

One of the unique features of this course is that we're building the modules around existingOpen Educational Resources. Instead of creating our own lectures videos, we're curating the best from the open web, and we'd like to invite you to help us by contributing your discoveries to our growing list. We ask that anything you add be tagged with the appropriate module/week number (see below) as well as any relevant descriptive terms.
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Blendspace - Create online lessons easily

Posted on Jun 6, 2014 by Clint Balsar Last Activity on Aug 13, 2014

I found this article that directed me to the website service know as Blendspace. If you haven't heard of it yet, you should definitely give it a try. 
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  • 2 Ratings

Sources For Copyright Free Images For Students.

Posted on Apr 23, 2014 by Mark Finlayson Last Activity on Sep 14, 2014

This has always been an issue. Our schools Copyright License allows pretty well free reign for instructional/educational purposes, but the problem comes when you want to share a work beyond the classroom, like on a website, a publicly available newsletter even a school exhibition. This article is a great resource and students can be encouraged to get into the practice of using these images rather than just grabbing anything.
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  • 4 Ratings

Using more than one video output (monitors, TVs, projectors, etc.) in Adobe AIR

Posted on Apr 13, 2014 by Jean-Philippe Côté Last Activity on Apr 13, 2014

These two tutorials witll help you publish an Adobe AIR project that makes use of more than one video output. This is often useful for interactive kiosks, physical computing installation, interactive exhibits or games, etc. The first one will help you stretch a single window across multiple monitors. This is useful in cases where you want to use a single window/stage. The second one will help you create two separate fullscreen windows and place them on 2 separate video outputs which may have different resolutions. Cheers!
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deviantART ........ All forms of art, design, photography, digital and old fashioned pen/pencil paper.....

Posted on Apr 7, 2014 by margaret campbell Last Activity on Apr 19, 2014

This is an inspirational web resource, where resources can be shared, explored and viewed. In addition it is an interactive computer / art community. I often refer my students to it, and have had many students over the years who have uploaded their work, and we have entered competitions as class groups.
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Mobile application design and development

Posted on Feb 24, 2014 by Adobe Education Last Activity on Feb 24, 2014

Play a game, buy (and read) a book, check your e-mail, select a restaurant, pay your bills, or find your way to the party. This is just some of what you can do while on the move. With the proliferation of smarter and cheaper mobile devices, people’s expectations for using mobile phones and tablets are rising rapidly. But as mobile devices increasingly make our lives easier, they also present new challenges for designers and developers of interfaces and applications. For example, limited mobile screen space and navigation restrictions require careful project planning and design. This guide presents guidelines and best practices for mobile application design and development.
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Physics in ActionScript with Nape

Posted on Feb 19, 2014 by Jean-Philippe Côté Last Activity on Feb 19, 2014

Nape is a lighter-weight 2D physics engine which will most likely satisfy all your needs while being much easier to use than Box2D. It is also usually faster than Box2D. It does have a few drawbacks but, overall, I highly recommend you try it out. During this tutorial, you will learn how to create the following very simple physics world. It comprises a floor (just below the bottom) and beach balls that bounce on it and each other.
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Basic Math Cheat Sheet for ActionScript Programmers

Posted on Feb 19, 2014 by Jean-Philippe Côté Last Activity on May 24, 2014

My students do not necessarily have a strong background in mathematics. When the time comes for them to animate objects, pick out random values or manipulate hex colors using ActionScript, many are just overwhelmed. That’s why I put together this cheat sheet as a handout for them. It very briefly covers the following areas : Coordinates system (x, y)Angles (degrees, radians and the conversion between the two)Basic trigonometry for distance, angle and position calculationRandom number generationBinary and hexadecimal notationsColor manipulation (with binary arithmetic)Operator precedence & associativityModular arithmeticVectors (for movement calculation)
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Assessment of Creativity

Posted on Feb 16, 2014 by Stephanie Davidson Last Activity on Apr 16, 2014

I enjoyed reviewing techniques about assessing creativity. The workshop was nicely set up and easy to follow.
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  • 1 Rating

