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App Design Project - Create a Tilt and Roll Game using the Accelerometer Template in Flash CS6

Posted on Oct 2, 2012 by Kristine Kopelke
5 1,377
  • Strong
Subject
Game Design
Grade Levels
Post-Secondary
Resource Type
Project
Keywords
accelerometer, android, app, AS3, CS6, Flash, game design
Products Used
  • Flash Professional

Description

This is one of the projects I used to teach my students how to create an Android game app using the Air for Android Accelerometer template in Flash CS6. Students worked collaboratively to brainstorm their own app ideas and then worked independently on creating their games. We tested their finished apps on Samsung Galaxy phones. You can use the resources included here to make your own Android game app. A model file I created is also included for you to use with your students. This is the second project my students completed. The tutorial for the first project is also provided below.

Making apps with students in Flash is a highly engaging and rewarding activity. There is something really cool about testing the game you create and sharing it with others on a mobile device. Students also have to meet the new challenge of designing for platforms with a smaller amount of screen real estate. It's a really great project to undertake with students in the Middle and Senior Years of schooling (and beyond).

Resource Assets (2)

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Additional Information

Creative Commons License
Attribution Non-Commercial No Derivatives
ISTE NETS·S Standards
Creativity and Innovation, Technology Operations and Concepts
Timing
  • 1-2 Hours
  • 1+ Day
  • 1+ Week
  • 1+ Month
  • Semester
  • Year
Technical Expertise
  • Rookie
  • Novice
  • Intermediate
  • Pro
  • Expert
Materials/Equipment

You will need Flash CS6 to complete this tutorial as is.  Note that I also have uploaded an earlier tutorial on Android App development that can be used if you have 5.5.  

You can do this project and test your game using the built-in simulator in Flash CS6.   However, it is great for students to see their games in action and to understand how the accelerometer works by getting hands-on with a real device.  My students absolutely loved testing their games on real devices.   We used the Samsung Galaxy II to test our games on.  Students also tested the games on their own Android devices.   You can use the template and the script for this game to create the same app for an iPhone or iPad, however you have to resize the stage and you will also need to be a member of the Apple iOS developer program.  I chose to write this tutorial on making Android apps as it is a much simpler option for testing and exploring in the classroom setting.

  • Strong

All Comments (5)

Lynne Kesselman

Posted on May 26, 2013 - Permalink

Thank you, Kristine. You are lessons and examples are always concise, well-constructed, and inspirational.

Kris Fontes

Posted on Nov 12, 2012 - Permalink

Congratulations!

Cris Castro

Posted on Oct 26, 2012 - Permalink

Clear and very motivating! Highly rewarding for students starting with Flash and Actonscript. Well done!

Kris Fontes

Posted on Oct 22, 2012 - Permalink

Students must love this. I teach game design during the next nine weeks and will challenge the students with this project using 5.5.

Rita Christensen

Posted on Oct 16, 2012 - Permalink

Great assignment with clear instructions.