What’s New in Photoshop CS6 ? Very first feature you’ll notice in Photoshop CS6

Posted on Dec 22, 2013 by YoSongsPK Singh Last Activity on Feb 4, 2014

The very first feature you’ll notice in Photoshop CS6 is the new dark color theme which is designed to match other Adobe products such as After Effects and Lightroom. If you don’t like the color, you can change it back to the Light Gray theme or customize it to any color you like. Saving large files? Photoshop will save files in the background so you can immediately continue your work in Photoshop. In Photoshop CS6, Adobe touched more features and introduced more new features than they had. In fact they have added about 60% more features changes compare to Photoshop CS5. Packed with new features and enhancements, the software includes groundbreaking innovations and unparalleled performance breakthroughs that expand the frontiers of imaging science, and deliver new levels of creativity and increased efficiency. What’s New in Photoshop CS6: Mercury Graphics Engine - See near-instant results when editing with key tools such as Liquify and Puppet Warp. The new Adobe Mer... Read More
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Building a Feathers Screen class

Posted on Nov 19, 2013 by Joseph Labrecque Last Activity on Nov 19, 2013

This video demonstrates the construction and layout of a Feathers Screen class. The home screen of our application is rather simple. It includes a graphical title image and a little bit of text. We'll employ a scroll container to contain these items, followed by the objects themselves in the form of an image loader and a label. 
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Overview of Starling and Feathers

Posted on Nov 19, 2013 by Joseph Labrecque Last Activity on Nov 19, 2013

Starling and feathers are both GPU accelerated frameworks. Built upon Flash Player and AIR stage 3D technology. This recording serves as an overview of the relationship between stage 3D, starling, and feathers. Stage 3D is the name given to the new set of APIs in Flash Player 11 and AIR 3, which allowed GPU accelerated rendering of both 2D and 3D content. Note that working with Stage 3D is very different from working with the traditional display list.
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Adobe Apps for Education

Posted on Oct 8, 2013 by Adobe Education Last Activity on Sep 11, 2014

Adobe Apps for Education provides an introduction to Adobe software applications, helps you learn what you can create, and inspires with ideas for sample projects using these tools.  The document categorizes the types of digital content that you can create with Adobe software applications and identifies which tools are best for creating different kinds of content. Each content category includes sample projects for beginner, intermediate, and expert Adobe users. Some projects include hyperlinks to tutorials on Adobe for Academics, Adobe TV, and the Adobe Education Exchange.  The document also includes an Adobe app glossary to help you easily identify the wide diversity of software applications Adobe offers. This document is published in three different formats: Low resolution interactive PDF file - this version is ideal for sharing digitally or sending over email and includes hyperlinks to tutorialsHigh resolution interactive PDF... Read More
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  • 76 Ratings

Student View of Behance Portfolios

Posted on Jul 31, 2013 by David Egbert Last Activity on Feb 24, 2014

If you're looking for a student only view of Behance portfolios please see http://studentshow.com instead of going to the normal site. Student Show displays only the online portfolios of students.
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  • 3 Ratings

A Four-Year Adobe Curriculum (Draft 1)

Posted on Mar 21, 2013 by Barry Mabillard Last Activity on Jul 30, 2013

I would like to introduce a draft of what a four-year Adobe curriculum could potentially look like. This is in response to the question at http://edex.adobe.com/resource/c2eda9/.Disclaimer: Several of the products on this list I have never used, or know only slightly. If the community would like to take ownership of this curriculum outline and fix it up, please do!   Year 1: Basic artistic competency. Year 2: Advanced artistic competency.Year 3: Basic programming competency.Year 4: Advanced programming competency.
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  • 4 Ratings

Education advice

Posted on Mar 14, 2013 by Daniel Calderone Last Activity on Oct 1, 2014

I am trying to figure out what order is the best way to learn everything Adobe. I have started with Photoshop, Illustrator, and In Design. Where should I go next, and what is the best way to go about it if I don't have the ability to drive to a school and take classroom classes. Thank you in advance, as I want to learn every one of the Adobe products I subscribe to in depth. I am curious the recommended learning order.DanielCalderone514@gmail.com
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Designing for a multi-device, multi-resolution world

Posted on Nov 26, 2012 by Joseph Labrecque Last Activity on Feb 16, 2013

In this article, we will be enabling a multi-screen layout for a Flash-based game menu to work, across devices of varying screen resolutions, seamlessly. The game is a fictional work named “Burning Feathers”. It has three separate screens that you can access from the startup menu. These screens should adapt to a variety of layouts, screen sizes, resolutions, and operating systems across desktop, tablet, and mobile devices.
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